Lets balance the Hamlet
I'm missing the balance at the hamlets dearly.
The most league's are following the rule that fiefs are free to take but that the base from a player is "tabu"
A fair "gentlemans agreement" I can life with/
However, players that are attacking the hamlets without leaving troops to collect are misusing this "agreement". They are attacking hamlets - just to kill victems troops, hiding in the base and if their victem is taking revange at their base, they are hiding behind their stronger league-members. The "peacefull" player at the hamlet, always lose...
There are players wanting to collect in the hamlets and there are players wanting to attack the hamlets. The attacking players always win. The collecting players always lose.
What I believe is that the hamlet-policy require some changes.
The changes - I believe we need - are next:
Now there are 3 possability's:
Attack Hamlet
Capture Hamlet
Send reïnforcements.
Attack Hamlet has to be removed.
To hostile capture a hamlet, attacked should require at least an equal weight of defensetroops as he send attack troops.
Lets say:
250.000 dps troops to capture;
250.000 def. troops to collect.
The defense troops should be stucked and collecting in the captured hamlet for at least... 30 minutes? Maybe an hour?
With this, their victem has the possability to strike back without violating this "gentlemans agreement".
Supporting responding is welcome :P.