Best BG payouts

28 Replies
jumy
19 May, 2016, 5:02 AM UTC

i remain convinced that only give us wrong information :)

best solution is revive troops 

The truth hurts
UTC +12:00
Alyona Kolomiitseva
Community Manager
19 May, 2016, 7:12 AM UTC
jumy said:

i remain convinced that only give us wrong information :)

best solution is revive troops 

But you can revive only up to 70% of them (if you were not defending your Castle). So first it will be x*07. Then 07x*0.7, etc...
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Gadheras
19 May, 2016, 8:00 AM UTC

Alyona Kolomiitseva said:


jumy said:


i remain convinced that only give us wrong information :)

best solution is revive troops 

But you can revive only up to 70% of them (if you were not defending your Castle). So first it will be x*07. Then 07x*0.7, etc...


In a thread about BG payouts... I think its very rude to even talk about or even hint about players should spend cash to revive troops. Especialy when you more or less addmited in another thread that BG payouts ran at a negative reward curve...


The only ones that get rewarded for us playing your game, is Plarium when we spend cash. By spending cash to do things ingame to gain rewards, we get less rewards than the initial cost we lay down. Its crazy. Its like walk into a theme park and have to pay an admission ticket every 10 steps, and then pay for every ride on top :(


Have you even played other games out there? I mean more like theme park mmo's such as wow, rift, swtor and so on ? Can you even grasp the concept of reward for your time spent? 


As Sam said to Gollum "you are hopeless".... 

UTC +2:00
Vladimir Stojanovic
19 May, 2016, 7:33 PM UTC

djmoody said:


Pathfinders, Reavers, Chimera - the uber loading troops - assuming you raid enough to produce them 24/7. 50% more army power per month when converted in BG's (b4 any BG tax).

Something like that


UTC +2:00
Snowgoon
19 May, 2016, 11:25 PM UTC

I still prefer the Pirate game


They didn't fudge the rules on payouts, and use a much more predictable system of populating their battlegrounds.
2 identical stormfall battlegrounds can have wildly different defensive values.



4,193 Wyvern plus 20,964 Griffin




9,975 Dragons



Hanging on in quiet desperation is the English way - Pink Floyd - http://prnt.sc/dv923b
UTC +0:00
Vladimir Stojanovic
20 May, 2016, 7:50 PM UTC
Tony Hobson said:


I still prefer the Pirate game


They didn't fudge the rules on payouts, and use a much more predictable system of populating their battlegrounds.
2 identical stormfall battlegrounds can have wildly different defensive values.



4,193 Wyvern plus 20,964 Griffin




9,975 Dragons



My Lord I think we are speaking about Stormfall on this topic, dont go oftopic
UTC +2:00
Gadheras
20 May, 2016, 9:31 PM UTC

Its basicaly stormfall in another dress. So its not that off topic. There is a saying; you can put lipstick on a pig, its still a pig...



UTC +2:00
jumy
21 May, 2016, 7:17 AM UTC

i think that if you kill 10k griffins (or other troops) you can always revive "only" 70% = 7k griffins, calculates time/resources is not little

now consider the cost, is too, you win? 2-10k, and spend?

is a free game, wait wait and build troops, everyone can try

are impressive numbers in ranking.... try is free

The truth hurts
UTC +12:00
Drogar61
22 May, 2016, 4:31 PM UTC
Vladimir Stojanovic said:

djmoody said:


Pathfinders, Reavers, Chimera - the uber loading troops - assuming you raid enough to produce them 24/7. 50% more army power per month when converted in BG's (b4 any BG tax).

Something like that


Still, you will have lost resources in total, because of BG Tax. Measured by power you will get better numbers, but that could be another catch, because power of off units are very problematic average. More than that, how much time you need to produce 5000 Chimeras? Several years. So that will not work without units from payout or wallet.
UTC +0:00
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