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Positions Update!

Positions Update!

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Moderators for Sparta: War of Empires
Moderators wanted!
Sep 29, 2016, 12:1409/29/16
02/02/15
241

Positions Update!

Positions Update!


5 Additional Position Levels!


Participate In Even More Epic Battles in Hellas!


Views
14k
Comments
48
Comments
Sep 29, 2016, 12:3809/29/16
09/25/14
82
Thank you :)
Sep 29, 2016, 12:5209/29/16
08/19/15
9
great.....thats awesome.....:))
Alyona KolomiitsevaCommunity Manager
Sep 30, 2016, 10:3909/30/16
09/17/15
8278
I hope you enjoy new levels, guys 
Sep 30, 2016, 10:4909/30/16
09/16/15
165
Sep 30, 2016, 15:3409/30/16
Sep 30, 2016, 17:44(edited)
05/13/15
513
Alyona Kolomiitseva said:

I hope you enjoy new levels, guys 
Sure. But we will enjoy more if you also add persian missions.  
Oct 1, 2016, 11:5110/01/16
04/01/16
8
agree with wy san luis ....missions shud be added too 
Alyona KolomiitsevaCommunity Manager
Oct 3, 2016, 10:3910/03/16
09/17/15
8278

Wy San Luis said:



Sure. But we will enjoy more if you also add persian missions.  

Not this time, Wy San Luis. 

But our devs have some ideas on Mission redesign. If they decide to do that, they will become more interesting 
Oct 3, 2016, 11:2010/03/16
1
Oct 4, 2016, 19:5110/04/16
2

ok


Oct 5, 2016, 00:1010/05/16
Oct 5, 2016, 00:13(edited)
09/19/14
30
and when a fair game, transparent, with normal rules, no this slot machine oracle, who only kill our units, at least be fair and face it, to no more play normal players such game! shame! greed, spam, stealing units, cheat is all what we receive for our lost time and money here, nice work  plarium, you will stay here with your employees with 20-30 clones-accounts, only they know your rules, and have for free unlimited credits, and unlimited big rewards every day, while us you give few javellines at a won level 100 pp, shame again! !
Alyona KolomiitsevaCommunity Manager
Oct 5, 2016, 07:1010/05/16
09/17/15
8278
Alexander said:

and when a fair game, transparent, with normal rules, no this slot machine oracle, who only kill our units, at least be fair and face it, to no more play normal players such game! shame! greed, spam, stealing units, cheat is all what we receive for our lost time and money here, nice work  plarium, you will stay here with your employees with 20-30 clones-accounts, only they know your rules, and have for free unlimited credits, and unlimited big rewards every day, while us you give few javellines at a won level 100 pp, shame again! !
Hi, Alexander! Could you give me more details? What exactly you don't like about PPs? Or what would you suggest changing?
Oct 6, 2016, 10:1710/06/16
05/14/16
5
up the levels. all is well
Oct 7, 2016, 04:0410/07/16
Oct 7, 2016, 04:25(edited)
09/19/14
30
easy, don't consider some players favorites, and give them a lot of big payouts, and blacklist other players; oracle must to be a logical investment, with equal rewards, no one ask to receive more than his initial investment, but you must offer o fair reward system, based on initial investment for all, not only for your favorites. If you put money inside a bank, you have that investment any time you want, not waiting for months till bank reset or give you the right to have a big reward, while other players, play quest after quest and receive a lot of big payouts! finally , you must give us the oracle rules, is not slot machine here, any game must have transparent rules, not only for your favorites / employees! and never, but never blacklist a player because complain and tell you the true, that is the only way to know that you make mistakes, and can become better and give us finally fun for our lost time and money here! I , for example,, invested, like I many times already said, over 36 millions, all my army, in oracle, and now i am total blacklisted, maybe because told you the true, and receive 1 mounted at won level 125, or few heavies at all won positions ??? that is impossible, and only will make all normal players to run away from your game!
Alyona KolomiitsevaCommunity Manager
Oct 7, 2016, 09:1510/07/16
09/17/15
8278
Alexander said:

easy, don't consider some players favorites, and give them a lot of big payouts, and blacklist other players; oracle must to be a logical investment, with equal rewards, no one ask to receive more than his initial investment, but you must offer o fair reward system, based on initial investment for all, not only for your favorites. If you put money inside a bank, you have that investment any time you want, not waiting for months till bank reset or give you the right to have a big reward, while other players, play quest after quest and receive a lot of big payouts! finally , you must give us the oracle rules, is not slot machine here, any game must have transparent rules, not only for your favorites / employees! and never, but never blacklist a player because complain and tell you the true, that is the only way to know that you make mistakes, and can become better and give us finally fun for our lost time and money here! I , for example,, invested, like I many times already said, over 36 millions, all my army, in oracle, and now i am total blacklisted, maybe because told you the true, and receive 1 mounted at won level 125, or few heavies at all won positions ??? that is impossible, and only will make all normal players to run away from your game!
I can assure you that our reward system is equal to all players. The system works the same way for everyone, and it doesn't favor anyone. 
Oct 10, 2016, 05:2810/10/16
08/21/14
1028

should i say,AGAIN,what i dont like about PPs?

>:(
Oct 10, 2016, 05:3610/10/16
08/21/14
1028

speed up building troops time at least for double or 10 times faster,or we all gonna die until we build enough troops to play PPs after payout!

it is not all about money,there is FUN as well,and you kill all the fun in this game,you care only about MONEY!!!!!!!!!!!!!!!!!!

>:(


ps i am sure that Alyona will find some smart answer how everything is just fine and we all need just to spend more and more money.



Tonaya
Oct 10, 2016, 07:2510/10/16
12/14/14
28

I have notice some abnormalies with positions. And as soon as I can speak.... There updated again..


Will you guys leave them alone...

Alyona KolomiitsevaCommunity Manager
Oct 10, 2016, 08:4910/10/16
09/17/15
8278

Tonaya said:


speed up building troops time at least for double or 10 times faster,or we all gonna die until we build enough troops to play PPs after payout!


As I said somewhere on this forum, it's very complicated. Let's imagine a situation: You've lost all Units and now you need 2 months to rebuild to compete with others.

Even if we cut training time by 50%, you will still need 1 month to rebuild. Which is still too long. It's not 1 day as most of you would like to. And players would still be dissatisfied.

Moreover, if you build faster, it means that your rivals also build faster. So you can't take over and get an advantage of it - all players will rebuild as fast as you, and you will need to build more and more Units to compete with them. Which results in more time.

If we drastically change building time, it would be fair to change the price of Units as Sapphires are mostly designed to save your time. So if you need to spend twice less time, it would be fair to spend less Sapphires for it, right?

And it would allow some players to buy even more Units than they can buy now.

What does this mean for you? Even longer to build to compete with them. It's called inflation. Your Units will cost less in a fight. If you need 1 mil. now, you will need 2 mil after changes. Which still results in the same building time.

As you can see, it's not our devs who don't want you to build Units faster. It's about keeping our game balance which is not so easy as it seems to be.

Some games have a different dynamics which includes 1-2 hour rebuild of a full army. But our game is using a different approach. You need to invest your time and spend Resources to build a large army. Sometimes it takes several months of building for a single epic strike. And such strikes are more epic and more exciting than everyday 10k hits.

Feel free to debate, maybe you will find some points that I could use to convince our devs.

Oct 10, 2016, 11:1010/10/16
09/24/16
6
thanks
Oct 10, 2016, 16:2410/10/16
Oct 10, 2016, 16:30(edited)
202

Alyona Kolomiitseva said:


Tonaya said:


speed up building troops time at least for double or 10 times faster,or we all gonna die until we build enough troops to play PPs after payout!


As I said somewhere on this forum, it's very complicated. Let's imagine a situation: You've lost all Units and now you need 2 months to rebuild to compete with others.

Even if we cut training time by 50%, you will still need 1 month to rebuild. Which is still too long. It's not 1 day as most of you would like to. And players would still be dissatisfied.

Moreover, if you build faster, it means that your rivals also build faster. So you can't take over and get an advantage of it - all players will rebuild as fast as you, and you will need to build more and more Units to compete with them. Which results in more time.

If we drastically change building time, it would be fair to change the price of Units as Sapphires are mostly designed to save your time. So if you need to spend twice less time, it would be fair to spend less Sapphires for it, right?

And it would allow some players to buy even more Units than they can buy now.

What does this mean for you? Even longer to build to compete with them. It's called inflation. Your Units will cost less in a fight. If you need 1 mil. now, you will need 2 mil after changes. Which still results in the same building time.

As you can see, it's not our devs who don't want you to build Units faster. It's about keeping our game balance which is not so easy as it seems to be.

Some games have a different dynamics which includes 1-2 hour rebuild of a full army. But our game is using a different approach. You need to invest your time and spend Resources to build a large army. Sometimes it takes several months of building for a single epic strike. And such strikes are more epic and more exciting than everyday 10k hits.

Feel free to debate, maybe you will find some points that I could use to convince our devs.

So let's have a debate then, but when you answer come at least with some seriues facts. 


We have it about the PP's, what is PvE (= person versus enviroment). That is something else then PvP (player versus player). 

None of the other online games on the internet shall steall troops from players at PvE. But that is what Plarium Games does and hide themselves after the line " we can't reveall the algorithm behind the PP's, because it's 'topsecret'.....   If I would have to believe that it is more secured then the biggest banks in the world.  The same that Plarium Games doesn't accept any 'bugs' at it or 'errors' at the PP's. That would mean that your whole developpers team can have all functions (work) at every national bank all over the globe, can have the most wanted jobs at the country's defence posts all over the world. If I have to believe the explanations I had from Plarium Games, either on the forum or as answers in private with the gametickets, about it. But at the same time they have to fix bugs by every update Plarium Games does on the server .....    


It's PvE, and I wrote it already in another topic about it, Plarium Games simply skipped the rules for it what is common in online games about it. And these rules are verry simple; when it's PvE , it's the most transparance gameelement in online games. Because it's not about win or loose, it's not about to figuring them out. It's just to have some extra's in the game to reward your playtime at the game. In the other online games, you don't even loose army, what also means you can't win army, but you gain some gamefeatures. To translate that to the Plarium Games, it would be, that you can gain extra experience points, that you can gain some drachma's, that you can gain boosts. That you can gain equipments for your general as example, that would boost your army. At PvE, you get a reward for your activity on the game. That is the common rule in online games about PvE, here in this game called Persian Positions. 


Plarium Games totally skipped that part at the start. They designed the game in that way, that you can't build your normall army, no matter how active you are, but you have to gain them ......   at the Persian Positions .....


And it's there it goes wrong.....   When all players starts the game, of course they do the PP's, because there's no way they can build their own army, no matter how active they are in the game. But at the same time they also discover the most difficulties with it. It was for Plarium Games several times the need to change them. Why ?  When I must believe the answers from Plarium Games, they have the best of the best developpers team in the whole world, that doesn't even has any bugs or errors when they design something like the PP's . Guarenteed without bugs or errors, at least I had that answer from Plarium Games..... 

@ community manager; check all the posts on the forum about the verry experienced players and also the longest players in the game. 

I shall give you 2 example's;

Tonaya; hegemon of the tree feckers coalition. Whas used in the past by one of your moderators ThatBloke as an example that we all players would have to accept the new changes at the PP's. He's now also one that has one of the most complains about the PP's. 

Ritmas; hegemon of Strong Hold coalition. Was acquised as cheaters on this forum, also by your same moderator ThatBloke. Because he had several members that where in the top 10 rankings about the PP's. That same player is also one of the most complaining forumuser you can have on the forum about the PP's.