How Buffs and debuffs work?

22 Replies
IronApex Turok
22 August, 2016, 10:27 PM UTC
jssamp2003 said:

djmoody said:


Alyona Kolomiitseva said:


You can change the position of your League on the Global Map.

I think you just nailed it.

As a captain in a top 3 league, I know that position came from 2+ years of amazing stewardship and growth of the league, 2+ years of amazing decision making, 2+ years of navigating the muddy waters of diplomacy, 2+ years of learning every nook and cranny of the game mechanics.

For that to be at threat from a single unbalanced event that could render everything my entire league has worked for years..... Lost to ppl who exploited 1 event.

Explain to me why that is a good idea?

I have said this many times in these forums - a strategy game with no strategy is no game at all. Kill your titles if you want.

And yet the status quo has the same top teams always on top. That is not strategy, that is stratification. Over the years the MMO game I enjoyed the most was not one long never ending evolution like Farmville or Stormfall, but had rounds. Just as here, everybody starts out the same level. Some players join the game later and have safety from attacks for a while while they get started. The main difference though was the limited time duration of the rounds; they varied between 3 to 5 weeks on the Pro server and 2-4 months on the casual server with much more restrictive attack limits and slower build times.

The result was that while the really good, experienced players and teams had the advantages that skill and knowledge of the game mechanics provide, There was an opportunity for other, newer players to learn the game, get better, and in future rounds to come out on top in the rankings. They could do this because they were trying to catch up and compete against others with a years long head start on them. The top 5 or 10 places in the team charts depended very much on skillful management, good leadership, and the cooperation and dedication of the team members. If players got bored or busy with other pursuits it would give newer teams an opening to take the win. In short, being a top team depended more on leadership than on longevity.


i like this. 
UTC +0:00
Aaron KT3
23 August, 2016, 7:46 PM UTC
Alyona Kolomiitseva said:

...You can restore 90% of lost Units for free after the Carnage.
You keep saying this.  How?  Do we "trust" Plarium?  Just how, and when, do we get this magic "90%" return of lost troops  FREE.
Aaron
UTC +0:00
Alyona Kolomiitseva
Community Manager
25 August, 2016, 7:57 AM UTC

Aaron KT3 said:


Alyona Kolomiitseva said:


...You can restore 90% of lost Units for free after the Carnage.
You keep saying this.  How?  Do we "trust" Plarium?  Just how, and when, do we get this magic "90%" return of lost troops  FREE.

Have you watched our Live Stream? We have invited a Total Domination player to share his experience with this Tournament. 


Moreover, I've already said that 90% can be restored for free AFTER the Carnage, which we didn't have in Stormfall yet.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
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