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Political assassin point calculation for tournaments??

Political assassin point calculation for tournaments??

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Dec 25, 2017, 09:3112/25/17
12/15/15
3326

Political assassin point calculation for tournaments??

Hello.  Can someone explain PA point calculation for the pvp tournament??


I just did a PA.  In the report, I saw

-PA  removed only  1/10  towers (level 4).  How is it possible only 1 tower removed if damage ratio is 12600:1?

-PA effect was limited, pvp points were very low

  330 units, different types of spies,  calvary, phalanx, heavy, lights. But pvp point average only 1.1 / unit. 

  That is less than soldier or hoplite point average per unit kill .

 

I don't understand that.  Any idea?

Thank you.


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Dec 25, 2017, 14:4412/25/17
Dec 25, 2017, 15:56(edited)
02/16/16
167
I'm not sure what you mean by ratio 12600:1 ? 

1 Greek assassin has 12600 offence power.
My 160 swordmans have that power, lol :D Of course it includes bonuses from capital, agreement lvl 30, general items etc. 

Sure, they are useful if you don't want to use pool of fidelity and get someone who is far away. And of course Assassins are cool, because your oponnent can't see them coming. But either way, for me greek assasins are overrated. for me, because i am not a coiner. for coiners that's a whole different story. they can throw 10x10 assassins and that's when it makes a difference because 100 assassins is 1 mln and 260k offence.

If your one Assassin destroyed one lvl4 tower out of 10 it means that (in theory) there was about 126000 or something defence power in the city, or less with boosts active.

yes, PVP points for one assassin are low, it all depends what type of units it destroyes, how much developed are these units with agreements, if player had bonuses active, etc. and sometimes you can send assassin and hit nothing, which is a waste. but even if player has city packed with def, PVP points for hit of 1 assassin vary from 330 to 450 or something PVP points. That's because it was a clean kill, you get more pvp when you use normal units because  you also get some small points for units you loose in the process. 

PVP points calculation is not any different for greek assassin, it's just that 1 Pa is really not that powerful. it all depends what you kill and with what you kill it, if someone had mounted peltasts but has not developed corinth agreement you get more points for killing them that you would get from killing same power of javelineers on lvl 30. Also you get less PVP points if oponent used good ratio of champions and supporting units in defence. etc. etc. etc. it's all complicated.



Dec 25, 2017, 20:3512/25/17
11/05/15
1211
you also need to take Tower Level into account as well, a level 1 tower will fall much easier than a level 10 
Dec 25, 2017, 20:4112/25/17
Dec 25, 2017, 20:43(edited)
04/13/16
542

morteeee said:


you also need to take Tower Level into account as well, a level 1 tower will fall much easier than a level 10 

He isn't playing of facebook  servers so isn't the case 



p.s.  if u hit some offense troups  in that city youre PA are worthless mate  , happened to me also  some times ..check the picture 
Dec 26, 2017, 07:2312/26/17
01/10/16
152

i can confirm that PA doesnt work properly if the city has mostly offensive units. i do beleive it is a bug 

Dec 26, 2017, 08:3912/26/17
Dec 26, 2017, 08:49(edited)
04/13/16
542

mitko said:


i can confirm that PA doesnt work properly if the city has mostly offensive units. i do beleive it is a bug 

The offensive troops were destroyed in defense with those politicals we send  This isn't their primary role and this is why the number of XP/Tournament Points was lower than we expected ..all good ..worthless politicals against offensive troups :) 

MariusAdmin
Dec 26, 2017, 09:4612/26/17
09/04/17
2707
In general, the Assassin bypasses City defenses and strikes the Units inside. None of the towers are usually harmed at all. Have there been any other casualties in the enemy City? Maybe you have a screenshot of the attack?
Dec 26, 2017, 11:1812/26/17
Dec 26, 2017, 11:25(edited)
12/15/15
3326

Hello everyone.  Thank you for the help, especially Misotisa. 


I think the game information should be changed. It should say 'PA can do 12600 damage TOTAL (not ratio 12600:1 - that is incorrect use of 'ratio'). Towers usually not effected.'  If the guide is updated with that, it will be better.

I wanted to make some basic spreadsheet for PA pvp points. But I see it may not be possible. Too difficult, so many variables.


PA maybe good for the revenge attack. That can feel very, very good .    But PA maybe not good for pvp tournament points.  PA  cost = 500 drachmas (sale 250 ). But if point reward is 300-400 only = 20 drachmas max. from the tournament reward.  Then return = -96% ~ -92%.


Maybe we can see some better kind of PA  in the future?  For example,  tournament PA (more points at tournaments).
 

Merry Christmas!!

MariusAdmin
Dec 26, 2017, 11:2912/26/17
09/04/17
2707

Merry Christmas!


PAs are generally quite a hot topic across all games, some people love them, others hate them. What I can confirm that is that PA strikes against the basic stats of the Units, no bonuses applied, but it too cannot benefit from any offensive bonuses the attacking player applies. It can be good for the PvP tournament if you manage to spy a City with a lot of valuable troops out from the Acropolis. If you manage to catch someone's Offense out in the open, even better. Of course, that is quite situational and I personally would advise using Assassins with care and consideration! They are quite a valuable resource after all, and by no means a cheap one.
Dec 26, 2017, 11:5512/26/17
Dec 26, 2017, 11:58(edited)
10/15/15
1488

Dimitri Molchanov said:


In general, the Assassin bypasses City defenses and strikes the Units inside. None of the towers are usually harmed at all. Have there been any other casualties in the enemy City? Maybe you have a screenshot of the attack?

true that if there is defense avoid the towers ??

I always heard that the best defense against the Greek assassin was to have many towers, referring to the Greek assassin crashing into the towers before the troops

MariusAdmin
Dec 26, 2017, 12:4012/26/17
09/04/17
2707
To my knowledge, it bypasses the towers and strikes the Units first. I'll see if I can arrange a test on the dev server :)
Dec 26, 2017, 13:3912/26/17
10/15/15
1488

I would appreciate it, I have a guide and I would touch that part lol

Dec 26, 2017, 14:1012/26/17
Dec 26, 2017, 14:14(edited)
04/13/16
542
Dimitri Molchanov said:

PvP tournament if you manage to spy a City with a lot of valuable troops out from the Acropolis. If you manage to catch someone's Offense out in the open, even better..

How it's  that because if u  check my print screen provided  above ,  i   catch a lot of offensive troups in that city ..and damages   and points very low   how   it's that  ... why ?? Also you are saying something  and   some admins say others things wich contradicts youre afirmations  :)) 
Dec 27, 2017, 05:0612/27/17
12/15/15
3326

Dimitri Molchanov said:


Merry Christmas!


PAs are generally quite a hot topic across all games, some people love them, others hate them. What I can confirm that is that PA strikes against the basic stats of the Units, no bonuses applied, but it too cannot benefit from any offensive bonuses the attacking player applies. It can be good for the PvP tournament if you manage to spy a City with a lot of valuable troops out from the Acropolis. If you manage to catch someone's Offense out in the open, even better. Of course, that is quite situational and I personally would advise using Assassins with care and consideration! They are quite a valuable resource after all, and by no means a cheap one.

Yes, very true!!  


Usually hard to find offense units exposed at right time.  Mostly just defense units or nothing. 


Maybe developers could  add a new item - PA point booster  +1000%.   That could be fun. 

 

Thank you for the advice.
  

Dec 27, 2017, 05:5812/27/17
Dec 27, 2017, 06:28(edited)
01/10/16
152

i have hit a city with 217 saris + some small def alongside with them. a PA killed only 17 (seventeen) saris, and one tower + several javelliers

in theory there should be 100 +  saris killed.

(to make situation clear - after PA,  i killed the remaining saris with regular troops. It  proves that pa landed at forces i have scouted at start.)



How is that possible. Is it a bug?

Dimitri should run a test on that matter aswell

-----------------------------------------------------------------------------------

here is my theory:

The game incorectly uses sarrisoporus's base attack when calculating results instead of their deffense

  saris 17*720 = 12240

  tower  1 *250 = 250

  javelliers  = 10

---------------------------- a total of 12 500 

MariusAdmin
Dec 27, 2017, 12:1212/27/17
09/04/17
2707

No, that's correct. I believe the attack happens against Offense characteristics because previously it would be possible to destroy way too many high-value Offense units without risking your own and player feedback was taken into account. As per my tests:


1 Greek Assassin vs 100 Sarissophoroi = 18 dead Phalangites.

1 Greek Assassin vs 100 Numidian Archers = Archers wiped out.

1 Greek Assassin vs 1000 Javelineers = 663 dead Javelineers.


So for Offense units, count the Assassin's attack against their base Offense, for Defense - apply it to the average Defense rating for calculations. 

Dec 27, 2017, 17:0412/27/17
Dec 27, 2017, 17:05(edited)
04/13/16
542

Dimitri Molchanov said:


No, that's correct. I believe the attack happens against Offense characteristics because previously it would be possible to destroy way too many high-value Offense units without risking your own and player feedback was taken into account. As per my tests:


1 Greek Assassin vs 100 Sarissophoroi = 18 dead Phalangites.

1 Greek Assassin vs 100 Numidian Archers = Archers wiped out.

1 Greek Assassin vs 1000 Javelineers = 663 dead Javelineers.


So for Offense units, count the Assassin's attack against their base Offense, for Defense - apply it to the average Defense rating for calculations. 

Like i said  political  are worthless  for offensive troups and  just and another way to lose  drachmas ,because   you didn't at least receive  the  equivalent in XP/Tournament points   like if  u hit  defensive  troups ..way to go   with youre improvements  

Dec 27, 2017, 17:3312/27/17
Dec 27, 2017, 17:34(edited)
10/15/15
1488

Skulder said:


Like i said  political  are worthless  for offensive troups and  just and another way to lose  drachmas ,because   you didn't at least receive  the  equivalent in XP/Tournament points   like if  u hit  defensive  troups ..way to go   with youre improvements  

it is always known that it does not score the same to kill troop attack that troop of defense when you attack, normal that it happens the same with the Greek assassins: if you attack and what you get out of the acropolis is attack will score less than if you get troop defense   ;)

Dec 27, 2017, 18:0912/27/17
Dec 27, 2017, 18:12(edited)
01/27/15
549

elias said:


Dimitri Molchanov said:


In general, the Assassin bypasses City defenses and strikes the Units inside. None of the towers are usually harmed at all. Have there been any other casualties in the enemy City? Maybe you have a screenshot of the attack?

true that if there is defense avoid the towers ??

I always heard that the best defense against the Greek assassin was to have many towers, referring to the Greek assassin crashing into the towers before the troops

The first two things destroyed by PA's are scouts and towers. FACT .... You can have 100 million defense in your city and you will lose all level 5 towers and about 1500 scouts with about 30 assassins which totals just 378,000 offensive strength which will then weaken the base defense in your city by 50% providing you had 20 level 5 towers.


If you hit any city with the same scenario I provided with 378,000 offensive troops strength, you will get wiped out and not touch a single tower.


Assassins are to kill scouts and towers
Dec 28, 2017, 02:1512/28/17
01/27/15
549
Drag-Theseus said:

I can only say from experiance that i get more PVP and EXP if I send 10x 1 PA than if I send 10xPA's in one attack (not subject of what you talk I know :)
With any troops type, smaller attacks yield better pvp for sure. you are correct
Dec 28, 2017, 08:1112/28/17
11/05/15
1211
Dimitri Molchanov said:

Merry Christmas!


PAs are generally quite a hot topic across all games, some people love them, others hate them. What I can confirm that is that PA strikes against the basic stats of the Units, no bonuses applied, but it too cannot benefit from any offensive bonuses the attacking player applies. It can be good for the PvP tournament if you manage to spy a City with a lot of valuable troops out from the Acropolis. If you manage to catch someone's Offense out in the open, even better. Of course, that is quite situational and I personally would advise using Assassins with care and consideration! They are quite a valuable resource after all, and by no means a cheap one.
I am in the "hate them" camp :P