Infirmary or Black Market Healer

3 Replies
jssamp2003
14 August, 2016, 11:45 AM UTC

In my infirmary I have never seen any units I can heal for free. I assume because I haven't yet lost anything execpt spies defending my castle, they mostly die away from home. But in my infirmary the column to pay saph to revive units is always full. But it seems the price is higher than the healer in black market. What is the difference?


If you don't make mistakes you are doing engineering wrong. If you don't fix the mistakes you are doing engineering way wrong. If you don't admit you make mistakes you aren't doing engineering.
UTC +7:00
brunsonthomas
Moderator
14 August, 2016, 6:16 PM UTC
jssamp2003 said:

In my infirmary I have never seen any units I can heal for free. I assume because I haven't yet lost anything execpt spies defending my castle, they mostly die away from home. But in my infirmary the column to pay saph to revive units is always full. But it seems the price is higher than the healer in black market. What is the difference?


I do not understand why you do not get any free unless your Infirmary is low and your losses inside the castle are too small. One my screen the cost to heal each type is the same in the Black Market and the infirmary. The only differnce I found was that the infirmary defaults to total number lost, not 1 at a time.
UTC +5:00
Vladimir Stojanovic
14 August, 2016, 8:39 PM UTC

For every 3 that die, you can heal 1 in infirmary.


UTC +2:00
Gadheras
14 August, 2016, 8:59 PM UTC

Vladimir Stojanovic said:


For every 3 that die, you can heal 1 in infirmary.


the off topic forum does need some moderator love...



UTC +2:00
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