New Mining Complex Building

8 Replies
Chris
16 October, 2016, 7:17 PM UTC
Would love to see this happen in the game   where  the CEO can  build a  New Mining Complex building The twist with this new building just like HQ will give even better stats then the normal MC's  each combine can only build 1 the   name off the new building could be called HQ Mining Complex   level of the  HQ Mining Complex  is from level 0 to 10  and it works the same way as HQ  but without having to  downgrade in orde  to upgrade your very own  that wont need to be the case with  this new MC  you can upgrade the new MC without having to downgrade someone else  but you may downgrade someone else  there is also a safe level that is level 5  and level 10  the upgrading is the same way as a normal mc through resources or diamonds the new HQ Mining Complex would give your Vet units   2  to 3 x the strength of a normal vet units and rations consumption   at level 10  would be  -  100% at level 5  50%  so that way players can build more units the  in  same way with a normal MC  for players to be able to upgrade your vet units you must have units in HQ Mining Complex in order to upgrade  to vet's   you could also have ranks for the vets as well very time the HQ mining complex is upgraded the vet unit moves up in ranks as well meaning better stats as  for  your units .....   cash payments are the same very time ZHG tries  to raid you HQ Mining Complex and you win you get the cash to upgrade your units  the cash  should be higher then a normal mc  I really believe  this  would benefit everyone  and  be a real  game changer for many players 
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RobertShatz
Moderator
17 October, 2016, 12:48 AM UTC
Chris said:

Would love to see this happen in the game   where  the CEO can  build a  New Mining Complex building The twist with this new building just like HQ will give even better stats then the normal MC's  each combine can only build 1 the   name off the new building could be called HQ Mining Complex   level of the  HQ Mining Complex  is from level 0 to 10  and it works the same way as HQ  but without having to  downgrade in orde  to upgrade your very own  that wont need to be the case with  this new MC  you can upgrade the new MC without having to downgrade someone else  but you may downgrade someone else  there is also a safe level that is level 5  and level 10  the upgrading is the same way as a normal mc through resources or diamonds the new HQ Mining Complex would give your Vet units   2  to 3 x the strength of a normal vet units and rations consumption   at level 10  would be  -  100% at level 5  50%  so that way players can build more units the  in  same way with a normal MC  for players to be able to upgrade your vet units you must have units in HQ Mining Complex in order to upgrade  to vet's   you could also have ranks for the vets as well very time the HQ mining complex is upgraded the vet unit moves up in ranks as well meaning better stats as  for  your units .....   cash payments are the same very time ZHG tries  to raid you HQ Mining Complex and you win you get the cash to upgrade your units  the cash  should be higher then a normal mc  I really believe  this  would benefit everyone  and  be a real  game changer for many players 
Commander..That is a very interesting suggestion...Possibly the Developers may like this and develop it into the game..We will have to wait and see what they say as they have the final decision 
Robert Shatz
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Kallisi
17 October, 2016, 3:12 AM UTC
Yes very interesting
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Chris
17 October, 2016, 6:44 AM UTC

Thanks for the support  guys and girls on my idea I would  really like to see this happen hope the more players like this idea the more off a chance it will happen   "     to the game support   let's bring in something new "

Everybody if you like this Idea  don't forget to  leave a comment and give it a thumps up  every vote counts

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simon32
17 October, 2016, 9:30 AM UTC
very good idea, i like it
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Alyona Kolomiitseva
Community Manager
17 October, 2016, 12:19 PM UTC
Guys, unfortunately, we don't accept new suggestions for now. Our developers need some time to consider the previous ones.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Chris
17 October, 2016, 6:05 PM UTC
Alyona Kolomiitseva said:

Guys, unfortunately, we don't accept new suggestions for now. Our developers need some time to consider the previous ones.
Hi Alyona  if this could be passed on to them and even some time  down the track that would still be better then nothing would really like it if they did at some stage look at this and said yes we can do that
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Alyona Kolomiitseva
Community Manager
18 October, 2016, 3:11 PM UTC
Chris said:

Hi Alyona  if this could be passed on to them and even some time  down the track that would still be better then nothing would really like it if they did at some stage look at this and said yes we can do that
Unfortunately, they don't accept new suggestions for now. But as soon as they start accepting them, I will open "Your suggestions" thread where you can post it :)
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Chris
18 October, 2016, 5:57 PM UTC
Alyona Kolomiitseva said:

Chris said:

Hi Alyona  if this could be passed on to them and even some time  down the track that would still be better then nothing would really like it if they did at some stage look at this and said yes we can do that
Unfortunately, they don't accept new suggestions for now. But as soon as they start accepting them, I will open "Your suggestions" thread where you can post it :)
Thank you Alyona
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