Tony Hobson said:
The reason that I sent Lost One and Huntress is that they have identical defense stats against all balur units.
Your reply would only make sense if I had sent archers, dwarfs etc - The units sent were deliberately chosen to avoid any complication.
Inf/Cav/Occult /Bestiary makes no difference - the basic defense stat is ALWAYS 30, so the total must always be 8441 - http://prntscr.com/c08fgl
8441 defense should never lose against 8420 balur offense
Q.E.D.
Hi again
with your numbers i have done again the calculations
take note that that 27,5% are the total of the effects (cristals, parangon and hero equipment) i put down a pic where the hero equipment can be found quickier.
so with ur numbers u are right and you have a total defense of 8441. dont sure if the formula used for bgs is the same for battles between players, i think the only difference if forces are so equal that player loose all and balur almost all or viceversa.
percentages on battle are 50% vs 50% so is so equal that battle can go for one side or the other by the decimals
in this case your percentage of death is 49.94% and balur is 50.06% so yes you should have win and save at least 1 troop, so pass it to devs for its study
in the other hand i dont think balur has its effects percentage increased, in my side when i open the troops of balur shows me a ? on effects, what happens to u that appears one number is known visual glitch that still havent been fixed (siq).
hope any proffesional of bgs can do the calcs better than me and show the formula could be used in this case.
Regards