This topic is closed

Share your ideas!

11 Replies
John Black
Administrator
29 January, 2016, 3:13 PM UTC

Commanders, have you ever tried to invent a tool that would help you be successful in your War Campaigns? 


Let us say you were a Syndicate employee. What new Item would you create? Bear in mind that inventors always have an answer to the ”why” question. 


Share your ideas and rationale in the Comments below. 



UTC +3:00
Johnny63
3 February, 2016, 12:52 AM UTC

are we talking small tool or big tool?


I would like  a defensive answer to the nukes, an anti-missile missile. it would be consumable, only protect against nukes.  you could even have a new building, the missile silo or something similar. The higher the lever, the more anti-missile missiles can be stored in it. 


Plarium feel free to hire me at any time.
UTC +0:00
John Black
Administrator
3 February, 2016, 7:44 AM UTC
Johnny63 said:

are we talking small tool or big tool?


I would like  a defensive answer to the nukes, an anti-missile missile. it would be consumable, only protect against nukes.  you could even have a new building, the missile silo or something similar. The higher the lever, the more anti-missile missiles can be stored in it. 


But what about the Total Protection? Many of our Commanders asked for something against nukes, and here it is. Maybe you expected it to be consumable, not durable, but our Developers have their own vision of this item. 
UTC +3:00
Red-Terror
3 February, 2016, 8:24 AM UTC
  • A tool that allows you to make one last purchase with diamonds, even though the number of diamonds that you have at the moment is not enough (the missing diamonds will become a debt that you restore again as soon as you cash out new diamonds).

From the moment your diamonds are no longer enough to make a new purchase, you can not do more than one extra purchase (regardless of cost).

So, for example, if you own only 3 diamonds and you want to buy a strategic unit (cost: 4000 diamonds), you take out a debt of 3997 diamonds (then, you can not repeat this action until the debt will not be paid, even though you have other tools of this type).


  • Allow to the recon units to spy when a player has made his last access to the game (today, yesterday, three days ago, or dispersed) ... in addition to the units on the base and the resources.

  • Considering that almost everything is occasionally discounted (base expansion, combat engineers, etc.), I always wondered why is never applied a discount to unlock the armory slots (armory > Locker > unlock slots)

  • Moreover, as I said in another thread, I would like a unit that allert you about the arrival of an imminent attack if it is placed in an external base (such as: occupied base, repositories, excavation sites, depots, friend bases , etc.).

You place these units in external bases, and you receive an "alert report" a few minutes before another player hit the base (where it is located this unit) with his attack.

UTC +2:00
Omar Smith
7 September, 2016, 7:09 PM UTC
An AI system. Why? Why not?
This is Commander Smith of AREA 597. You are now in the custody of the most lethal F.O.B. on Zandian soil. Refusal to cooperate will be met with the appropriate level of force. You don't have the right to remain silent.
UTC +4:00
Alyona Kolomiitseva
Community Manager
8 September, 2016, 11:09 AM UTC
Omar Smith said:

An AI system. Why? Why not?
Bots are against our rules 
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
le.th.nam
21 September, 2016, 11:56 PM UTC

Hi every one.

Plarium should adjust the cost of unit follow the upgrade contract re-negotiate contract level: such as Heavy snipers, Creighton....
UTC +10:00
Alyona Kolomiitseva
Community Manager
22 September, 2016, 10:08 AM UTC
le.th.nam said:

Hi every one.

Plarium should adjust the cost of unit follow the upgrade contract re-negotiate contract level: such as Heavy snipers, Creighton....
Hmm...Do you mean we should make Units more expensive? 
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Stephan-Rolf Pesch
5 November, 2016, 9:42 AM UTC

Hi every one,

i am curious what do you think about the idea to have a honored membership with a special sign on their base for all of our fallen comrads. May they rest in peace! 

The membership shouldnt not be counted for the normal maximum of 150 players as they can't help out the combine anymore, but we do not want to miss nor to kick them off our combine cause they did a good work in the past.


Regards: Stephan


Don't argue with the stupid. They will drag you down to their level and beat you with experience!
UTC +1:00
Alyona Kolomiitseva
Community Manager
7 November, 2016, 3:22 PM UTC
Stephan-Rolf Pesch said:

Hi every one,

i am curious what do you think about the idea to have a honored membership with a special sign on their base for all of our fallen comrads. May they rest in peace! 

The membership shouldnt not be counted for the normal maximum of 150 players as they can't help out the combine anymore, but we do not want to miss nor to kick them off our combine cause they did a good work in the past.


Regards: Stephan


Hi! We understand that fallen Commanders still remain in your memory, and sometimes even in their Combines. But we don't want you to concentrate on your loss, that's why we can't implement this feature.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Red-Terror
30 November, 2016, 9:50 AM UTC

1) The possibility to identify more quickly the lost units in a report (maybe displaying only the dead units, by turning on or off a switch/button in the report).



2) The ability to create different preset groups of pre-selected units, to be selected immediately with a click.

For example:

When the game asks you to select the units, you press a new button (implemented after the upgrade, in the selection screen) and by pressing this button, you can quickly select all the units that you had previously assigned to that button.

Here is an example of how it could be:

https://s16.postimg.org/7dcrjwqf7/upgrade_ideas.png

UTC +2:00
Alyona Kolomiitseva
Community Manager
30 November, 2016, 12:53 PM UTC
Red-Terror said:

1) The possibility to identify more quickly the lost units in a report (maybe displaying only the dead units, by turning on or off a switch/button in the report).



2) The ability to create different preset groups of pre-selected units, to be selected immediately with a click.

For example:

When the game asks you to select the units, you press a new button (implemented after the upgrade, in the selection screen) and by pressing this button, you can quickly select all the units that you had previously assigned to that button.

Here is an example of how it could be:

https://s16.postimg.org/7dcrjwqf7/upgrade_ideas.png

Please note that we're not accepting new game suggestions for now. I am closing the thread to avoid further misunderstanding.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
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