raid balur outside his safe zone
my favorite aspect of the game is the combat system from raiding castles to attacking beacons and i think it could be improved by adding balur to the equation besides BG such that :
on the map we get to see some balur units movements/ marches call it what you want and let say they happen between BG's now if we manage to attack the march before it gets to its destination we win resources depending on the strength of the march (irrelevant to the strength of the BG's moving between as well as units in BG wont be affected (you still have to attack BG))
this will allow plarium to remove all bot castles and for the safety of our units let the marches be leveled
lvl 1: 5 k deff
lvl 2: 10 k deff
now dont pay a lot of attention to the numbers (will leave that to plarium) but what i mean here is that these raids are all about timing not about units losses let the eagle nest give us warnings about marches and their time/level and attacking it gives resources
you can make a tournament out of it
note:if you keep the bot castles then let the marches reward units / sapphs / resources dependent on its type (make variety of types where a supply march reward resources weakly defended / royal march rewards sapphs strongly defended / reinforcements/military march rewards units well defended)
remember this is a timing challenge that you can accomplish with the weakest armies pls plarium its like limited time window for a sneak attack i dont want to lose off on this or i will simply stick to the bot castles which get boooring over time
note: let there be 10 marches a day
note: attacking BG remains the same without changes
you will find this suggestion in another post in discussion thread