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Which Academy Study Course would you like to see introduced?

Which Academy Study Course would you like to see introduced?

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May 11, 2017, 14:2705/11/17
774

Which Academy Study Course would you like to see introduced?

Most of the study courses are rather straightforward, either unit speeds or unit training speeds, but there also are more than a few outliers such as grain consumption, signing speeds and maximum hero count. 

Any study course you would like to see added?  

Cheers
P.

Disclaimer: This is in no way an "official" RFC, but simply a place for new ideas, no matter how realistic, or unrealistic. the implementation might be. 


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May 11, 2017, 23:5105/11/17
12/15/15
3326

Hello.  Here are some suggestions


1-  General item upgrade skill.  Reduce number of pieces for item upgrades.  For example,  level 50 = 20% less.

2-  General item recycle skill.   Increase number of pieces from recycles.  For example, level 50 = 20% more


3- XP mission boost skill.  Increase number of XP points from daily missions. For example, level 50 = 20% more

4- Development boost skill.  Reduce time for building upgrades. For example, level 50= 20% less


5 -Solo tournament boost skill.  Increase solo tournament points you can get.  For example, level 50 = 20% more

6 - Coalition tournament boost skill.  Increase tournament points you give to coalition events.  For example, level 50 = 20 % more


These are just some ideas.   The % amount  could be different. 
May 12, 2017, 00:5205/12/17
774

kjm said:


Hello.  Here are some suggestions


1-  General item upgrade skill.  Reduce number of pieces for item upgrades.  For example,  level 50 = 20% less.

2-  General item recycle skill.   Increase number of pieces from recycles.  For example, level 50 = 20% more


3- XP mission boost skill.  Increase number of XP points from daily missions. For example, level 50 = 20% more

4- Development boost skill.  Reduce time for building upgrades. For example, level 50= 20% less


5 -Solo tournament boost skill.  Increase solo tournament points you can get.  For example, level 50 = 20% more

6 - Coalition tournament boost skill.  Increase tournament points you give to coalition events.  For example, level 50 = 20 % more


These are just some ideas.   The % amount  could be different. 

Oh, I like these! It would be IMO interesting to see these or other study courses implemented at the Academy, which would also upgrade the value of scrolls in general and by extension those tournaments and other sources for these scrolls. Somehow the Amphitheatre has, in its own way, usurped the role of the Academy (not that I'm complaining as the Phylarch skills are simpler to complete :-).

Cheers
P.

Alyona KolomiitsevaCommunity Manager
May 12, 2017, 07:4805/12/17
09/17/15
8278
kjm said:

Hello.  Here are some suggestions


1-  General item upgrade skill.  Reduce number of pieces for item upgrades.  For example,  level 50 = 20% less.

2-  General item recycle skill.   Increase number of pieces from recycles.  For example, level 50 = 20% more


3- XP mission boost skill.  Increase number of XP points from daily missions. For example, level 50 = 20% more

4- Development boost skill.  Reduce time for building upgrades. For example, level 50= 20% less


5 -Solo tournament boost skill.  Increase solo tournament points you can get.  For example, level 50 = 20% more

6 - Coalition tournament boost skill.  Increase tournament points you give to coalition events.  For example, level 50 = 20 % more


These are just some ideas.   The % amount  could be different. 
Interesting ideas, by the way