Mehnslayer said:
Yea I know, A lot could be improved for the game to function optimally, personally I think this game is a gold mine, (Plarium is already making a lot of money though) It just needs a lot of hard work put into it to revert a lot of things players want and to shape it more or less to what players want
And yes, most players here want a hardcore experience... But with that comes immense strategy and planning, not winning by buying 1mil sapphires for 1 dollar ~
Well problem is some players can spend thousands of dollars on this game, and others got a more "sensible" budget to spend. But Plarium does cater more to the ones spending the most, and even a player spend a lot of time and effort and "grind" they can't get close to compete with the big spenders even by spending all that time they create content for the ones that spend a lot... If Plarium one day woke up to find only big spenders left on the server they would face a serious content problem.
- Very few take high risks because units take to long to replace - check.
- In tournaments leagues stack own DEF at alts, bot castles etc, and then send OFF to same place to farm the most EXP - check.
(The nice low risk PVP Plarium pushing towards)
- Abuse of glitches such as send resources to targets to raid the most - check. (farming bots this way can give ridicilous amount of resources).
- Obvious bots in game never removed even after reported over and over - check. (remove them would just remove raid content I guess, Imagine you had to start raid actual playing players that would fight back).
- With high risks come great rewards... uh no, FAIL - check. (There is no real incentive to risk a lot, because there is no reward in the game that justify the risk. You shouldn't be able to win big all the time, but knowing you have a CHANCE to do so, would justify the risk of trying. Loading BG' over time for that big payout is not the same, its just simple maths)..
There is room for strategy and planning, but the game doesn't really push towards that aspect. It does push towards what is SAFE and give the least risk. I can sometimes enjoy start stalk a player, take notes of when he is active, when he send out raids, when its most likely he got his offense in the open and so on. and then try to hit hard. Then bask in the tears when get mailed about what kind of ahole I am that made him lose his shit and I made him quit, or Im on his death list and he will burn my house and kill my dog or whatever. (and yeah, you can get a lot of abuse after damage someone serious in this game).
This game could be so much more, but a lot of things just make it terrible sad... :/