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missile defense system

missile defense system

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May 23, 2016, 22:0005/23/16
Dec 29, 2018, 16:45(edited)
11/05/14
19382

fakeasnever said:


@fletch706 (13 March, 2015, 12:14 AM UTC):
Easy?

Yes.

Effective?

Yes.

Cheap?

Yes.

4:1, right now   lol

Easy? 

Yes.

Effective?

Yes.

Simple?

Yes.

Cheap?

Well.. yes.

4:1 right now... but....



*[Leaves the game because of slap-in-the-face pay-to-win game mechanics]* 

...the :1 wins. This is not democracy, nor dictatorship. This is reality and reality shows that there are hundreds of similar games to play.


I don't care scores. I care reality. And the reality is I don't play games that are not fun to play and make me feel like wasting my time. I used my time to get more pixels (aka "army") to be proud of it and have fun with it. Seeing it wiped after rain of missiles is NOT fun. You could instead just announce: 

"from now on expect that your troops will disappear without warning; we don't care how many hours you spend in front of your PC/tablet/phone building troops and how much you value them; we don't need you playing at all; we need you to buy crystals, not enjoy playing". 

That's your message and to me, as a game designer, you are failing here massively, earning temporary profits graph rise against loss of long-term player engagement that you have built with other, great game features. People are not idiots (well, most of them) and it is clear as sky: attacker buys missiles (spends crystals) -> defender uses infirmary (discounted or not; spends crystals). Would you accept it as a player?

Alyona KolomiitsevaCommunity Manager
May 24, 2016, 11:5705/24/16
09/17/15
8278
Guys, we are already working on a protection against Missiles, so no worries 
Jun 21, 2016, 19:5706/21/16
05/25/14
64
Hi Guys and girls its easy build a Defence building through the black market which defends your base from Missile's the building could cost 3,000 Diamonds once you build the building   any one who fires a missile at your base that missile is destroyed just before it reaches its target there problem solved
Jun 23, 2016, 20:1106/23/16
Dec 29, 2018, 17:04(edited)
11/05/14
19382
I say keep it the way it is,The way I see it there is really no difference between spending loads of diamonds on missles compared to spending loads on troops. 
Jul 9, 2016, 20:2507/09/16
10/25/15
204
I agree with the part about being able to arm missiles to shoot down others but the part about the early warning goes against the advantages of the launched missile. The radar denial system is put in place for a reason.
Jul 11, 2016, 20:0307/11/16
Jul 11, 2016, 20:05(edited)
05/25/14
64
Missiles was the worst thing they brought to this game it takes the fun out off the GAME   when some Peanut can fire a missile and the first thing you know about it is when you see your base having some type off fire works going on  what ever happened  to real players using raids  sending out their troops to do the work rather sitting their and firing off a Missile
Jul 12, 2016, 00:1007/12/16
03/25/15
770
Chris said:

Missiles was the worst thing they brought to this game it takes the fun out off the GAME   when some Peanut can fire a missile and the first thing you know about it is when you see your base having some type off fire works going on  what ever happened  to real players using raids  sending out their troops to do the work rather sitting their and firing off a Missile
Commander...Missiles do kinda sneak up on you..granted, but is in fact part of  real life war...however, missile defense system is being considered and hopefully can be worked into the game
Jul 20, 2016, 01:2007/20/16
10/25/15
204
War is fought by men but equipment is used as well. I had some second thoughts on the MDS though. I don't think that shooting down a nuke is a very wise idea. What good could come that. You wouldn't be able to un-bunker your troops for 100 years.
Jul 6, 2018, 22:2507/06/18
01/17/15
389
I give you, the cobra special abilitys Anti-Nuke.