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What do you think of Stormfall now and Stormfall in the past?

205 Replies
Alyona Kolomiitseva
Community Manager
9 June, 2016, 8:07 AM UTC
Drogar61 said:


Are you tired or simple rude? Your answers are really unacceptable. Please, watch on your answers.We payed you, not vice versa.
Why do you feel like that?
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
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Gadheras
9 June, 2016, 11:27 AM UTC

Alyona Kolomiitseva said:


Drogar61 said:



Are you tired or simple rude? Your answers are really unacceptable. Please, watch on your answers.We payed you, not vice versa.
Why do you feel like that?

You said earlier "We are always ready to listen to our players' suggestions. however, we are unable to accept 'give us free stuff and let us get 100 Units for 1 lost Unit' suggestions. We should always consider the game balance."


We never asked for free stuff (at least I havent), we never asked for give us 100 units for the cost of 1. We asked for actual rewards for our efforts. I think what you said above was rather rude'ish. 


Doing battlegrounds and tournaments should be rewarding. Resource VS Resoruce, you should end up on the pluss side in the end. If the end is to spend sapphires to revive your units or weeks of rebuild time.... What is the incentive to play your game at all? And yes I know not everyone can win first place in a tournament, and things like that. But I feel EVERYONE regardless of level and size should get something out of in relation of his/her loss's. Something a player can feel good about end of the day.


Plarium want us to spend money on the wrong things. At current time its like "here have a free car, but you have to stop and pay for gas every 100 meters"...



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Drogar61
9 June, 2016, 1:28 PM UTC

Alyona Kolomiitseva said:


Drogar61 said:



Are you tired or simple rude? Your answers are really unacceptable. Please, watch on your answers.We payed you, not vice versa.
Why do you feel like that?

free stuff, 100:1, ... (just last answer) is twisting our words and suggestions. Every little you have some funny or gruff tip on our posts, trying to disrespect author. You're far from naive person, and I think that you very well understand what you're doing, but don't underestimate us. Some of us also know what are you doing.

When we cross line we get banning. What is with your crossing line? We can't simple punish you, so ... watch on your answers.
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Tychi
9 June, 2016, 9:17 PM UTC

Alyona Kolomiitseva said:


Lady Nerium KT-S2 said:



This would be a good idea, if I thought it would work. There are a number of changes people have practically begged for that have been ignored in favor of adding more opportunities to spend money. I don't mind spending a reasonable amount to speed up certain game actions, but having things changed to the point you can't compete unless you wear your wallet out is a big turn off for me. Being ignored when you ask for a reasonable change in how something works to make the game more player friendly is adding insult to wallet-injury. Not a good idea if Plarium wants to retain customers.

Greetings.

I am sorry to hear that you feel this way about our game updates.

I understand that there are some updates which our players ask for months and you may feel really upset when they're not added. 

When we receive a suggestion from our players, we always consider it. Some of the suggestions require additional discussion and details, some of them are rejected, and some of them are passed to our developers.

But at this point it's just the beginning.

Our developers need to follow the plan and create new features which were planned to appear in the game.

It takes time to review and consider the ideas suggested by our players. It takes time and efforts to develop and implement them. Please remember that there are always some tasks with high priority which were planned much earlier. 

Also, each feature needs to be balanced with others. Several departments work on each one of them.

I understand how you're willing to see new improvements suggested by our Community, and so do I.

But we all need to be patient and wait for them being implemented. Sometimes it takes months to develop a simple feature, but accepted ideas have high chances to appear in the game. Sometimes they are modified, and they differ from the original idea, but we try to make our players happy with them.

Of course, there will always be those who don't like a certain feature. But you always have a choice in this game. If you don't like something, you can just choose another activity and keep having fun with other features.




All you have said here I believe o be true but lets be really honest shall we. If a player came up with an idea to get more money in Plarium pockets it would be developed and implemented asap. Every single update has been designed to get more and more cash out of players. Yo know it and so does most of the clients. I'm a coiner but wih the lastest BG updates and less rewards in the tourneys I'm thinking of calling it a day and spending my money elsewhere. Sad as I enjoy the game but true.
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securitas04
9 June, 2016, 11:26 PM UTC

Let's say anyone could do a BG with 100 archers and always win 101 archers, a single 1% per BG win. You do 10 BGs every day and by the end of the week you would then have 200 archers. Continue this 1% per day increase and after ten weeks you would have over 100,000 archers. Ten weeks later you'd have over 100 million and by the end of the year 400 million billion archers. Of course, no one could feed that many troops, but the point is that no game can work if the player always wins, even as little as 1%.

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Gadheras
10 June, 2016, 2:56 AM UTC

securitas04 said:


Let's say anyone could do a BG with 100 archers and always win 101 archers, a single 1% per BG win. You do 10 BGs every day and by the end of the week you would then have 200 archers. Continue this 1% per day increase and after ten weeks you would have over 100,000 archers. Ten weeks later you'd have over 100 million and by the end of the year 400 million billion archers. Of course, no one could feed that many troops, but the point is that no game can work if the player always wins, even as little as 1%.


You for real?


So by your defination, you play games to lose. Because winning is not a option? Geeeze.


If you turn it around, and by the end of it, you have no army left, then what is the purpose of do the bg's then? If I play a game like swtor, do my dailies, farm for items and gold, I will always have more than when I started for the time and effort I spent. 


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ion
10 June, 2016, 6:59 PM UTC

at a ratio of 1% winning , after 10 weeks youll have no more than 1100 archer from 100 at the start, cause the increase is aritmetic no geometric

Now calculate at a ratio of  10-20% losses at the bgs (what actually is real)

aaa
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securitas04
10 June, 2016, 10:09 PM UTC

Yes, I'm for real.

Since you are not disputing the inescapable mathematic logic of my post, we can now both conclude that the game only works if you win some BGs and lose some others. This is commonly referred to as gambling. Players who whine if they gamble and lose, do not deserve my sympathy. I'm just hardwired that way. Do I fight BGs? Yes, I do because I started with no Dragons or Griffins and now after just one month I have scores of them. It's one of the few ways to get higher level units when you start out. I'm also doing the Saga quests and I will have 55 Eldritch Dragons and 150 Griffins later next week. I'm going to continue to level up the BGs until I get all of the Saga quests completed. Then, (fasten your seatbelt), I'll probably stop doing BGs because they will no longer be to my benefit.


See how that works?


Will I stop playing SF then? Of course not! The more I level up, the more I can do for my League. League players have helped me and I in turn help new members. I have one ally who only texts in Spanish. Thanks to Google Translate, we are dos amigos. The more players I mentor past level 50, the more Runes of Fealty our League gets and the more new players we can attract. So BGs are only a small part of the whole experience this great game offers.

Ion, 1% growth is geometric not arithmetric. Multiply 1 times 1.01 seventy times and you get two. Then growth is exponential. You can't win every time even at only 1% growth and not brake the game.

UTC +5:00
ion
10 June, 2016, 10:46 PM UTC

securitas04 said:


Yes, I'm for real.

Since you are not disputing the inescapable mathematic logic of my post, we can now both conclude that the game only works if you win some BGs and lose some others. This is commonly referred to as gambling. Players who whine if they gamble and lose, do not deserve my sympathy. I'm just hardwired that way. Do I fight BGs? Yes, I do because I started with no Dragons or Griffins and now after just one month I have scores of them. It's one of the few ways to get higher level units when you start out. I'm also doing the Saga quests and I will have 55 Eldritch Dragons and 150 Griffins later next week. I'm going to continue to level up the BGs until I get all of the Saga quests completed. Then, (fasten your seatbelt), I'll probably stop doing BGs because they will no longer be to my benefit.


See how that works?


Will I stop playing SF then? Of course not! The more I level up, the more I can do for my League. League players have helped me and I in turn help new members. I have one ally who only texts in Spanish. Thanks to Google Translate, we are dos amigos. The more players I mentor past level 50, the more Runes of Fealty our League gets and the more new players we can attract. So BGs are only a small part of the whole experience this great game offers.

Ion, 1% growth is geometric not arithmetric. Multiply 1 times 1.01 seventy times and you get two. Then growth is exponential. You can't win every time even at only 1% growth and not brake the game.



you are wrong, you presume what you will win remain intact, actually from 101 archers youll win ,youll lose 100 etc..Its a matter of perspective 

In reality losses are 10-20%, which means in a year (without bg tournaments) , if youre playing at bg's every day youll have 0-10% units (this if you're not fighting in PVP tournaments and building allwais units) from how much you builded(in a year). BG tournaments rewards are to compensate some of your losses.

I also play at bgs for winning sapphires for development but im aware is no way to win from bgs. Is not gambling ( a gambler has a chance to win sometimes, not a case here) 
PS.You have any ideea how many archers youll need to beat a level 100 bg? I tell you 150000-250000. You can build these archers in 50-70 weeks so you can calculate easyer 1% winnings 

aaa
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securitas04
10 June, 2016, 11:24 PM UTC

Ion, start with 100 and grow by 1% per iteration. After 70 iterations you have 200. After 10 of those cycles you have 102,400 and every 10 cycles you grow by another magnitude of 1024. It's called math and I majored in it in college.


In case you missed it, no game can support players only winning even by the narrowest margin. You win some, you lose some with BGs. That's a gamble and gamblers never beat the odds in the long run.


Yes I have an idea how many archers I'll need. I have been beating the Sagas with archers and I will continue to do that.

UTC +5:00
ion
10 June, 2016, 11:42 PM UTC
i dont like to discuss in contradiction , i just suppose you are new in this game . We should continue this discution in a year from now , if we are still here. And about the math involved here , ok, youre right , maybe your college was better than mine
aaa
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IronApex Turok
13 June, 2016, 10:19 PM UTC

securitas04 said:


Let's say anyone could do a BG with 100 archers and always win 101 archers, a single 1% per BG win. You do 10 BGs every day and by the end of the week you would then have 200 archers. Continue this 1% per day increase and after ten weeks you would have over 100,000 archers. Ten weeks later you'd have over 100 million and by the end of the year 400 million billion archers. Of course, no one could feed that many troops, but the point is that no game can work if the player always wins, even as little as 1%.


except the point is to lose 100% of those archers in trade for equal resource value of golems, griffins, and demons. 
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securitas04
14 June, 2016, 11:10 PM UTC

Except that never losing is like always winning. If you lose 0%, then you can do BGs forever. You're also getting experience points, 100 of each resource, an item for your hero and BG points and possibly tourney points with every BG. The acid test for any idea is simple. If you played poker with someone and they got to use your idea against you, would you think they were cheaters?

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Gadheras
15 June, 2016, 5:55 AM UTC

securitas04 said:


Except that never losing is like always winning. If you lose 0%, then you can do BGs forever. You're also getting experience points, 100 of each resource, an item for your hero and BG points and possibly tourney points with every BG. The acid test for any idea is simple. If you played poker with someone and they got to use your idea against you, would you think they were cheaters?


To compare BG's to like raiding in WOW, you never end up succeed and end of the day you stuck with a repair bill.... Its not about never losing, its about never winning....



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Choslight
19 June, 2016, 3:11 AM UTC
good to know
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Sir Tiger The claw
19 June, 2016, 4:50 AM UTC
the stormfall as I see it now and the way it was when I stated is two different.Are two separate games . I just hit my 90 day reward and I only got 10 dragons. Why should I log in very day for 90 days to get such a horseshit reward ? The rewards you give out now are not worth a shit. The game has turned into a game of money and strategy no longer has anything to do with it. I need you to give me one good reason to continue in this game. This game was interesting and fun when I started it. now I see no reason to continue. the rewards i once looked forward to are no longer there. I know that alot of players are no longer happy with this game. What will happen once you loose the majority of you members because you are being such tightwads. I will never spend another penny in your game
Sir Tiger the Claw
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Nemanja
19 June, 2016, 7:15 AM UTC

Lord Sir Tiger the Claw,

please report that case to http://support.plarium.com/enstormfall/Tickets/Submit/Step1/48

Nemanja
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Inaginni
19 June, 2016, 12:55 PM UTC

Sir Tiger The claw said:


the stormfall as I see it now and the way it was when I stated is two different.Are two separate games . I just hit my 90 day reward and I only got 10 dragons. Why should I log in very day for 90 days to get such a horseshit reward ? The rewards you give out now are not worth a shit. The game has turned into a game of money and strategy no longer has anything to do with it. I need you to give me one good reason to continue in this game. This game was interesting and fun when I started it. now I see no reason to continue. the rewards i once looked forward to are no longer there. I know that alot of players are no longer happy with this game. What will happen once you loose the majority of you members because you are being such tightwads. I will never spend another penny in your game

Unless it was a bug you were probably at the 60 day reward point. For me, the 90 day reward still shows 50 dragons.


60 Day Screenshot

90 Day Screenshot

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jumy
27 June, 2016, 10:09 AM UTC

this game is the biggest taking the piss that i know, only alts and plarium team 


no need nerf the entire game, need remove alts at least

The truth hurts
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vakonziko
27 June, 2016, 10:35 AM UTC

This game became major lag/freezing game plus money grab with those sketches and so on that was mentioned before. Stormfall as a whole needs a huge revamp. Most buildings are useless, BattleGrounds are useless ( You lose tons of units for nothing ), You need around 300-400k sapps or more to upgrade 20-25lvl farms + months to wait for the finish, not to mention iron/gold and other buildings. I understand if you can buy xp boosters and many more various boosters, but for Weor's sake, why units ? Lol, you have build them, not buy them. You need to get rid of your marketing system, they'll destroy this game. Most of the good games I knew got destroyed because of selfishness and never ending money-grabbing.


Mind your language please!
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