This topic is closed

Your suggestions

389 Replies
armand.yerly
27 October, 2016, 6:11 PM UTC

A button useful to newbies like me, when preparing a raid or defense mission : *SEND ALL UNITS* instead of having to click and click and click to select them all. 

You have such option. Just click Offense, and it will choose all Offense automatically.
UTC +7:00
Marten Ekema
27 October, 2016, 7:55 PM UTC

armand.yerly said:


A button useful to newbies like me, when preparing a raid or defense mission : *SEND ALL UNITS* instead of having to click and click and click to select them all. 

You are already able to at top of troop selection menu you have

All

Offence

Defence

Spy

Cancel

Click on each one to experiment, just don't click send before you have made correct choice
UTC +0:00
Tonaya
27 October, 2016, 10:31 PM UTC

why none answering on my suggestions? Alyona where are you?


Tonaya 

UTC +0:00
landmark28213
29 October, 2016, 3:57 PM UTC

my coalition on new server (titan alliance)has a level 5 capital but the achievement children of kratos  isn't  light up yet for us is there a bug?earning the  capital lvl 5 is a big task for a group ,plarium please make sure we get what is deserved. i suggest this is looked at there may be more like me on new server

Please report such issues to Support.
UTC +4:00
youngmarcusa
29 October, 2016, 5:00 PM UTC

8.  There appears to be a glitch in the message count in that it fails to reset back to "0".  I have checked all messages, cleared my cache, rebooted the game, and I now have three Phantom messages. I have asked other players of my coalition and most have at least 1 Phantom message.  Any suggestions?

Game bug. Devs are aware.


9.  Longevity and consecutive playing is vital to Plarium's success, and I am sure that is the reason the Spartan Allegiance was built into this game. However, after playing 90 consecutive days and receiving a decent reward for your patronage, you immediately revert to Day 1 as if you have just started the game as a new player.  I am now on my 4th consecutive 90 day trip, and each Day 1 is an immense letdown. I believe this to be an oversight of the developers original intentions.

Consider something to reward the valued patronage.  I suggest a Bronze, Silver, Gold, Platinum, Diamond with a corresponding 2,3,4,5,6 multiplier, respectively.

We're planning to improve the rewards. But it's still on the stage of consideration.

UTC +5:00
GLP
29 October, 2016, 6:56 PM UTC
Greed oft o'er reaches itself said:

GLP said:


Phylarch Bonuses


At the moment, they need to be activated every 3 hours. In my opinion, this becomes very tedious very quickly. How about changing the activation duration to 6 hours


Declined. This feature was designed to be time-sensitive. If you want to receive a bonus all day long, you will need to relogin each 3 hours to activate your Phylarch.

What a bag of *.  I thought that was a good suggestion.


Plarium, that still wouldn't be an all day long bonus, just many tedious 3 hour bonuses back to back that you would have to time logging in when last one finishes, plus that counts nothing for overnight.This is the most crap thing about it.  Would have been better if activation for 24 hours or at least 8-12, with the ability to swap bonuses out while still in active state. What use is 3 hours city def extra bonus overnight.  The functions are not able to be fully used, when a paltry 3 hours is all you get per activation!


Mind your language!

The bonus was designed for active players. If you need a long-lasting Bonus, you can use different Items at the Black Market.

  Why do I need to mind my language?, is it in my way and I need to move around it?  

Anyway I think that was not really a swear word!

A useful compromise would be to have 1 x 8 hour activation per day (for when sleeping) and 3 hour activation the rest of the time.
UTC +1:00
discus
29 October, 2016, 8:55 PM UTC

Defense is about half the strength of offense. If they were about the same, wouldn't it make for a better game? And why can't the capital's have defensive bonuses like cities? It seems that for capitals not in the top 15 coalitions that they can be downgraded at will by the top 15

Game balance is not accidental. All Units are actually balanced in the game. Defense is weaker, but also cheaper.
UTC +5:00
Peter Burton
30 October, 2016, 12:20 AM UTC

Keep->Garrisons:  Add ability to search like you can the League->Warriors list.

You have filters there. It's hard to implement a search option there.
UTC +4:00
Greed oft o'er reaches itself
31 October, 2016, 9:18 AM UTC

The light sabre...

This new mod will give any sword wielding troop a light sabre, and any spear weilding troop a darth maul style double ender.  Once activated it will improve the troops stats by 1000%, it can be avaliable at market for 100k drachma.  Light sabre will run out of power quickly though, so you have to purchase special battery packs from market for 200k drachma, also a power station must be built in city(cost 50k sketches) for safely housing and recharging batteries which have a recharge time of 90 days each(unless boosted with drachma) and a recharge cost of 1 million combined resources.


Declined. We are not accepting suggestions regarding features that can drastically change the game balance.

UTC +0:00
lsolway74
31 October, 2016, 8:48 PM UTC

It would be nice if you could make it easier to send friend requests to other members of your coalition from the list of warriors in the coalition box. At the moment it is too time consuming. Attach a 'add friend' button next to their name.


Accepted. Will be added in one of the future updates.
UTC +0:00
GLP
1 November, 2016, 3:10 PM UTC

harveyliepa said:


Hello, I was thinking for the new accounts coming in the the game,should be put into the 2nd server instead of the first one. it will give them a fighting chance.


Normally new players are sent to the 2nd server. Was it different for you?

This will lead to the first server becoming less and less populated. What do Plarium plan to do about this?

UTC +1:00
Peter Burton
1 November, 2016, 9:02 PM UTC
Peter Burton said:

Peter Burton said:

Keep->Garrisons:  Add ability to search like you can the League->Warriors list.

You have filters there. It's hard to implement a search option there.

The filters do not help.  What I need is the ability to see if I have place reinforcements in the castle of a league mate or friend.  Since the list of results is not presented in any real order it is very difficult to search through a long list to find a particular entry.
UTC +4:00
GLP
2 November, 2016, 1:28 AM UTC

I suggest a new item: a huge shiny red "WIN" button. Cost $100,000. Only one per server.

UTC +1:00
Kakos
2 November, 2016, 2:21 AM UTC
GLP said:

I suggest a new item: a huge shiny red "WIN" button. Cost $100,000. Only one per server.

....
Vae victis
UTC +9:00
Tonaya
2 November, 2016, 11:02 PM UTC

Tonaya said:


why did you made rewards from tournaments so little?

12.make rewards from tournaments like they where before

12.1.pvp 10k pvp points 480 s promachos or 960 thure,or sarris-trojan's(you wont bankrot,believe me,we cant take rewards and bring them home,we can use them only in this game,so all we get as reward,will die,either on pvp or on PP)

13.put at the same time 2 tournaments:pvp+expirience tournament or PP tournament+expirience tournament,or building upgrade +1 of those....dont be so cheap with rewards Basilius!!!!!!

Basilius,you dont have anyone but us,your players,if you loose us,you dont have enough moderators to play instead of us,your 2+years followers ^^

Tonaya


Tournament Rewards are changing from time to time. 

you are right,plarium answer machine,they are lower and lower every time
Tonaya(is always right but no one listen to Tonaya) >:(

UTC +0:00
lsolway74
3 November, 2016, 8:07 PM UTC

Make the War Council tab accessible from the map rather than having to return to the city to access it. If I want to access my contacts etc I have to keep returning to my city, wasting valuable play time.

A similar suggestion was passed to devs.
UTC +0:00
jujubee12
3 November, 2016, 8:32 PM UTC

Ban/limit players from besieging 30-40 resource (game generated) cities (not player cities) at a time. Skewing and unbalancing the game away from newer players.

Those Cities aren't game generated. they are created by other players. Also, we don't want to limit player interactions, so we won't put in Siege limits.

UTC +4:00
jujubee12
4 November, 2016, 3:32 PM UTC

jujubee12 said:


Ban/limit players from besieging 30-40 resource (game generated) cities (not player cities) at a time. Skewing and unbalancing the game away from newer players.

Those Cities aren't game generated. they are created by other players. Also, we don't want to limit player interactions, so we won't put in Siege limits.

Lets not kid each other please.


-1364; -3279 

city name = GGGGGGERREA

General# 5438765


and the whole horizontal row...and many more rows like that of different level cities are NOT player generated. Anyone who is actually playing game knows that.


I am not saying to limit sieges between 'players' but to limit sieges of NPC cities. I have read that devs want to keep the game balanced...well how is 40 resource cities being hoarded by one person, BALANCED?

UTC +4:00
lsolway74
4 November, 2016, 7:43 PM UTC

Make it clear when you are searching for cities to raid they are not friends of yours by putting a green tick or spot by their names. At the moment you have to go through all of your friends to make sure that they are not listed before attacking. This could extend to allied coalitions. it would save on search time.

I have passed a similar suggestion some time ago.
UTC +0:00
Palmoni
5 November, 2016, 7:21 PM UTC

Phylarch - make the time reduction for signing agreements and construction time permanent.  


At the moment any reduction in time for signing agreements and for constructing buildings reverts / is lost when the Phylarch gets deactivated. That in effect renders the Phylarch useless for reducing time.  Many agreements have signing times of several days, so when the Phylarch activation ends, the time reduction is lost.  That means one has to run the full signing/ construction time 

Declined. It was designed to give bonus only when active.
UTC +0:00
1662425 users registered; 33614 topics; 252823 posts; our newest member:natalia_casado