This topic is closed

Your Suggestions

77 Replies
Sionso
13 September, 2016, 6:45 AM UTC

4. A way to message/notify combine members that go inactive.

How?



12. A proper way to merge two combines, this could be through an agreement between the C.E.O's or through a special war.

Why for?



16. Be able to save cash?

How? 


17. A way for combine members to have a C.E.O experience by the combine leader giving temporary leadership to the wile still limiting it and not making them an operations officer, this would be for a set amount off time give before the combine leader hands over control to the new temporary leader.

Why for?


Answer to No.4: An automated message with a personal message attached send from a friend or CEO to their e-mail or Facebook account, They would have the option to reply or accept/decline also they would be able to block further messages.

Declined. We won't let players contact each other via email for privacy reasons.


Answer to No.12: Many combine have trouble when they are merging and it confuses many members that do not understand what to do if there was a proper merge function this would clear this issue. This could also be done so that the losers of a war if agreed merge with the other combine that wins.

Declined. Combines were not designed to merge. However, it's possible that our devs will consider this idea while working on extended ally feature.

Answer to No.16: Transfer your allowed amount to your base and store it in your storage depots, also if you could gain this as a resource from raiding it would be interesting.

Declined. Cash is not your personal Resource, you can't store it.

Answer to No.17: Sometime you have to be a CEO to do some thing and if you are handing control over to someone else it would be nice to have a failsafe option for if something goes wrong.

I understand your position, but we're not planning to create additional Ranks. You can make a deal with the new CEO that he will return your Rank in case you need it back, and make a screenshot of it. Try contacting our Support Team with this proof if something goes wrong.

S.S
UTC +11:00
Sionso
13 September, 2016, 6:49 AM UTC
zenki said:

I participated in this game when attacking ZHG only 1m!

maybe only I see it slow!

everything has been solved!

thank you!

Smaller levels are faster (Lv.1-5) but higher levels take 1m there 1m back, It used to take several miunutes for higher levels but they have since fixed that issue.
S.S
UTC +11:00
Sionso
13 September, 2016, 6:52 AM UTC

Would transfers of Diamonds/premium currencies be possible for people Lv. 60-70?

This should prevent the missuse of alts for diamond transfering to a main account and it would help friend when they need support.
S.S
UTC +11:00
Sionso
13 September, 2016, 6:58 AM UTC

Can you make a type of base defense or a unit specifically designed to defend against missiles?

Also another coulple types of missiles, mabey a bigger on and a smaller one?
S.S
UTC +11:00
Sionso
13 September, 2016, 6:59 AM UTC
Can we get new types of strategic units BIGGER ones.
S.S
UTC +11:00
Sionso
13 September, 2016, 7:03 AM UTC
Currently we can upgrade the arms dealer building (munitions booster) to Lv.7 but the fuel silo (fuel booster) to Lv.5, can you make it so that the fuel silo can go to Lv.7 as well?
S.S
UTC +11:00
Omar Smith
13 September, 2016, 7:55 PM UTC
NIKITA METEOR said:

Omar Smith said:


Every time I try to post this suggestion I forget what it is. Now I remember.

It is simple and fairly easy to copy and paste texts into a translator. The problem occurs when the language is unknown. Many times I had to ignore people because I didn't understand what they were saying and the language experts in my combine were confused as well. If you can't narrow down the exact language the person is speaking maybe what region they are from(hopefully that doesn't cause any safety issues). That would be helpful.

As you said it's simple to use a translator. So what is your suggestion, Omar?

To give details about what language the person speaks.
This is Commander Smith of AREA 597. You are now in the custody of the most lethal F.O.B. on Zandian soil. Refusal to cooperate will be met with the appropriate level of force. You don't have the right to remain silent.
UTC +4:00
zenki
14 September, 2016, 5:44 PM UTC

Omar Smith said:


NIKITA METEOR said:


Omar Smith said:


Every time I try to post this suggestion I forget what it is. Now I remember.

It is simple and fairly easy to copy and paste texts into a translator. The problem occurs when the language is unknown. Many times I had to ignore people because I didn't understand what they were saying and the language experts in my combine were confused as well. If you can't narrow down the exact language the person is speaking maybe what region they are from(hopefully that doesn't cause any safety issues). That would be helpful.

As you said it's simple to use a translator. So what is your suggestion, Omar?

To give details about what language the person speaks.

if one looks at it, it's like you're mocking them!

if you want to say to me, please send a message in my inbox!

sorry for the things that are not related!

heart
UTC +7:00
Omar Smith
15 September, 2016, 8:54 PM UTC
zenki said:

Omar Smith said:


NIKITA METEOR said:


Omar Smith said:


Every time I try to post this suggestion I forget what it is. Now I remember.

It is simple and fairly easy to copy and paste texts into a translator. The problem occurs when the language is unknown. Many times I had to ignore people because I didn't understand what they were saying and the language experts in my combine were confused as well. If you can't narrow down the exact language the person is speaking maybe what region they are from(hopefully that doesn't cause any safety issues). That would be helpful.

As you said it's simple to use a translator. So what is your suggestion, Omar?

To give details about what language the person speaks.

if one looks at it, it's like you're mocking them!

if you want to say to me, please send a message in my inbox!

sorry for the things that are not related!

I don't see how ignorance is mockory in this case. Sometimes communication is vital for situations other than just saying hi. I can't discuss a serious matter with someone if I can't understand what they are saying. People message me daily, not just to chat, I need to be able to understand them.
This is Commander Smith of AREA 597. You are now in the custody of the most lethal F.O.B. on Zandian soil. Refusal to cooperate will be met with the appropriate level of force. You don't have the right to remain silent.
UTC +4:00
NIKITA METEOR
Administrator
16 September, 2016, 10:10 AM UTC
Sionso said:

Would transfers of Diamonds/premium currencies be possible for people Lv. 60-70?

This should prevent the missuse of alts for diamond transfering to a main account and it would help friend when they need support.
We don't plan to implement the Diamonds transfer feature in the game.
Community manager
UTC +2:00
NIKITA METEOR
Administrator
16 September, 2016, 10:32 AM UTC

Omar Smith said:



To give details about what language the person speaks.

Thanks! I have passed your idea to our developers.

Community manager
UTC +2:00
NIKITA METEOR
Administrator
16 September, 2016, 10:38 AM UTC

Sionso said:


Can you make a type of base defense or a unit specifically designed to defend against missiles?

Also another coulple types of missiles, mabey a bigger on and a smaller one?

Our developers are already planning to implement special defence against missiles. As for other types of missiles, we have some ideas in this way too 

Community manager
UTC +2:00
NIKITA METEOR
Administrator
16 September, 2016, 10:44 AM UTC

Sionso said:


Currently we can upgrade the arms dealer building (munitions booster) to Lv.7 but the fuel silo (fuel booster) to Lv.5, can you make it so that the fuel silo can go to Lv.7 as well?

Some time ago I asked our developers about this difference. They said that this is ok, and it's based on the balance data. So, we won't add new levels to the Fuel Silo in the nearest future.

Community manager
UTC +2:00
liam_ggg
21 September, 2016, 3:13 AM UTC

liam_ggg said:


Is there a battle simulator floating around that I'm not aware of? If not, then is it possible to suggest this one.


There are some games that have this feature, whether in-game or developed by a third party.


Unfortunately, we don't have a battle simulator. One of our players has invented a tool which helps players to choose better type of Units for ZHG, and that's all I know for now. 

However, I have passed a suggestion to let players attack their Combine Members (with no losses of course, only for training). How do you think, would that help?

Maybe that player-created tool would be of help for now. If there's a link to that, I would appreciate it. Thanks.


As for attacking combine members for training purposes, I believe that could help as well. Although mock battles would be fine to determine a player's readiness and reaction, maybe what I was looking for was just a battle calculator of sorts so that I can estimate casualties and what not.


http://www.aaadbs.com/SI/Z_Red.aspx Here is the calc.

UTC +8:00
liam_ggg
22 September, 2016, 1:33 AM UTC
Bookmarked it. Thanks :D
UTC +8:00
Sionso
23 September, 2016, 6:16 AM UTC

liam_ggg said:


liam_ggg said:


Is there a battle simulator floating around that I'm not aware of? If not, then is it possible to suggest this one.


There are some games that have this feature, whether in-game or developed by a third party.


Unfortunately, we don't have a battle simulator. One of our players has invented a tool which helps players to choose better type of Units for ZHG, and that's all I know for now. 

However, I have passed a suggestion to let players attack their Combine Members (with no losses of course, only for training). How do you think, would that help?

This attacking own members for training, how would it work?

Would it say this is the units that would be lost and you won or lost the battle?


We don't know yet. It's just an idea for now.


S.S
UTC +11:00
Sionso
25 September, 2016, 11:43 AM UTC

We have light and heavy infantry offence and defense for thulium units but in armor there is only offence and aviation only has defense, can you guys create a defensive armor and offensive aviation unit for thulium?

Thanks.
S.S
UTC +11:00
Alyona Kolomiitseva
Community Manager
26 September, 2016, 12:00 PM UTC

Dear players!

Thank you for all the suggestions which you have left here. We have a long list of them that was passed to developers. They will need some time to consider all your ideas and implement the best ones to the game.

That’s why we cannot accept any new suggestions for now. Our developers have a lot of tasks to work on, and as soon as we are ready, we will reopen this thread.

Thank you all for your ideas, they are much appreciated!

I will keep updating the Accepted, Declined, and Implemented suggestions lists so you could track our progress with player suggestions.

Thank you all for your understanding and have a great time in Soldiers Inc.

Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
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