Update News!

53 Replies
Lord Oberon
Administrator
10 November, 2016, 2:43 PM UTC

Update News!

Check Out the New Features Now!


My Lords and Ladies,


This week, we’ve fixed some bugs and made the following important update:


- Henceforth, all Units at Beacons shall return directly to your Catacombs once they have finished their campaigns there. It matters not whether they achieved their aim and you called them back or they suffered defeat and returned to your Castle in haste – in either case your Units shall be secured safely inside your Catacombs immediately upon arrival.

- You are now free to dispatch Spies if you have Spy or Weor’s Protection currently activated without your Protection being cancelled. Now stay protected while spying on as many rival Lords and Ladies as you desire!

- Wheel of Fortune fixed: all Discounts received for Fortifications and Castle Improvements are now working correctly.

- The speed of Units heading to and from Hamlets has been increased significantly! With this change, Hamlets across Darkshine shall be claimed faster! Make haste, my Lord!


Now, with haste! Have the horses saddled and the sentries posted. Balur and his minions have not been idle while we've been briefing you!


Lord Oberon

Heir of Veyon, Scion of the Firstborn, Lord Regent of Stormfall


Oberon, Heir of Veyon, Scion of the Firstborn, Lord Regent of Stormfall
UTC +2:00
FAILO
10 November, 2016, 3:48 PM UTC
Lord Oberon said:


- The speed of Units heading to and from Hamlets has been increased significantly! With this change, Hamlets across Darkshine shall be claimed faster! Make haste, my Lord!



Great.. one more reason NOT to hold hamlets
UTC +0:00
Oracle
10 November, 2016, 6:25 PM UTC

great, Just saved alot of coiners boosts. Having to boost all day to kill 8 archers is a nag. TY for the ''improvement''. will not fail you in making sure that non coiners hit the door at 100 P/M before Christmas.

Who want to try out League Of Legends/angel, WoW is back 


Just because something isn't a lie does not mean that it isn't deceptive. A liar knows that he is a liar, but one who speaks mere portions of truth in order to deceive is a craftsman of destruction.....Gedleyihlekisa: Oracle the postremogeniture
UTC +2:00
Alyona Kolomiitseva
Community Manager
11 November, 2016, 9:44 AM UTC
FAILO said:
Great.. one more reason NOT to hold hamlets
Travel time reduce was suggested by players when we asked to share their feedback about Hamlets.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Reaper
11 November, 2016, 2:29 PM UTC

The players said this but the most of them were the players whose only attacked them but didnt take own hams. I had few Hams and get attacks on them but i never saw one of the players taking own hams that i could do the same.

And again only more balance on the offensive side. The game goes only for attacking troops but defending is a part of it too, where is the improvement for this class of troops ?
UTC +1:00
Alyona Kolomiitseva
Community Manager
11 November, 2016, 4:21 PM UTC
Reaper said:

The players said this but the most of them were the players whose only attacked them but didnt take own hams. I had few Hams and get attacks on them but i never saw one of the players taking own hams that i could do the same.

And again only more balance on the offensive side. The game goes only for attacking troops but defending is a part of it too, where is the improvement for this class of troops ?
We've passed all player suggestions regarding Hamlets. One of them (travel time reduce) was already implemented. But they're still looking for a way to make Hamlets more attractive for both: attacking and defending players. I'm sure they will find the best solution that will make you and many other players a bit happier :)
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Reaper
11 November, 2016, 4:53 PM UTC

If Plarium has all our suggestions about hamlets that there is an solution in the balance between off/def why is the offence part in game now where is the defence part ?

It would be more easy to make for 1 field/gaming part the upgrades complete not a bit there a bit here and the next thing and there we can change a bit more and and and...

Til the others are in game we cant use the game content or avoid to do it only the reduce the risks on it. Understandable a lot of players are carefully with their troops. Not all can constantly revive troops if they die outside the own castle and can purchase them for saphires in blackmarket. So the next Hamlet events are 1 time more again useless to play if the players cant hold them cos they are out after the first 2 mins again.

UTC +1:00
IronApex Turok
12 November, 2016, 4:21 AM UTC
in my tier, there are never any occupied hamlets any way. 
UTC +0:00
Knightmare
12 November, 2016, 5:28 AM UTC

No biggie. Hamlets are made to hit and split. Only camp at them to die for pvp. Now I can pu a extra 1000 amulets n hour. Easy peasy...but I am disappointed that tossing single unit troops to burn up peoples boosts won't inflict  the same finicial damage. And that gives me a sad

 :(



Nug Life !
UTC +7:00
Reaper
12 November, 2016, 10:42 AM UTC
IronApex Turok said:

in my tier, there are never any occupied hamlets any way. 
cos nobody take them only attack them you have the same prob like me we are higher in lvs. We see high lv players or players where you and me know they have a quite amount of troops or they are our allies and most time you try to avoid to kill the troops of your friends. Honor on a battlefield is not bad to have. And the most in our tier use their troops to defend other things like the fortress or beacons. The small amount of troops for defence they have is not enough to stay plenty times in any hams or they dont have the troops and went to offence units cos all see if you hit heavy you seems to have no probs in the game defence units are still weaker even with upgrades than offence units.
UTC +1:00
KING
12 November, 2016, 2:58 PM UTC

Alyona Kolomiitseva said:


FAILO said:

Great.. one more reason NOT to hold hamlets
Travel time reduce was suggested by players when we asked to share their feedback about Hamlets.

just cause a player says it doesn't mean its worth it .... look at the players experience and achievements.

for all we know this guy started playing yesterday (the day before he requested it)
 
UTC +0:00
roadstar Pitbull
12 November, 2016, 4:29 PM UTC

KING said:


Alyona Kolomiitseva said:


FAILO said:

Great.. one more reason NOT to hold hamlets
Travel time reduce was suggested by players when we asked to share their feedback about Hamlets.

just cause a player says it doesn't mean its worth it .... look at the players experience and achievements.

for all we know this guy started playing yesterday (the day before he requested it)
 

None of the 'player' suggested 'improvements' has been of the majority side of thoughts or opinions. They seem to be the easiest to implement and hold more potential for player to spend more coin.

I would like to actually see the suggestion and from whom along with verification they are actually still in the game....
UTC +0:00
Stormfall
12 November, 2016, 7:38 PM UTC

roadstar Pitbull said:


None of the 'player' suggested 'improvements' has been of the majority side of thoughts or opinions. They seem to be the easiest to implement and hold more potential for player to spend more coin.

I would like to actually see the suggestion and from whom along with verification they are actually still in the game....

http://plarium.com/forum/en/stormfall-age-of-war/archive/28035_hamlets---we-need-your-opinion-/

UTC +2:00
roadstar Pitbull
12 November, 2016, 10:05 PM UTC

Your link doesn't work for me.

A quick scan of the archives,,,one player mentioned it, that may or may not still be active.

Way to go!!!
UTC +0:00
Alyona Kolomiitseva
Community Manager
14 November, 2016, 10:28 AM UTC
KING said:


just cause a player says it doesn't mean its worth it .... look at the players experience and achievements.

for all we know this guy started playing yesterday (the day before he requested it)
 
Each suggestion is considered by devs. They make a final decision. They weigh up how it will affect the game dynamics, different groups of players, and only after that they make a decision :)
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
HiTman-PK
17 November, 2016, 5:52 AM UTC
From the start of this "Capture Hamlet and hold it for 90 minutes" task are pending  lol  not a single time i could complete that task, because raiding to any helmet is too safe no risk at all for any lvl lord. made it some hard to raiding at hamolet like on settlement.
UTC +0:00
Knightmare
17 November, 2016, 5:56 AM UTC

HiTman-PK said:


From the start of this "Capture Hamlet and hold it for 90 minutes" task are pending  lol  not a single time i could complete that task, because raiding to any helmet is too safe no risk at all for any lvl lord. made it some hard to raiding at hamolet like on settlement.

Just don't bother with it. It is like when you first startthegame and have to build a wall to win 5 Sachs but it costs you 60 to build it.


Be smarter than the game. 



Nug Life !
UTC +7:00
Nemanja
20 November, 2016, 10:57 AM UTC

My Lords,

each update is step toward getting Stormfall better. I hope players will post more suggestions for future updates.
Nemanja
UTC +1:00
Reaper
20 November, 2016, 1:36 PM UTC

Nemanja said:


My Lords,

each update is step toward getting Stormfall better. I hope players will post more suggestions for future updates.

We posted a lot of suggestions for game play, new features and events how much you see from it ? Not a lot.

And right now all updates went in the opposite of it. Only more things which take time, only more stuff what make unbalances between off/def, more where coiners have the advantages.

What is better that way ? That is what we all said is the wrong way to go.
UTC +1:00
Nemanja
20 November, 2016, 2:01 PM UTC

Lady Reaper,

your suggestions are carefully considered by management and developers. When some of them is accepted Alyona will post that in suggestions thread.
Nemanja
UTC +1:00
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