hey dj moody
you stated this in another thread. i do not understand formulas the way that you do, and my thinking about it won't change that. so could you explain further. what you mean by;
So basically the losses stay reasonably constant no matter what you send, especially at the higher end.
You might be thinking - why does the loss go up slightly with bigger sends, it feels counter-intuative. That is because the mechanic isn't keeping your losses constant its keeping your loss and his the same (do the maths on his loss to see). As the total power in the fight increases more troops from both sides die. Your equal share of the deaths therefore slightly increases.
So you can see the results don't change much no matter what you send. I am sure this is completely as expected by Plarium because the raid mechanic (the one for castles) means that no matter how overwhelmed a new or small player is the offensive player losses exactly the same number troops as the defender.
what do you mean by the offensive player losses exactly the same number troops as the defender?
i don't know that i have attacked an active player with troops out, i probably have only attacked inactive castles with other players troops on them, whether sieged or unsieged. i have a tendency to oversend and at times i will lose like 1 knight out of thousands against a small number of troops, but i thought that was from like a .005% chance of them getting a kill kicked in. i have never seen a strait loss or win that was even. not as the one being attacked either.