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May 31, 2016, 14:2605/31/16
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Update News!

Update News!

Check Out the New Features Now!


SYNDICATE HIGH PRIORITY MESSAGE


This week, we’ve fixed some bugs and made the following important update:


- Combining Stimulants. We made a major change to how you combine Stimulants. From now on, instead of having to combine each pair of Stimulants one by one, you can combine all similar pairs of Stimulants in a single action. To do this, simply go to the Medical Laboratory, find the “Operation Room” tab, and select Stimulants to combine. If you have multiple Stimulants of the same type, you will be prompted to combine either two or all of them.


- We have improved the way in which Resource Packs are applied. Notifications about when you are about to exceed your Resource Capacity will now be more accurate.


- From now on, you can copy the messages sent and received directly from the in-game Chat.


- From now on, if you decide to relocate your Base while your Units are on their way to another location, you will be notified as to how long it will take those Units to return from to the new Base coordinates. You will then be given the option to proceed or to cancel the action.


- If you have been using Chat in the game, but have not performed any other in-game actions for more than 5 minutes, the game will no longer time-out.


- We have resolved an issue regarding Unit Speed indicators. Travel speed is now consistently and correctly displayed across all interfaces.


- We have updated the way in which distances are displayed at the Command HQ. Distance is now consistently and correctly displayed across all interfaces.


- We have updated the system of notifying players about the changes to Combine Diplomatic Statuses.


- The coordinates of inactive Combine Members will no longer be shown in the Combine Members list.


Alright Commanders, that's enough chatter for now. Our intelligence services have detected signs of destructive activity nearby - most likely Zheng Shi. Prepare your troops! 


END MESSAGE

SYNDICATE HIGH PRIORITY MESSAGE


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Comments
Oct 20, 2016, 18:2010/20/16
2
ok
Oct 22, 2016, 03:3810/22/16
06/26/14
7
NIKITA METEOR said:

Update News!

Check Out the New Features Now!


SYNDICATE HIGH PRIORITY MESSAGE


This week, we’ve fixed some bugs and made the following important update:


- Combining Stimulants. We made a major change to how you combine Stimulants. From now on, instead of having to combine each pair of Stimulants one by one, you can combine all similar pairs of Stimulants in a single action. To do this, simply go to the Medical Laboratory, find the “Operation Room” tab, and select Stimulants to combine. If you have multiple Stimulants of the same type, you will be prompted to combine either two or all of them.


- We have improved the way in which Resource Packs are applied. Notifications about when you are about to exceed your Resource Capacity will now be more accurate.


- From now on, you can copy the messages sent and received directly from the in-game Chat.


- From now on, if you decide to relocate your Base while your Units are on their way to another location, you will be notified as to how long it will take those Units to return from to the new Base coordinates. You will then be given the option to proceed or to cancel the action.


- If you have been using Chat in the game, but have not performed any other in-game actions for more than 5 minutes, the game will no longer time-out.


- We have resolved an issue regarding Unit Speed indicators. Travel speed is now consistently and correctly displayed across all interfaces.


- We have updated the way in which distances are displayed at the Command HQ. Distance is now consistently and correctly displayed across all interfaces.


- We have updated the system of notifying players about the changes to Combine Diplomatic Statuses.


- The coordinates of inactive Combine Members will no longer be shown in the Combine Members list.


Alright Commanders, that's enough chatter for now. Our intelligence services have detected signs of destructive activity nearby - most likely Zheng Shi. Prepare your troops! 


END MESSAGE

SYNDICATE HIGH PRIORITY MESSAGE



Oct 22, 2016, 03:4210/22/16
06/26/14
7
Why would you Limit Occupy to 300 sorties   if you are doing Occupies this is totally useless unless you can play 24 hours per day   300 occs for 15 hours travel time 66% success and you get 200 times 7 days is 1400 no one has ever won occs with 1400 occ's