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Dragon Stone building boost bug

Dragon Stone building boost bug

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Moderators for Stormfall: Age of War wanted
May 25, 2021, 20:1505/25/21
08/02/15
11

Dragon Stone building boost bug

It seams that when you activate the Dragon Stone with building upgrade/boost installed you get the boost .... then you sign in later and the building time has gone back to pre-boost time. I have just noticed this today when I activated Dragon Stone since the building I need to finish is holding up a few other upgrades ... it would be nice if the 5 days the boost gives STAYED THERE. This has happened 2 times so far and will check back around reset to see if it happened again.


Thank you

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May 27, 2021, 04:2705/27/21
May 27, 2021, 04:38(edited)
06/29/19
31

The boost timer is just visual, the actual mechanics behind the boost and the visual number it shows are actually calculated a bit differently. The visual indicator is instant, it gives you a representation of how long it will take something to finish if the boost was on until the upgrade finishes. The boosts are just a multiplier to the timer.

So say you have a 100% increase building speed, that means they work 2x faster.

If you have a building that takes 1 day, and you use a boost of 100%, it will visually go down to 12 hours. How the boost actually works in the background however is that the build time is still 24 hours, you are just working at a pace of 2 seconds for every 1....it's working 100% faster or 2x the normal (1 second)

If that boost was 6 hours long and 100%, what would happen is the following;

You would see the timer initially go to 12 hours, and tick down at a normal rate to 6 hours

That 6 hours (the time the boost finishes and the time you will see visually) will instead go back up to the time that it actually is suppose to be - in this case, it would be 12 hours (6 hours from normal build time and 6 hours from it being doubled - every second is 2 seconds for the build time). So 6 hours have passed, plus another 100% or x2.0 which is double - so another 6 hours, totalling 12 hours.

If you used another 6 hour boost for 100% speed afterwards; 

The time would visually go down to 6 hours from 12 hours, and it wouldnt jump back up because the boost lasted the same - or longer than the building upgrade. Making the visual time you saw, accurate. 

This is most noticable when you have a long upgrade and a big boost - So if you boost something by a lot, just a random example, you have a 10 day upgrade and a big boost drops it to 3 days - Then after the boost end, it goes back up to 9 days upgrade. The boost did work, it just never calculated that the boost would end, and instead shows you the time if the boost never finishes. 

This isn't a bug, and I hope I answered your question


TLDR; the timer assumes that the boost will last until the upgrade is finished, it doesn't calculate the boost ending early.