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I just seen a glimpse of our future...

I just seen a glimpse of our future...

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Moderators for Stormfall: Age of War wanted
Sep 16, 2016, 22:0909/16/16
12/18/14
1835

I just seen a glimpse of our future...

I was reading some posts and came across this one http://prntscr.com/civg8d

Views
7k
Comments
29
Comments
Sep 16, 2016, 22:2009/16/16
07/02/15
698
its sad but true.
Sep 17, 2016, 04:5209/17/16
08/20/15
249
.... not good.  Was this a reflection of issues with the Kabam server?
Sep 19, 2016, 11:1309/19/16
Sep 19, 2016, 11:15(edited)
10/31/14
1897

Don't kid yourself about Kabaam. The server although very simillar to the the plarium server is very different. throw in the fact that kabaam is known for destroying games after they cash in, and that most of the players are Russian, and you get it. Players not willing to play, curious, not faithful in the future of their game. The prices are very reasonable. The 9$ 50% offence defense is like 1$ to 5$, these makes the game affordable, so why defend if an American can just log in and kill everything within 5 min.

Kabaam likely bought Plarium because they wanted to cash in fast and then pull the plug, they did it with LOTR game and Star war game. Unfirtunately the Russian are too clever for them.

Alyona KolomiitsevaCommunity Manager
Sep 19, 2016, 11:2909/19/16
Sep 19, 2016, 11:29(edited)
09/17/15
8278

As for the Flag Tournament, I've passed player feedback to our devs. I hope they will consider some changes to it. 

As for the Fortresses, it's up to a League to decide. Some prefer having a level 5 or 8 Fortress, some upgrade it further. If you think there are some real issues here, let's discuss what could be done to resolve them.
Sep 19, 2016, 22:3709/19/16
Sep 19, 2016, 23:15(edited)
11/04/15
349

I understand that Stormfall is the only plarium game to have level 8 as a safe level - Is it possible that more safe levels could be added for all games and servers?

Level 12 would be a very good candidate for this - It would give us something to work towards, at the same time enticing more leagues to defend while upgrading.

The question of defense bonus needs to be re-examined. Beacons get 25% but Fortress gets nothing.

Force Limit increase would be an illusion for most leagues - 100,000 limit on level zero forts is a joke, yet I see suggestions to increase this. It should be drastically reduced, not increased.

These zero level forts will never be upgraded or defended. You would be doing everyone a huge favour if they were demolished .... the league marshal would then be given a do-over to rebuild if they can upgrade to level 5 without heavy losses or expenditure.


p,s. Could someone explain Raid mechanics versus Siege mechanics please?

We only have one combat algorithm

B/(A+B) = Loss Percentage
Alyona KolomiitsevaCommunity Manager
Sep 20, 2016, 10:2409/20/16
09/17/15
8278

toggit said:


I understand that Stormfall is the only plarium game to have level 8 as a safe level - Is it possible that more safe levels could be added for all games and servers?


Level 12 would be a very good candidate for this - It would give us something to work towards, at the same time enticing more leagues to defend while upgrading.

The question of defense bonus needs to be re-examined. Beacons get 25% but Fortress gets nothing.

Force Limit increase would be an illusion for most leagues - 100,000 limit on level zero forts is a joke, yet I see suggestions to increase this. It should be drastically reduced, not increased.

These zero level forts will never be upgraded or defended. You would be doing everyone a huge favour if they were demolished .... the league marshal would then be given a do-over to rebuild if they can upgrade to level 5 without heavy losses or expenditure.


p,s. Could someone explain Raid mechanics versus Siege mechanics please?

We only have one combat algorithm

B/(A+B) = Loss Percentage

1) We won't add more safe levels neither to Stormfall, nor to other games.

2) Fortresses are not Beacons. They need another approach. That's why there's no Defense Bonus. On the other hand, it gives good bonuses if you master Lost Arts.

3) We don't plan to increase/reduce force limits for Fortresses.

4) We also won't remove level 0 Fortresses. Each League had a chance to start with level 3. If they failed to reach the safe level, why would we give them one more chance which others didn't have? Sounds like a cheating to me. It would be the same as if we just dropped levels 0-2.
Sep 21, 2016, 12:4509/21/16
27
I was in a hammer league in the Kabam version. Firstly the bonuses by buying up are far better than here. Secondly, there are a number of leagues that simply make it their mission to smash and drop beacons. They will just load up on the pvp and pick a random league and take out and then drop the beacon once done.
Alyona KolomiitsevaCommunity Manager
Sep 22, 2016, 09:3609/22/16
09/17/15
8278
Tok'ra said:

I was in a hammer league in the Kabam version. Firstly the bonuses by buying up are far better than here. Secondly, there are a number of leagues that simply make it their mission to smash and drop beacons. They will just load up on the pvp and pick a random league and take out and then drop the beacon once done.
There's also such League here, on plarium.com server. 
Sep 22, 2016, 11:2809/22/16
12/18/14
1835

Don't kid yourself Plarium's Stormfall will be on its way out maybe not today and maybe not tomorrow but it will die and wither.  The game is boring for a lot of us who have played for a long time.  Why?  All the pay to play features have ruined it.  It is not just a fun war game anymore.  There is far too much spending on this game which makes it harder for the mid to lower level leagues to compete for anything.  


It won't be long until you see unclaimed beacons on our map.

Sep 23, 2016, 00:2509/23/16
27
Alyona Kolomiitseva said:

Tok'ra said:

I was in a hammer league in the Kabam version. Firstly the bonuses by buying up are far better than here. Secondly, there are a number of leagues that simply make it their mission to smash and drop beacons. They will just load up on the pvp and pick a random league and take out and then drop the beacon once done.
There's also such League here, on plarium.com server. 
Yeah, but over there there were dozens of them, not just the handful.
Alyona KolomiitsevaCommunity Manager
Sep 23, 2016, 08:0309/23/16
09/17/15
8278
Tok'ra said:


Yeah, but over there there were dozens of them, not just the handful.
Was your League one of them?
Sep 23, 2016, 10:3509/23/16
27
Alyona Kolomiitseva said:

Tok'ra said:


Yeah, but over there there were dozens of them, not just the handful.
Was your League one of them?
Yes it was. They became one right at the end of my time there.
Sep 23, 2016, 19:5409/23/16
08/03/14
1364

Alyona Kolomiitseva said:


Tok'ra said:


I was in a hammer league in the Kabam version. Firstly the bonuses by buying up are far better than here. Secondly, there are a number of leagues that simply make it their mission to smash and drop beacons. They will just load up on the pvp and pick a random league and take out and then drop the beacon once done.
There's also such League here, on plarium.com server. 

why are you smiling about that!?!?!


do you recall my story ive posted a couple times?  about me being a super coiner and a server slayer and ending the life of a game?



you see the damage the Emperors have done. And thats just one league.  Imagine if i decided to roll out my credit card again and start server slaying. My money would be the last money you ever saw on this game.  you shouldnt condone such action.


if you need proof of how that kills a game....look at kabaam. 
Sep 24, 2016, 16:4109/24/16
12/01/15
104

Look at Total Domination game on plarium.com . The map there is almost empty. No one wants the beacons there (the specific name for beacons there is emitters ). If you have a look at it you will see that only a maximum of 50 of them or so are captured from a total of 450.All the others are emtpy.

http://prntscr.com/cluhok



Sep 24, 2016, 17:0109/24/16
07/25/15
2634

Daniel said:


Look at Total Domination game on plarium.com . The map there is almost empty. No one wants the beacons there (the specific name for beacons there is emitters ). If you have a look at it you will see that only a maximum of 50 of them or so are captured from a total of 450.All the others are emtpy.

http://prntscr.com/cluhok



I guess the game got DOMINATED :p



Alyona KolomiitsevaCommunity Manager
Sep 26, 2016, 09:3409/26/16
09/17/15
8278

IronApex Turok said:

why are you smiling about that!?!?!


do you recall my story ive posted a couple times?  about me being a super coiner and a server slayer and ending the life of a game?



you see the damage the Emperors have done. And thats just one league.  Imagine if i decided to roll out my credit card again and start server slaying. My money would be the last money you ever saw on this game.  you shouldnt condone such action.


if you need proof of how that kills a game....look at kabaam. 

You're right. It's not fun for all the Leagues they attack and for many players who are hunted and eliminated.

On the other hand, guys do have fun with this war. 

It's a hardcore war game, there's no place for safety. Wars happen, your Units can be destroyed anytime, and you'll have to rebuild again and again. That's the point of the game. 

Sep 28, 2016, 09:0009/28/16
10/31/14
1897

Plarium is squeezing us out, I wasted 2 and a half year of my life on these game. But because I have not spend a dozen like some idiots, I get to enjoy the game when they shower me with FB's, and boost like crazy. Its has become my motto make people waste money on me. 

After all the game is on its last straw, legacy are build in such hard times. 

Sep 28, 2016, 10:5409/28/16
07/25/15
2634

Alyona Kolomiitseva said:


IronApex Turok said:

why are you smiling about that!?!?!


do you recall my story ive posted a couple times?  about me being a super coiner and a server slayer and ending the life of a game?



you see the damage the Emperors have done. And thats just one league.  Imagine if i decided to roll out my credit card again and start server slaying. My money would be the last money you ever saw on this game.  you shouldnt condone such action.


if you need proof of how that kills a game....look at kabaam. 

You're right. It's not fun for all the Leagues they attack and for many players who are hunted and eliminated.

On the other hand, guys do have fun with this war. 

It's a hardcore war game, there's no place for safety. Wars happen, your Units can be destroyed anytime, and you'll have to rebuild again and again. That's the point of the game. 

So you basicaly agreeing its okay it kills the game (looking at state of Kabaam), but its all okay because some enjoy it due to it be a war game. That is one way to get ridd of your players (and customers). Remember the majority of your players doesn't have the means to coin at a stupid level to revive loss's and outright buy new units. When a large amount of these get wiped out, you think they prone to login daily to add to their builing queues for weeks end before be usefull again?


Its more likely they go to other games for fun, and they bring other league members that might be spending cash and coin here, with them. Then I supose you get the state here as on Kabaam, and we all can rejoyce?


Now its like, a very few sitting on nukes and not afraid of use them. And the thing is they can use them over and over again. Its very rude being told basicaly to spend thousands of dollars or be quiet.  


and I know its pointless to say this AGAIN, but.... "faster recovery"..... >>>> Quality of living and gameplay.
Alyona KolomiitsevaCommunity Manager
Sep 29, 2016, 09:0809/29/16
09/17/15
8278

Gadheras said:




and I know its pointless to say this AGAIN, but.... "faster recovery"..... >>>> Quality of living and gameplay.

It's very complicated. Let's imagine a situation: You've lost all Units and now you need 2 months to rebuild to compete with others.

Even if we cut training time by 50%, you will still need 1 month to rebuild. Which is still too long. It's not 1 day as most of you would like to. And players would still be dissatisfied.

Moreover, if you build faster, it means that your rivals also build faster. So you can't take over and get an advantage of it - all players will rebuild as fast as you, and you will need to build more and more Units to compete with them. Which results in more time.

If we drastically change building time, it would be fair to change the price of Units as Sapphires are mostly designed to save your time. So if you need to spend twice less time, it would be fair to spend less Sapphires for it, right?

And it would allow some players to buy even more Units than they can buy now.

What does this mean for you? Even longer to build to compete with them. It's called inflation. Your Units will cost less in a fight. If you need 1 mil. now, you will need 2 mil after changes. Which still results in the same building time.

As you can see, it's not our devs who don't want you to build Units faster. It's about keeping our game balance which is not so easy as it seems to be.

Some games have a different dynamics which includes 1-2 hour rebuild of a full army. But our game is using a different approach. You need to invest your time and spend Resources to build a large army. Sometimes it takes several months of building for a single epic strike. And such strikes are more epic and more exciting than everyday 10k hits.

Feel free to debate, maybe you will find some points that I could use to convince our devs.

Sep 29, 2016, 12:3709/29/16
07/25/15
2634

Alyona Kolomiitseva said:


Gadheras said:




and I know its pointless to say this AGAIN, but.... "faster recovery"..... >>>> Quality of living and gameplay.

It's very complicated. Let's imagine a situation: You've lost all Units and now you need 2 months to rebuild to compete with others.

Even if we cut training time by 50%, you will still need 1 month to rebuild. Which is still too long. It's not 1 day as most of you would like to. And players would still be dissatisfied.

Moreover, if you build faster, it means that your rivals also build faster. So you can't take over and get an advantage of it - all players will rebuild as fast as you, and you will need to build more and more Units to compete with them. Which results in more time.

If we drastically change building time, it would be fair to change the price of Units as Sapphires are mostly designed to save your time. So if you need to spend twice less time, it would be fair to spend less Sapphires for it, right?

And it would allow some players to buy even more Units than they can buy now.

What does this mean for you? Even longer to build to compete with them. It's called inflation. Your Units will cost less in a fight. If you need 1 mil. now, you will need 2 mil after changes. Which still results in the same building time.

As you can see, it's not our devs who don't want you to build Units faster. It's about keeping our game balance which is not so easy as it seems to be.

Some games have a different dynamics which includes 1-2 hour rebuild of a full army. But our game is using a different approach. You need to invest your time and spend Resources to build a large army. Sometimes it takes several months of building for a single epic strike. And such strikes are more epic and more exciting than everyday 10k hits.

Feel free to debate, maybe you will find some points that I could use to convince our devs.

Build time near instant with resources being the limiting factor imho. Players who spend lots of time and is active, good at raiding, benefit the most from this. We already reached a point where there is stupid billion + strenght sitting at individual players. What you can build deppends on resources you got. When your castle dont produce surplus of food anylonger, you are deppending on raiding and trading, both that make you play the game active. 


Get ridd of the bot castles, just do it already, promote raiding to get resources to build more units faster. It will promote war and pvp. Someone who spend sapphires to buy units, would still just get units instant, no need to send spies, find targets, raid and so on. So they already take a easy route.


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