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Guardians Hints, Tips and other stuff

Guardians Hints, Tips and other stuff

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Jul 5, 2018, 08:5007/05/18
11/05/15
1211

Guardians Hints, Tips and other stuff

  1st off it might help if you don't look at them as units they are nothing like the units you now have, but more like a cross between your general items in the way that they add a % bonus to your units and also in their rarity (they are color coded the same as your general's equipment but with a extra class on top orange) and your Phylarch in the way you fight the warlords to get points and also the way energy recharges (needed to fight the warlords).

   What to keep and what not to keep. 


You will see when you do the tutorial that you are going to need to trade a lot of these units in to upgrade other units. Anything below rarity III (blue) you are likely to want to trade in within a few weeks at most, so don't waste any of your new emeralds on them other than what you need to use to finish the tutorial. As a rule anything with a of rarity III (blue) or higher you want to keep at least for awhile.

   Upgrading units. 

I would not ever sacrifice units to upgrade unit levels, only sacrifice when you need to complete a mission, don't use units to improve unit rank unless you are planning on spending you cash on these. You will struggle to get the BASIC bonds you need without burning units, it's cheaper to buy energy recharges and i would only do that if there is a champ event on and you have a 50% points boost running. save everything like the points boosts and any recharges for the new events, you will want to max the event (it's not too hard and i will explain how to go about it later).  

   What units to upgrade 1st 

depends a lot on your own game and stile, but to me the cap def unit should come 1st at least as soon as you have one rarity II (green) or above and changed as soon as you have one of better rarity. try to get this to unit up to rank 4 level 15 asap (no higher do the last 15 levels in one of the new events when they start). Then send it to the cap (you do this the same way as you send any other unit to the cap, you should see the new unit at the top of your unit selection window when you got to send reinforcements to it. It will be auto selected). 

Also the city def unit should be done early. They only cover units that are with them so you are going to want more than a few of these for walls in the end, so i would keep any of rarity 2 and above no matter if you have more than one or better ones also this is where you will want to spend your grade II skill stones i would think as these are the units that you are going to want to keep the longest (careful with these they auto select when you go to send reinforcements to cities some thing you may not want to do).

 Outside of an event. 

Fight as many of the new warlords as you can as often as you can. Finish each of the new warlords in one hit, do only the highest level that your unit can clear so dont hit a pp higher than your units Attack power Vs warlords but the same is fine. Try to get as many units to rank 4 as you can. when doing this do it by getting 1 to rank 3 level 25 and 3 to rank 3 level 1, don't waste energy and time upgrading the level of those 3 units you are going to sacrifice in upgrade the rank 3 level 25 to rank 4 and the same when upgrading the lower ranks too.

  In an event. 

Turn domination on if its not on already to cut travel time from 2 mins to 30 secs. This is the time to use those 50% boosts and buy energy recharges and get those rank 4s to level 30. upgrade all the rank 4s you can to level 30 with the points boost on this is were most of your event points will come from plus each of the rank 4s you get to 30 will give you an extra 100 of the new emeralds. T

this pays for the energy boosts you are using as well, so even the grade 4s that you don't want to keep to level 30, its the best way I've found to grow without spending cash you should even make a profit in emeralds from it if you do 3 warlords at the same time while you have the boosts on. 

Note that the 3 warlords NEED to be of a dif level dont send them to the same place! it takes some doing as they only take 15 secs travel each way but once you have got the hang its not too hard and doing them this way will save you real cash and a lot of time in the long run. It will get boring trust me but it's worth it if you have the time even without spending doing this for a few hours will place you in the event. 

To finish top 20 is around 6 hours work but max reward will be reached in a little over an hour. However in the very 1st event you might run out of emeralds 

  If you want to spend. 

Quite a few packs with dif things available but i would only ever be tempted to buy the packs that contain the 2 holy summoning bonds, everything else you want you should be able to get in time if you follow what i've said above. 

I would not be tempted to buy the epic summoning bonds with your new emeralds they tend to throw out grade IIs far too much for my liking. 

They are far too over priced for a small chance at winning a grade IV unit in my opinion (Sorry Plarium!). 

Once you have built up 2000 or so emeralds then they maybe worth a look but i wouldn't till then. You are going to have to buy basic bonds and a lot of energy recharges in the events.

   pros and cons I can see coming up in the 1st few weeks for the coa. 

Against the more active players that have coined their new units city walling will be quite a bit less effective and a little less so against everyone else. the same with pans and caps. within 3 to 4 weeks of these units coming out some will have a unit % boost of 70% or more against these targets. Over time i foresee these effects dropping off as people that haven't hammered their cc accounts catch up. It's just something to be mindful of.  

Grade 5 Guardians 


These are incredibly rare and even when purchasing holy bonds you are not guaranteed they will drop, please, exercise caution to avoid unnecessary spending, it is a bit of a lottery and the feature hasn't been around long enough for the drop rate to be even roughly calculated. If you are happy to spend the money on Holy bonds obviously that is your right however they are ultra rare! 

Bonds dropping in game 


If you have 100 basic summoning bonds already no more will drop until you use some up!


written by of one of my coalition members 


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Comments
Jul 5, 2018, 09:5307/05/18
02/29/16
5605

Great tips, Morteeee!

I'm sure many players will find them useful! 
Jul 5, 2018, 10:5807/05/18
01/10/16
152
theese new guardians looks quite a mess. hard to sort out what to do. there are too many things to consider ... i will probably skip them :)
Jul 5, 2018, 11:4607/05/18
183

@Morteeee


Nice post, really helpful. 


Got a question for you regarding coa attacks. Does each player need to have active their respective guardians in a coalition attack or can the coordinator's/leader's guardian of the attack influence others troops ? 


Thank you
Jul 5, 2018, 16:0907/05/18
Jul 6, 2018, 09:32(edited)
183

Ok thank for your reply @Drag-Theseus.


So the one that is sending the offensive guardian in our coa attack then his guardian also influences the other 2 members of the coa attack as well? 
Jul 5, 2018, 23:3307/05/18
Jul 5, 2018, 23:46(edited)
02/13/17
181

Thats just how it is. You did kill him. But then a new warlord of that level appears for you to work with, kill.

You see the Attack Power vs. Warlords.. That number needs to be equal or higher than the warlords HP, for you to kill in 1 hit.

You want to kill warlords in 1 hit/successful attack to gain maximum xp for your guardian.

Thats basicly it.

But I think morteee here, and also the overview in the Game Tutorials is good.

- this is where I got all knowledge from.



Jul 6, 2018, 00:0407/06/18
01/10/16
221

Coeus said:


Thats just how it is. You did kill him. But then a new warlord of that level appears for you to work with, kill.

You see the Attack Power vs. Warlords.. That number needs to be equal or higher than the warlords HP, for you to kill in 1 hit.

You want to kill warlords in 1 hit/successful attack to gain maximum xp for your guardian.

Thats basicly it.

But I think morteee here, and also the overview in the Game Tutorials is good.

- this is where I got all knowledge from.



Got it.


Much thanks.
Jul 6, 2018, 11:1807/06/18
183

Zenekin said:


Ok thank for your reply @Drag-Theseus.


So the one that is sending the offensive guardian in our coa attack then his guardian also influences the other 2 members of the coa attack as well? 

Also if I send my Pantheon Defence guardian to one pantheon then my defence in all of the pantheons is affected or only my def in that specific pantheon?


I would be grateful if a moderator could answer these questions. Thanks
Jul 7, 2018, 00:4307/07/18
183

Great thank you for your replies Drag Theseus.


Have a good tday
Jul 7, 2018, 13:2807/07/18
07/29/15
106

Guardians are yet another item that is turning sparta into a gambling site.


The level 5 guardians offer double the bonus of a level 4.

my group have had 12 people (myself included) that purchased the 50.00 pack to attempt at a level 5 guardian

that is 24 chances ... of which we found zero level 5 guardians


not sure when we will get another drachma pack that offers a chance at a level 5 ... not sure if it is worth the gamble (you need them to be competitive but you can not secure one without great expenditure ... even then odds seem to be GREATLY against you ever finding one.


sparta is turning into game of luck, and gambling ... at odds not posted and possibly very very bad

time invested, or money spent does not count ... you need the luck of the gods to win






Jul 8, 2018, 20:5207/08/18
11/05/15
1211
I just click em through once a day unless there is a comp on, fits in with my normal gaming time nicely 
Jul 15, 2018, 18:5807/15/18
11/05/15
1211
updated to add in info about Grade 5's

I will keep this thread updated when I get new verified information in 
Jul 16, 2018, 13:0807/16/18
02/29/16
5605
morteeee said:

updated to add in info about Grade 5's

I will keep this thread updated when I get new verified information in 
Great way to go :) Thanks, Morteeee 
Aug 16, 2018, 13:1708/16/18
02/29/16
5605

The Hunter said:


http://prntscr.com/kj640x what is that 

It's a feature that allows upgrading your Units.

It's not present on plarium.com servers yet :(
Aug 19, 2018, 15:0508/19/18
Aug 19, 2018, 15:07(edited)
02/25/16
223

The odds of getting valuable Guardians (grade IV and V) using epic and holy summoning bonds seem ridiculously low .

With 20 epic bonds I got only one grade IV Guardian (a worthless one) + three grade III + sixteen grade II.  Buying 400 basic bonds for the same price would have provided much better odds of getting grade III Guardians and 20 times as many Guardians to use in upgrades.

The fact that most of the Guardians you get are close to worthless adds to the frustration...

Imagine finally getting a hit on a Grade V and you receive a dreaded Herbalist... yikes!

The capital and pantheon Offense/Defense Guardians are limited to players in big coalitions that defend their capitals/pans and hit capitals/pans of other coalitions.  Not very useful to an average player.

The city defense and spying Guardians only useful if you defend your city seriously which I rarely do since it is so risky.  Either my city is under the bubble or its empty.

City resource boosting guardians - very limited benefits - why is there 3 of them?  2 are totally useless to me. I activate the Bronze/Timber guy but most of my resource come from raids anyway.

Persian Position Attack/Defense.  Not sure what benefit they provide since actual losses on PPs determine future awards.  If these guys reduce your losses they merely delay the next award. Do you see any benefit in that?

Finally the 3 useful ones: Offense + Emporium Off/Def

So I only have 3 chances in 14 to get one of the Guardians I want coupled with very low odds of getting grade IV and V anyway = never buy any bonds other than basic ones.


Aug 22, 2018, 11:4708/22/18
Aug 22, 2018, 11:48(edited)
02/16/16
167

boisdejustice said:


So I only have 3 chances in 14 to get one of the Guardians I want coupled with very low odds of getting grade IV and V anyway = never buy any bonds other than basic ones.

I agree with you wholeheartly.  I opened 26 epic summoning bonds so far and got only one grade IV guardian. And it was that useless Herbalist, I raid a lot and have great city resource production so I don't really need it. Very frustrating.

Today I finally gave up on epic summoning bonds, at least until I'll fully enlighten those grade III guardians that I actually need.

Sep 2, 2018, 14:0709/02/18
09/03/15
4

My situation is this: the new attribute to the game, Guardians. I am in a situation in which I have 9 emeralds. I have 2 guardian at max level each. I am unable to gain any additional emerals due to the max level of my guardians, in any manner that I can think of. When I attack war lords, I get not guardian XP points, due to the maxed out guardians I have. I cannot think of a way to play this aspect of the game. Help please?

Here the some print screens:
https://snag.gy/IFXRKP.jpg
https://snag.gy/JD3tTq.jpg
https://snag.gy/pUmc5Q.jpg
https://snag.gy/2zeiHG.jpg
https://snag.gy/sXeNQ5.jpg
AS you can see my guardian attacks to warlords no longer award me any guardian XP points.

Sep 3, 2018, 03:3909/03/18
Sep 3, 2018, 04:05(edited)
02/25/16
223

Yes you played yourself into a dead end.  Did you disband all the Guardians you received initially?  You really have to misplay it on purpose to get down to just two maxed out guardians like that.  After a few hours of guardian play I had 20-30 guardians and > 100 emeralds.

Please note that you can continue to kill warlords using your two maxed out Guardians and you will eventually win some summoning bonds even if you dont get XP points for the battles.  Then you can start moving forward again.
Sep 3, 2018, 18:0309/03/18
09/03/15
4

I didn't play it wrong on purpose. I just maxed out both guardians as soon as I had enough resources. I just used 10 emeralds at the wrong time to revive the time issue, and never got another chance to get back to the game. I don't know what else I did wrong... Do you know at what level of defeated warlord I'll start receiving an occasional summoning bond? How do you know I'll receive those without getting any XPs? Thanks for taking the time to respond to my original response.