Better layout and retraining troops

12 Replies
ray.hill4
19 July, 2016, 2:06 PM UTC

Would be nice to re-train defensive troops to offensive and have a better layout showing the counts and makeup of each. maybe even retrain for promotion.

UTC +1:00
Prometheus
19 July, 2016, 4:43 PM UTC
ray.hill4 said:

Would be nice to re-train defensive troops to offensive and have a better layout showing the counts and makeup of each. maybe even retrain for promotion.

Your idea seems pretty nice. Could you be more specific? Even though, for now or the nearby future I do not think it will be implemented..:(
UTC +4:00
Drag-Theseus
Moderator
19 July, 2016, 6:41 PM UTC

Yes this idea sounds interesting.. more details please. 


''Hit'' us with your ideas.
I'm just Time Lord....
UTC +7:00
Nuno Paiva
19 July, 2016, 9:13 PM UTC

Moved to suggestions...

Can you give us more details please?


Thanks in advance
UTC +1:00
Alyona Kolomiitseva
Community Manager
26 July, 2016, 1:21 PM UTC
We will not add the option to retrain your Units. It would kill all the fun of strategic planning for training.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
attyclifordequila
15 August, 2016, 11:24 AM UTC
i do suggest that the players/archons be given a chance to demolish other buildings or wall in order to build a better layout of the building. or in alternative, archon may transfer its building to another location within of course its city.
UTC +8:00
morteeee
Moderator
19 September, 2016, 1:04 PM UTC

you can already move your buildings 


click on the little arrow on the bottom right hand side of the screen, it will say edit when you hover over it, then click on the building you want to move, move it to the location you want it to be in (it has to be a vacant area on the map, will be highlighted in green) then click save 

History is written by the victors
UTC +1:00
Tonaya
13 January, 2017, 1:51 AM UTC

Drag-Theseus said:


Yes this idea sounds interesting.. more details please. 


''Hit'' us with your ideas.

i'm "hitting" Alyona every day but all i got is BIG RED DECLINED ^^

maybe i'm "hitting" her at the wrong place :P

Tonaya 
UTC +0:00
Alyona Kolomiitseva
Community Manager
13 January, 2017, 9:48 AM UTC
Tonaya said:

Drag-Theseus said:


Yes this idea sounds interesting.. more details please. 


''Hit'' us with your ideas.

i'm "hitting" Alyona every day but all i got is BIG RED DECLINED ^^

maybe i'm "hitting" her at the wrong place :P

Tonaya 
I recommend checking the "Which suggestions we (do not) accept" thread before submitting your suggestions. That will help you to better understand our position and why certain suggestions get declined.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Tonaya
13 January, 2017, 11:09 AM UTC

Alyona Kolomiitseva said:


Tonaya said:


Drag-Theseus said:


Yes this idea sounds interesting.. more details please. 


''Hit'' us with your ideas.

i'm "hitting" Alyona every day but all i got is BIG RED DECLINED ^^

maybe i'm "hitting" her at the wrong place :P

Tonaya 
I recommend checking the "Which suggestions we (do not) accept" thread before submitting your suggestions. That will help you to better understand our position and why certain suggestions get declined.

i think when you see name Tonaya in suggestions your fingers start to type DECLINED by default,no matter what i suggests ^^

Tonaya the declined

UTC +0:00
Alyona Kolomiitseva
Community Manager
16 January, 2017, 10:40 AM UTC
It doesn't matter who submits a suggestion. If it's good enough, I will pass it to devs :)
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Tonaya
16 January, 2017, 11:10 AM UTC

Alyona Kolomiitseva said:


It doesn't matter who submits a suggestion. If it's good enough, I will pass it to devs :)

so my ideas are no good for you?


Tonaya 
UTC +0:00
Alyona Kolomiitseva
Community Manager
17 January, 2017, 11:13 AM UTC
Tonaya said:

Alyona Kolomiitseva said:


It doesn't matter who submits a suggestion. If it's good enough, I will pass it to devs :)

so my ideas are no good for you?


Tonaya 
Please check the "Which suggestions we (do not) accept" thread. And you will find all the answers there.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
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