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Monthly Developers' Feedback: November 2018

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Community Manager
7 December, 2018, 9:50 AM UTC

November Feedback

1. Remove Hamlets' Achievements From "Feats of Honor" 

Devs' Answer:

Devs plan to add a feature that will allow sending Reinforcements to Hamlets. It should make it easier to hold a Hamlet.

That's why these achievements won't be removed for now.

2. Coalitions' chat. Limit the rights to send messages there.

Devs' Answer:

This chat was initially created as the one where all Coalition's members can talk with each other.

If someone starts flooding, Marshal can discuss it with a player personally. Plus, Marshal can set a Rule in the League: in the Coalition chat send only important messages.

3. Coaltion chat. Show a League player who sends the message belongs to.

Devs' Answer:

It's a good idea. We will take it in the plans for the future.


4. Players can't send Offensive Champion to liberate a Castle from the siege.

Devs' Answer:

Devs plan to fix it at the end of December and give players an opportunity to send Offensive Champion for the Castle's liberation.


5. Achievement "Train 250 Spirit Wardens" is outdated for some players as they already did it.

Devs' Answer:

Even if you reached the limit on the number of Spirit Wardens you can build, when your Castle is attacked you will need to build them again. In this way, you will complete this Achievement quite easy.


6. Give players an option to place Improvement Buildings to a special store in case their Castle is fully built.

Devs' Answer:

Good idea. We will add it in the list of the future features.


7. Add a feature that will allow Marshals to decide who from their League can delete inactive players.

Devs' Answer:

Accepted. Will add in the future.


8. Block Reinforcements from some players to avoit spamming.

Devs' Answer:

Will consider for future updates.


9. Doesn't choose the maximum number of Units available for revive in the Infirmary: https://www.screencast.com/t/Venezo86s9

Devs' Answer:

Approved. Will add to one of the future updates.

10. Stoneheart Units are not hidden in Catacombs automaticall when it's upgraded to the highest levels.

Devs' Answer:

Already changed. SH Units are now sent to Catacombs automatically.


Community Manager
UTC +2:00
3
Moderator
7 December, 2018, 12:13 PM UTC
Thank you for the update ! it's nice to be kept informed !
The Keep
UTC +4:00
1
Community Manager
7 December, 2018, 4:28 PM UTC
Wesley Pringle said:

Thank you for the update ! it's nice to be kept informed !
Community Manager
UTC +2:00
0
User
7 December, 2018, 8:37 PM UTC

Point 10 is an amazing response. Players were complaining that they had already upgraded their catas so SH troops should automatically be cata'd. Alina, I think you need to be better informed. Oh, and it takes 4k Sketches just to get to level 27. 


Hola!
UTC -12:00
1
User
8 December, 2018, 1:17 AM UTC

4.    Excellent.


7.    Just leave the ability to delete other players to the Marshal and Captains.   Do not give this ability to Commanders and Fighters.  No need to change anything.


8.   Back in my low level, weaker days, I sent 120+ reinforcements each to a few players from a powerful league that kept raid spamming me.   This took a lot of clicking and a lot of time.  It was extremely boring, painfully so..   I did this 1-2 times a day.  A few days later, the raid spamming stopped.   In short, please do not change this.  I find it difficult to believe anyone will go through the effort of doing this unless they're being spammed themselves.  Yes, SPAM tastes very bad, but having a few cans around can provide you with some valuable ammo in the face of overwhelming forces.


10.  Only if thousands of sapphires are spent on thousands of sketches to upgrade the catacombs past 26.   Thousands of sketches were already used to get the cats to 26.
UTC -5:00
2
User
8 December, 2018, 2:09 PM UTC

Großartig! Endlich mal Transparenz. Jetzt nur noch zügige und kompetente (Fehlerfreie-)Umsetzungen. Weiter so. . .


PS: 7. Unverändert lassen - alles gut!
LIGA: D'Haran Deutschland RANG: Hauptmann_Mitglieder-Betreuung SERVER 3: Farwol’s Crown KOORDINATEN: x: 456; y: -769
UTC +2:00
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User
8 December, 2018, 6:02 PM UTC

Alina Phoenix said:


November Feedback

1. Remove Hamlets' Achievements From "Feats of Honor" 

Devs' Answer:

Devs plan to add a feature that will allow sending Reinforcements to Hamlets. It should make it easier to hold a Hamlet.

That's why these achievements won't be removed for now

Nobody asked for this?

http://prntscr.com/lsik42

We have always had the option to reinforce hamlets ... so devs intend to do nothing? ... or do they intend to allow reinforcement from Alt Accounts and other players?
Or we could buy hamlet reinforcements from the Master? ... Just open another can of worms and hope for the best?

The best option would be to remove or reduce the 5 minute waiting time for our defense units - This is deliberately engineered to kill our units at hamlets

Attacked within 2 minutes before my 12 archers had any chance to collect any Iron - http://prntscr.com/lsilac

Where are all the Grassy Knolls when we need them most?
UTC +0:00
1
Community Manager
10 December, 2018, 3:25 PM UTC

Limad said:


Point 10 is an amazing response. Players were complaining that they had already upgraded their catas so SH troops should automatically be cata'd. Alina, I think you need to be better informed. Oh, and it takes 4k Sketches just to get to level 27. 


Thanks for this notice.

You upgraded Catacombs before to get usual Units hidden, Stoneheart Units have nothing to do with this Bonus as they're a new type of Units. if you want to get them sent to Catacombs, you need to develop your Castle more for it.

Community Manager
UTC +2:00
0
Community Manager
10 December, 2018, 3:37 PM UTC

Aegon Targaryen said:


4.    Excellent.


7.    Just leave the ability to delete other players to the Marshal and Captains.   Do not give this ability to Commanders and Fighters.  No need to change anything.


8.   Back in my low level, weaker days, I sent 120+ reinforcements each to a few players from a powerful league that kept raid spamming me.   This took a lot of clicking and a lot of time.  It was extremely boring, painfully so..   I did this 1-2 times a day.  A few days later, the raid spamming stopped.   In short, please do not change this.  I find it difficult to believe anyone will go through the effort of doing this unless they're being spammed themselves.  Yes, SPAM tastes very bad, but having a few cans around can provide you with some valuable ammo in the face of overwhelming forces.


10.  Only if thousands of sapphires are spent on thousands of sketches to upgrade the catacombs past 26.   Thousands of sketches were already used to get the cats to 26.

4. Thanks! :)

8. I will forward to devs this point of view as well. So that they could take into account while thinking of this suggestion.

10. Bigger Bonuses require more time, more patience and more dedication to the goal you're reaching.
Community Manager
UTC +2:00
0
Community Manager
10 December, 2018, 3:37 PM UTC

Yakuza said:


Großartig! Endlich mal Transparenz. Jetzt nur noch zügige und kompetente (Fehlerfreie-)Umsetzungen. Weiter so. . .


PS: 7. Unverändert lassen - alles gut!

 Danke! 

Community Manager
UTC +2:00
0
Community Manager
10 December, 2018, 3:40 PM UTC

Snowgoon said:


Alina Phoenix said:


November Feedback

1. Remove Hamlets' Achievements From "Feats of Honor" 

Devs' Answer:

Devs plan to add a feature that will allow sending Reinforcements to Hamlets. It should make it easier to hold a Hamlet.

That's why these achievements won't be removed for now

Nobody asked for this?

http://prntscr.com/lsik42

We have always had the option to reinforce hamlets ... so devs intend to do nothing? ... or do they intend to allow reinforcement from Alt Accounts and other players?
Or we could buy hamlet reinforcements from the Master? ... Just open another can of worms and hope for the best?

The best option would be to remove or reduce the 5 minute waiting time for our defense units - This is deliberately engineered to kill our units at hamlets

Attacked within 2 minutes before my 12 archers had any chance to collect any Iron - http://prntscr.com/lsilac

I guess they think about Reinforcement from League members.

> The best option would be to remove or reduce the 5 minute waiting time for our defense units - This is deliberately engineered to kill our units at hamlets

I will forward this idea to them as well.


Community Manager
UTC +2:00
1
User
10 December, 2018, 5:37 PM UTC
Hi there.I complained about this in other thread;yet i don t have a fair answer.These bonuses they DON T exists;why you show them in buildings(mines and town houses) if they don t give NOTHING???So i upgrade a building to get bonuses showed yet they are no bonuses.Erase those or give what it s written because many players will consider they are fooled. >>>> 
UTC +2:00
0
Community Manager
11 December, 2018, 1:35 PM UTC

catalinconstantinciff said:


Hi there.I complained about this in other thread;yet i don t have a fair answer.These bonuses they DON T exists;why you show them in buildings(mines and town houses) if they don t give NOTHING???So i upgrade a building to get bonuses showed yet they are no bonuses.Erase those or give what it s written because many players will consider they are fooled. >>>> 

Hello!

These Bonuses do exist. They're just not accumulative.

You get 2% Offense and Defense Bonus on Level 26, these Bonuses remain the same till the level 30 where you receive 5% instead of 2%.

I already forwarded to devs a request to include the information about it in this window.

Community Manager
UTC +2:00
0
User
11 December, 2018, 9:54 PM UTC

Alina Phoenix said:


catalinconstantinciff said:


Hi there.I complained about this in other thread;yet i don t have a fair answer.These bonuses they DON T exists;why you show them in buildings(mines and town houses) if they don t give NOTHING???So i upgrade a building to get bonuses showed yet they are no bonuses.Erase those or give what it s written because many players will consider they are fooled. >>>> 

Hello!

These Bonuses do exist. They're just not accumulative.

You get 2% Offense and Defense Bonus on Level 26, these Bonuses remain the same till the level 30 where you receive 5% instead of 2%.

I already forwarded to devs a request to include the information about it in this window.

So, just to be clear, is this the kind of information that should be included for mines, farms and townhouses?




Alina, this isn't aimed at you, it just gets more and more frustrating to get inaccurate information on what seems like a daily basis on here. 
Hola!
UTC -12:00
0
Community Manager
12 December, 2018, 3:06 PM UTC

Limad said:


Alina Phoenix said:


catalinconstantinciff said:


Hi there.I complained about this in other thread;yet i don t have a fair answer.These bonuses they DON T exists;why you show them in buildings(mines and town houses) if they don t give NOTHING???So i upgrade a building to get bonuses showed yet they are no bonuses.Erase those or give what it s written because many players will consider they are fooled. >>>> 

Hello!

These Bonuses do exist. They're just not accumulative.

You get 2% Offense and Defense Bonus on Level 26, these Bonuses remain the same till the level 30 where you receive 5% instead of 2%.

I already forwarded to devs a request to include the information about it in this window.

So, just to be clear, is this the kind of information that should be included for mines, farms and townhouses?




Alina, this isn't aimed at you, it just gets more and more frustrating to get inaccurate information on what seems like a daily basis on here. 

No, it's not this kind of information.

On Level 26 you get Special Bonus of 2% Unit Offense and 2% Defense Bonus.

This Bonus remains on Level 27, 28, 29 and on Level 30 you receive 5%  Unit Offense and 5% Defense Bonus.

It's how these Bonuses are given. 

Community Manager
UTC +2:00
0
User
12 December, 2018, 7:39 PM UTC

Alina Phoenix said:


Limad said:


Alina Phoenix said:


catalinconstantinciff said:


Hi there.I complained about this in other thread;yet i don t have a fair answer.These bonuses they DON T exists;why you show them in buildings(mines and town houses) if they don t give NOTHING???So i upgrade a building to get bonuses showed yet they are no bonuses.Erase those or give what it s written because many players will consider they are fooled. >>>> 

Hello!

These Bonuses do exist. They're just not accumulative.

You get 2% Offense and Defense Bonus on Level 26, these Bonuses remain the same till the level 30 where you receive 5% instead of 2%.

I already forwarded to devs a request to include the information about it in this window.

So, just to be clear, is this the kind of information that should be included for mines, farms and townhouses?




Alina, this isn't aimed at you, it just gets more and more frustrating to get inaccurate information on what seems like a daily basis on here. 

No, it's not this kind of information.

On Level 26 you get Special Bonus of 2% Unit Offense and 2% Defense Bonus.

This Bonus remains on Level 27, 28, 29 and on Level 30 you receive 5%  Unit Offense and 5% Defense Bonus.

It's how these Bonuses are given. 

Can you share a screenshot like the one below which will show a Building Bonus offence boost of 22%? 



Hola!
UTC -12:00
0
Community Manager
13 December, 2018, 4:28 PM UTC

Limad said:


Alina Phoenix said:


Limad said:


Alina Phoenix said:


catalinconstantinciff said:


Hi there.I complained about this in other thread;yet i don t have a fair answer.These bonuses they DON T exists;why you show them in buildings(mines and town houses) if they don t give NOTHING???So i upgrade a building to get bonuses showed yet they are no bonuses.Erase those or give what it s written because many players will consider they are fooled. >>>> 

Hello!

These Bonuses do exist. They're just not accumulative.

You get 2% Offense and Defense Bonus on Level 26, these Bonuses remain the same till the level 30 where you receive 5% instead of 2%.

I already forwarded to devs a request to include the information about it in this window.

So, just to be clear, is this the kind of information that should be included for mines, farms and townhouses?




Alina, this isn't aimed at you, it just gets more and more frustrating to get inaccurate information on what seems like a daily basis on here. 

No, it's not this kind of information.

On Level 26 you get Special Bonus of 2% Unit Offense and 2% Defense Bonus.

This Bonus remains on Level 27, 28, 29 and on Level 30 you receive 5%  Unit Offense and 5% Defense Bonus.

It's how these Bonuses are given. 

Can you share a screenshot like the one below which will show a Building Bonus offence boost of 22%? 



I have 5 Townhouses of Level 30, each of them gives 5% Bonus, as a result, I have 25% Building Bonus: 

https://www.screencast.com/t/b81baDeF7fWw

Community Manager
UTC +2:00
0
User
14 December, 2018, 12:33 AM UTC
Yeah, but if you actually had 5 town houses at level 30, in the real game, (and no mines upgraded) then you'd have 35%. 
Hola!
UTC -12:00
0
User
14 December, 2018, 12:44 AM UTC
But anyway, how about showing me that screenshot of the extra 2% going from level 25 to 26 that you claim exists?
Hola!
UTC -12:00
0
Community Manager
14 December, 2018, 11:50 AM UTC

Hello!

First of all, all my mines are at Level 1. And I don't understand how 5% Bonus for 5 Townhouses gives you 35% and not 25% as 5*5 = 25.

One Townhouse of Level 26: https://www.screencast.com/t/7dumazRgAFBE

2% Bonus it gives: https://www.screencast.com/t/2Eg3I0X0xX8

Community Manager
UTC +2:00
0
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