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Weekly Update News!

6 Replies
Basileus Leonidas
Administrator
20 May, 2015, 5:13 PM UTC

Weekly Update News!
Check Out the New Features Now!

A message from the marathoners!

Archons!
1. When viewing captured Colonies in your Oracle, players’ avatars will now be visible. 

2. The Scythian Marauder's Raid Capacity will now be displayed correctly.

The Bonus from Dominion Status will no longer be added twice, which caused a visual bug. 

3. When viewing new Colonies in the Oracle, the list will be refreshed more often, allowing you to detect new Colonies more quickly.

4. Several in-game Chat improvements and fixes have been added.

Now, Archon, assemble your Cavalry and fortify your city, for Xerxes has no doubt been rallying his forces.

War doesn't determine who is right - only who is left.
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IAC
20 May, 2015, 6:37 PM UTC

hi

 

since this update we see the level of the farm, granary, entrepot..

please hide it

have fun with the game

iac

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denn
21 May, 2015, 2:26 PM UTC

why did you change the way to get to people from the chat now the only way is to go to the embassy which is slower and a real pain.  also the changes in the tournaments just plain 

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alphaprime
21 May, 2015, 4:18 PM UTC

this is not about the update just that my game crashes about a dozen times or more a day when i'am playing. I know it's not my server or my puter because this is the only game that happens with. is there anyway you can help me please.?

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Basileus Leonidas
Administrator
4 June, 2015, 3:05 PM UTC

Alphaprime, you should better try to contact support team regarding such issue. Make sure that you completed all troubleshooting steps on your side.

alphaprime said:

this is not about the update just that my game crashes about a dozen times or more a day when i'am playing. I know it's not my server or my puter because this is the only game that happens with. is there anyway you can help me please.?

 

War doesn't determine who is right - only who is left.
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Kris5225
5 June, 2015, 10:04 PM UTC

With this update you've also applied the new battle algorithm to the Persian positions.  Where before it was possible to overwhelm a Persian position and suffer virtually no losses, now you suffer about as many losses as the Persian are fielding, regardless of the army size you throw into it.  You've also nearly removed any troop reimbursement at all.  It makes attacking Persian positions a negative, a waste of time.  Change it back.

Further, rather than changing the game, you should spend your time fixing game bugs first - like the memory leak, the hang issue (everyone gets it), slow response time, the resource counter getting out of sync - noticeable when you go to build troops, and dozens of other small bugs.  Fix those first.

Well, change Persian positions back first, then first the bugs, before you make further changes.

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Basileus Leonidas
Administrator
8 June, 2015, 12:37 PM UTC

Archon Kris5225,

The battle algorithm of Persian Positions has never been changed since the game launch. It works the same way as it used to.

There were recent changes in the battle calculations within previous updates, you may find more information here.

However these changes haven't affected Persian Positions battle mechanics.

Regarding game bugs, I know that developers are working hard to provide the best gaming experience for players. 

Let them do their work while we enjoy the game!

War doesn't determine who is right - only who is left.
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