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bonus of upgrading ammo and fuel buildings to level 30

bonus of upgrading ammo and fuel buildings to level 30

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Oct 4, 2018, 21:0710/04/18
07/25/14
16

bonus of upgrading ammo and fuel buildings to level 30

Hello everyone,


starting straight with my question. Does each ammo/fuel building add an extra 2% to offense and defense every next level, starting at level 26 up until 29 and at level 30 adds another 5% to both?
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Oct 5, 2018, 15:5610/05/18
07/25/14
16

Thank you for the quick reply so far.

Please let me simplify my question once more by giving a basic example. So let's say that i have upgraded one of my oil derricks from level 25 to level 26, i should now have an additional 2% for offense aswell as 2% for defense bonus added to my basic unit strenght. Every next level will add an additional 2% to both stats up until level 29 and at max. level 30 there will be another 5% to both stats added, is that correct?

Thank you once again.

Oct 6, 2018, 11:0210/06/18
Oct 6, 2018, 11:09(edited)
05/23/17
2

mkveli said:


Hello everyone,


Does each ammo/fuel building add an extra 2% to offense and defense every next level, starting at level 26 up until 29 and at level 30 adds another 5% to both?

If you are asking if the 2% is cumulative I believe the answer is no. If you upgrade a fuel/ammo building from level 25 to level 26 you do  NOT get an extra 2%. The ONLY difference between a level 25 and a level 26 building is an added 100 /h , you do NOT get an extra 2% per upgrade. At level 30 your offense/defense increase changes to 5% effectively giving you an increase of 3%. The difference between a level 25 and a level 30 fuel/ammo building is a production increase of 500 /h and a 3% offense/defense increase per building.

Oct 7, 2018, 07:4710/07/18
07/25/14
16

but that was my question which got confirmed or not? When opening the Bonus window at a resource building it indicate to me that each level, starting at 25, will add an additional 2% bonus to def/off.



Oct 7, 2018, 23:4610/07/18
03/25/15
770

Commander...You are not asking aboutt production,,Production is not increased by 2%..But if I understand you question correctly. You are asking if each Ammo/oil refinary produces a 2% increase to you Offense/defense ( which ever it implys on the "Bonus" window..The answer to that is Yes..Each Upgrade will offer the indicated "Bonus"  per Each Depot/Refinary


Oct 8, 2018, 02:4110/08/18
Oct 8, 2018, 02:42(edited)
05/23/17
2
ROBERT, you are saying that a level 25 fuel offers a 2% offense/ defense bonus and a level 26 adds 2% to equal 4%?
Oct 8, 2018, 07:1410/08/18
Oct 8, 2018, 07:21(edited)
07/25/14
16

@Robert, i got my answer from you, however, i get reports from players that they have not noticed any increase in their offense or defense. That is why i came here to ask my question in the first place. Would you please have a look at my screenshot and tell me if the building bonus that is displayed there, is showing my actual bonus i get from my ammo and fuel factorys.


https://prnt.sc/l3fpnz

Oct 9, 2018, 01:1410/09/18
03/25/15
770
Commanders..I am sorry..I completely misunderstood the upgrade stats..Please forgive me..I have been better informed..No the Discount does not raise for each upgrade..You get a Bonus of 2% per Ammo/oil depot refinery at level 25..Now this is where it gets confusing..You Do Not get an extra 2%, but maintain the 2% you got for maxing out at level 25 until you reach level 30 when you recieve the extra 5%..Plarium didn't really know how to word the bonus sheet...so they did what they thought would create the least confusion..They wanted you to know that if you continued with the new upgrades that you did not lose the benefit you recieve from the prior upgrades
Oct 9, 2018, 07:1210/09/18
07/25/14
16

First of all i'd like to thank you for all of you're reply.


You see, just like you, there is a few players including myself that are getting confused by these type of missinformation. I can tell you, the least confusion would have be to not display these bonuses after each level at all. Why would someone believe after "upgrading" an building, that the outcome will be worse, that does not make sense. To me personally, it's just a bad excuse. I am really dissapointed and upset the way plarium missleads their player.


So the 5% at level 30, i assume that they are effectivley 3% that are added on top of the already existing 2% from the level 25 upgrade? 

Another question i have is, why can't we see in advance, how much UD in total we have to spend to upgrade a building. Yes, we can see how much an upgrade costs for the next level but why not display the cost for every next level. To me the answer is obvious but i would really love to read an explanation.

Oct 9, 2018, 09:1510/09/18
Oct 9, 2018, 09:15(edited)
08/03/14
209

Robert Shatz said:


Commanders..I am sorry..I completely misunderstood the upgrade stats..Please forgive me..I have been better informed..No the Discount does not raise for each upgrade..You get a Bonus of 2% per Ammo/oil depot refinery at level 25..Now this is where it gets confusing..You Do Not get an extra 2%, but maintain the 2% you got for maxing out at level 25 until you reach level 30 when you recieve the extra 5%..Plarium didn't really know how to word the bonus sheet...so they did what they thought would create the least confusion..They wanted you to know that if you continued with the new upgrades that you did not lose the benefit you recieve from the prior upgrades

It's all jibber-jabber. One would need to have at least a certain degree in Algebra to understand mechanics these days. It would adorn Plarium to provide understandable giudes aong with how mechanics, bonuses and other extra's are counted and added on top of any current unit, builidng or contract statistic. It is an unclear jumble of numbers and additions at the moment. Not the mention the factor fun is dropping faster then ever with these misleading and incomprehensible statistics. Where's support when you need it?