User ID: 108141
Post ID: 124682
15 May, 2016, 8:32 PM UTC
Personally I find the notion some high level can descend upon someone and effectively end their game play ridiculous and actually bordering upon scandalous if that person had spent a lot of money trying to build their army.
Plarium need to change the siege concept immediately.
A siege should not last longer than 48 hours maximum and anyone who has sieged another, cannot then siege anyone else for a further 48 hours.
The sieged person cannot be sieged themselves for 48 hours more.
These changes are easy as the game The West has similar controls with duels.
AND...they seriously need to have it that a persons level changes with the value of troops and armour you hold...so some idiot level 40 spending real cash to be a hero, finds he can only attack those 8 levels lower than he is or anyone higher...
CHANGE the game Plarium.
User ID: 698671
Post ID: 124838
16 May, 2016, 10:46 AM UTC
Greetings. Unfortunately, our developers have declined suggestion to improve siege mechanics. So it's not in our current plans.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
Location: x 121 y 100
User ID: 232474
Post ID: 125897
20 May, 2016, 5:40 PM UTC
the game Plarium
Commander...The solution to this problem would to join a Good...Strong Combine...It's the age old concept that : there is always someone..bigger...better..stronger than you...Being in a good Combine can deter a "coiner" from trying to occupy you...They don't want to be "mass "attacked or lose their units anymore that a non coiner