This topic is closed

The reward system on Battlegrounds is now secure against attempts to obtain Units in an unfair way!

310 Replies
Charon
28 July, 2016, 4:27 AM UTC
there is still an advantage to hitting lower levels then jumping up to a level 30 or 40 since the bigger rewards seem to be based on total raids and not randomly generated, if you risk 500,000K offense level the pay out should reflect that not allow players to bounce up after 3 or 4 raids for the reward level.
JOE S
UTC +4:00
Adz
28 July, 2016, 4:36 AM UTC

Gaianeka said:


Plarium does not care a shitbat.

So what are you going to do - bend over and take it like a man or say something :)
UTC +10:00
Tetix
28 July, 2016, 5:16 PM UTC
Inaginni said:

I've now thoroughly tested the "kill one bg at a time" approach, at least for lvl 30- bgs. As DJ mentioned before, payouts are harder to get now, but my bank is fluctuating between 90 and 98% payout of input resources. For example, after 6 full cycles (360 bgs killed, 180 off and 180 def) my current payout % is 94% of the resources inputted. However, I usually have to do two full cycles (120 bgs going from highest level to lowest level) before I get to a rough 95% resources taken out. Rarely do I reach the ~95% amount one the first run through.

I should note that the original method of yellow barring still seems to be giving close to the same ratio as going one by one, although I have not done enough run throughs for me to say with certainty.

Edit: I should mention that after the first run (first 60 bgs killed), my output resources tend to be around 80% or lower (my lowest was 60% out on the first run through). The second run seems necessary to get past 90% out.

I am very close to the same percentage % results, although I am doing smaller cycles (6-12 BGs at a time)...
UTC +3:00
Inaginni
29 July, 2016, 12:25 AM UTC

Tetix said:


Inaginni said:


I've now thoroughly tested the "kill one bg at a time" approach, at least for lvl 30- bgs. As DJ mentioned before, payouts are harder to get now, but my bank is fluctuating between 90 and 98% payout of input resources. For example, after 6 full cycles (360 bgs killed, 180 off and 180 def) my current payout % is 94% of the resources inputted. However, I usually have to do two full cycles (120 bgs going from highest level to lowest level) before I get to a rough 95% resources taken out. Rarely do I reach the ~95% amount one the first run through.

I should note that the original method of yellow barring still seems to be giving close to the same ratio as going one by one, although I have not done enough run throughs for me to say with certainty.

Edit: I should mention that after the first run (first 60 bgs killed), my output resources tend to be around 80% or lower (my lowest was 60% out on the first run through). The second run seems necessary to get past 90% out.

I am very close to the same percentage % results, although I am doing smaller cycles (6-12 BGs at a time)...

Interesting. What levels are you working with?

Edit: Also anything you do different than me? I.e. only def or off, certain unit types, etc.
UTC +0:00
Wolficus DEPLOYED
29 July, 2016, 5:58 AM UTC

I agree its NERFED beyond beliefe

Did several 30-40's and got JACK on most. Biggest payout was maybe 3% what i dumped into it totally
UTC +0:00
Gaianeka
29 July, 2016, 7:09 AM UTC

I would like to make a speculation on how the current BG game mechanics may be.

(if TLDR, then refer directly to the blue-colored statements at the bottom for a shorter version).


Because the 'investment' is not banked in until you finish a BG, I suspect there is not one but TWO (!) resource banks are used.

The 1st resource bank is used for payout, i.e. you get paid out based on the amount of resources in it.

The 2nd resource bank is used for storage of resources, before they are transfered to the 1st resource bank.


Game mechanics/logic:

1. As long as a BG is not finished, all 'investment' will go to resource bank #2 for storage.

2. If a BG is finished, all resources stored in resource bank #2 will be transferred to resource bank #1.

3. Payout for the BG just finished will be referred to resource bank #1. If it is empty or not enough, there will be little to no payout.

4. Say a level 20 BG is halfway done, the resource bank #2 is stored the 'invested' resources. The resource bank #1 is empty.

5. Now the level 20 BG is finished, the resource bank #1 is referred for payout. No payout is made as there is no resource.

6. As a BG is just finished, all resources initially stored in the resource bank #2 before the BG was finished, is now transferred to resource bank #1.

7. Player feel frustrated there is no payout for this level 20 BG. He attempts level 40 BG. All resources he puts in before finishing this level 40 BG are stored in resource bank #2.

7 (a). Now the player finishes this level 40 BG, first the system refers to the resource bank #1 for payout. Resource bank #1 has only resources transferred from resource bank #2 from finishing level 20 BG. So the BG pays according to the amount of 'invested' resources successfully transferred from resource bank #2. Recent 'investment' from finishing the recent level 40 BG is excluded. Player feels shortchanged in payout because he got a level 20 worth of payout for finishing a level 40 BG.

7 (b). After the payout is done, the system now transfers all the resources ('invested' in level 40 BG) stored in the resource bank #2 to resource bank #1. The transfer is allowed because a BG is just finished. If the level 40 BG is not finished, the transfer will not take place. If this happens, the resource bank #1 will be empty and the next BG finished will have little to no payout, but the resource bank #2 will accumulate more 'investment'.

8. The player now do a level 30 BG and finishes it in one go.

8 (a). The system refers to resource bank #1 for payout. There is resources in it from the transferred 'investment' from doing BG level 40 previously. So the player got a level 40 worth of payout for finishing a level 30 BG, He feels elated at the big reward.

8 (b). All the resources 'invested' in finishing the level 30 BG are now stored in resource bank #2.


8 (c). After the payout, the system checks to see if any new BG is finished. Yes, there is (level 30 BG just finished). So all the 'investment' stored in the resource bank #2 is now transferred to resource bank #1.


I hope this is not too confusing, but generally...


Ingredients needed:

1. Resource bank #1.

2. Resource bank #2.

3. 'Investment' of resources by player.


Steps involved:

1. System refers to resource bank #1 for payout first. No resource, no payout.

2. 'Investment' of resources is then stored in resource bank #2.

3. If a BG is finished (regardless of the level), the stored 'investment' in resource bank #2 will be transferred to resource bank #1. Or else, the 'investment' stays stored in resource bank #2 and accumulate until a BG is finished, before a transfer is allowed.


The result from all these is a payout lag of 1 BG. Assuming my speculation is correct, this lag can be rid off by finishing a very low level BG to trigger a transfer.

UTC +0:00
Alyona Kolomiitseva
Community Manager
29 July, 2016, 8:14 AM UTC

A really good theory, Gaianeka!

I can't say it if right or not, but if it works for you, maybe you could write a guide for other players?
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Unknown_Ranger
29 July, 2016, 1:42 PM UTC
What happened to receiving Experience Points (XP) for Battle Ground and other quests other than Hamlets.  For a lot of players this was the major source of XP and allowed for gradual levelling up.  This is really going to upset a lot of players if not changed back to how it was.
UTC +10:00
sokkies21
29 July, 2016, 8:50 PM UTC
MONEY, MONEY, MONEY MUST BE FUNNY IN A RICH MANS WORLD :)
UTC +7:00
Adz
30 July, 2016, 1:23 AM UTC

Works brilliantly - 300 archers gets me 9 nomads from an 18 bg, yesterday i burned a 1000 pikemen for a dragon, a necro and 11 demons.


The idea is you have to spend more money if you want to compete. Oh and everything you have done in lost arts up till now got devalued 50% along with your work on hero items when they decided to add the extra queue for dollars.


Next big product will be a 'MEGAWARLORD Pack. Spend $1000 and have an instant level 80 with armies to boot. You could write a guide called ' Idiot's guide to spending money on a worthless game'. Spewing about the last $5 I spent. What a waste of money.
UTC +10:00
Juglar del Viento
Moderator
30 July, 2016, 12:38 PM UTC

hi all

fist try since last big payout looks like be correct, although i finish 2 before that had to pay and they dint



after this, a total fail....spend those troops and some more finishing bgs, and try another 51 and failed

after that, try a 56 and failed...game over out of troops. we have to wait

resuming:

since that payout:

spendings 20M minus 1.5M in small payouts plus what remaining i had in bank

my numbers are 45M in bank and no more big payouts since that pic


post my experience if it can help anybody

regards
Resistance Is Futile
UTC +1:00
Gaianeka
31 July, 2016, 7:59 AM UTC

Juglar del Viento said:


hi all

fist try since last big payout looks like be correct, although i finish 2 before that had to pay and they dint



after this, a total fail....spend those troops and some more finishing bgs, and try another 51 and failed

after that, try a 56 and failed...game over out of troops. we have to wait

resuming:

since that payout:

spendings 20M minus 1.5M in small payouts plus what remaining i had in bank

my numbers are 45M in bank and no more big payouts since that pic


post my experience if it can help anybody

regards

I wonder if instead of going higher and even higher level of BGs, try doing some lower level BGs like level 30's and see if the payout will be big. Or maybe you can finish a level 1 BG to trigger a transfer of resources and then proceed to finish a level 30's BG and see if the payout will be big. Just want to see if that verifies my speculation.


Edit:

I am not surprised if there are glitches here and there in the game mechanics due to too many adjustments to it, and end up over-complicating it unnecessarily.

UTC +0:00
Gaianeka
31 July, 2016, 8:05 AM UTC

Adz said:


Oh and everything you have done in lost arts up till now got devalued 50% along with your work on hero items when they decided to add the extra queue for dollars.

What do you mean got devalued 50%?

UTC +0:00
Juglar del Viento
Moderator
31 July, 2016, 9:32 AM UTC

Gaianeka said:


I wonder if instead of going higher and even higher level of BGs, try doing some lower level BGs like level 30's and see if the payout will be big. Or maybe you can finish a level 1 BG to trigger a transfer of resources and then proceed to finish a level 30's BG and see if the payout will be big. Just want to see if that verifies my speculation.


Edit:

I am not surprised if there are glitches here and there in the game mechanics due to too many adjustments to it, and end up over-complicating it unnecessarily.

hi again

i explain you what i did after getting that payout

i have my task-rune bg in a level 84 so i sent the warlocks to offensive 84 but didnt finish it and the demons plus some more defense to defensive 84 and didnt kill it.

next step was killing a level 4 and then went for another 51 that didnt get a big payout, neither on 56 i told and some hours after i sent more resources to a 71 i didnt kill

next i killed a level 18 and got 22 dragons and killed a level 1 where i got scam.

next finished with a 58 and more scam.

hope this secuence can help you

Regards

Resistance Is Futile
UTC +1:00
ion
31 July, 2016, 11:31 AM UTC
Juglar del Viento said:

Gaianeka said:


I wonder if instead of going higher and even higher level of BGs, try doing some lower level BGs like level 30's and see if the payout will be big. Or maybe you can finish a level 1 BG to trigger a transfer of resources and then proceed to finish a level 30's BG and see if the payout will be big. Just want to see if that verifies my speculation.


Edit:

I am not surprised if there are glitches here and there in the game mechanics due to too many adjustments to it, and end up over-complicating it unnecessarily.

hi again

i explain you what i did after getting that payout

i have my task-rune bg in a level 84 so i sent the warlocks to offensive 84 but didnt finish it and the demons plus some more defense to defensive 84 and didnt kill it.

next step was killing a level 4 and then went for another 51 that didnt get a big payout, neither on 56 i told and some hours after i sent more resources to a 71 i didnt kill

next i killed a level 18 and got 22 dragons and killed a level 1 where i got scam.

next finished with a 58 and more scam.

hope this secuence can help you

Regards

youll take a big payout only after you finnish at least one level 84 bg
aaa
UTC +0:00
Juglar del Viento
Moderator
31 July, 2016, 11:42 AM UTC

ion said:


youll take a big payout only after you finnish at least one level 84 bg

dont understand what u want to mean

unfortunately im out of troops to continue testing....my last went to a 67 (my banks says in last 4 tries a payout on +70) and got more scam

Regards
Resistance Is Futile
UTC +1:00
ion
31 July, 2016, 12:19 PM UTC
i think the units you put in these 84 level BGs (the resources) are not counted in the bank , will be counted only after you finnish them. 
aaa
UTC +0:00
Snowgoon
31 July, 2016, 12:47 PM UTC

ion said:


i think the units you put in these 84 level BGs (the resources) are not counted in the bank , will be counted only after you finnish them. 

I fully agree

I still think that EVERY bg has its own mini-bank now - resource value of sacrificed units will sit there until completed - a total waste of effort

Hanging on in quiet desperation is the English way - Pink Floyd - http://prnt.sc/dv923b
UTC +0:00
Inaginni
31 July, 2016, 2:30 PM UTC
Tony Hobson said:

ion said:


i think the units you put in these 84 level BGs (the resources) are not counted in the bank , will be counted only after you finnish them. 

I fully agree

I still think that EVERY bg has its own mini-bank now - resource value of sacrificed units will sit there until completed - a total waste of effort

This is correct and was confirmed early on. You must break bgs to add the resources to your bank. The yellow barring method does still work, but you need enough troops to eventually go back through and break everything you yellow barred.
UTC +0:00
Snowgoon
31 July, 2016, 2:50 PM UTC

Battlegrounds work on the same principal as slot machines ....

both pay back around 95% on average .....

slot machines pay a jackpot to the lucky few ....

battlegrounds no longer pay a jackpot - so why keep feeding them?


The jackpot was in the old negative banking system - after a big payout your account went into the red, but plarium used to reset negative accounts so players got a free bonus

this no longer happens
Hanging on in quiet desperation is the English way - Pink Floyd - http://prnt.sc/dv923b
UTC +0:00
1722092 users registered; 42765 topics; 271824 posts; our newest member:fron.a6