Hi! Thank you for your feedback, we really appreciate it! Can you please specify what's wrong with this translation so we can fix it? Thanks!can i suggest about your Chinese translation here??
well...i'm from Taiwan with crap English
and so glad the Traditional Chinese got added in this game
but...who did translate??
most part ok ...but some unit name really "weird"...
especially the Hellhound Scout.... "獄犬軍童"??? ....rofl
I would like to suggest the following ideas:
1). Rename 'Basic Info' to 'Public Profile' (English Version) in Alliances tab.
2). When sending messages to all members in the members list...send copy to Marshall message inbox too.
3). Add a sort units filter to help select defence and offence units more easier.
4) Add an internal HQ info board viewable for members only.
Eugenia Misura said:
Hi! Thank you for your feedback, we really appreciate it! Can you please specify what's wrong with this translation so we can fix it? Thanks!
there are tons translation problem about the name in game...
really doubt that you just use google translator then cut and paste...
in my example :
Stalker Scout ---> your translation " 潛行 偵查兵" ....ok~fine...acceptable
^^^^^ ^^^^^^^^
stalker scout
but why the hellhound scout ---> "獄犬 軍童" .....it's serious mistake
^^^^^ ^^^^^
hellhound scout
scout - 斥候/偵查兵/童軍 ....i guess you find those word on the web
斥候/偵查兵 are almost the same but "童軍" is completely different character
what is it??....this picture explain it :
http://imgur.com/a/uKqG3xShaman said:
I would like to suggest the following ideas:
1). Rename 'Basic Info' to 'Public Profile' (English Version) in Alliances tab.
2). When sending messages to all members in the members list...send copy to Marshall message inbox too.
3). Add a sort units filter to help select defence and offence units more easier.
4) Add an internal HQ info board viewable for members only.
Hi! Thank you for your suggestions!
1) What is the purpose of this change?
2) I'll pass this idea.
3) It's a way Units were designed, it's a feature.
4) What is the purpose of this change?
Thank you for specifying this, I'll pass this information further :)Eugenia Misura said:
Hi! Thank you for your feedback, we really appreciate it! Can you please specify what's wrong with this translation so we can fix it? Thanks!there are tons translation problem about the name in game...
really doubt that you just use google translator then cut and paste...
in my example :
Stalker Scout ---> your translation " 潛行 偵查兵" ....ok~fine...acceptable
^^^^^ ^^^^^^^^
stalker scout
but why the hellhound scout ---> "獄犬 軍童" .....it's serious mistake
^^^^^ ^^^^^
hellhound scout
scout - 斥候/偵查兵/童軍 ....i guess you find those word on the web
斥候/偵查兵 are almost the same but "童軍" is completely different character
what is it??....this picture explain it :
http://imgur.com/a/uKqG3
your cool new unit same with it?? lol
Can you specify how do you see this option?Hi,,,
Another suggestion:
Imagine you are sending an attack or a scout or capture a resource cache, then you get the message you reach maximum simultaneous deployed Squads...
-> So, the request is the possibility to save that attack/scout request for later use, when it's possible to send them.
Eugenia Misura said:
Rodas PT said:
Can you specify how do you see this option?Hi,,,
Another suggestion:
Imagine you are sending an attack or a scout or capture a resource cache, then you get the message you reach maximum simultaneous deployed Squads...
-> So, the request is the possibility to save that attack/scout request for later use, when it's possible to send them.
well...maybe on Command Center screen we could have a section with "Pending Orders" with all pending target orders...
For example, like we see today with "My Squads" in "Transit" tab, but this time with a pending blinking label which we could just click on it and the game tries again to send the initial order to the target with the units previously selected.
After we send reinforcements to a base, right now we can only [Send] more or [Recall] them back to our own base.
Please consider a a [Transfer] option to allow us to move reinforcements to another base without having them come all the way back.
For instance, I may have two alliance members who are very far from my base, say 2 hours travel time. Those bases are near each other. After I send 1000 marines to Base A, the second Base B wants some reinforcements. I'd like to be able to use [Transfer] to move 500 of my marines from Base A to Base B directly.
Thank you for specifying this. Unfortunately, it's impossible to do so due to technical reasons.Eugenia Misura said:
Rodas PT said:
Can you specify how do you see this option?Hi,,,
Another suggestion:
Imagine you are sending an attack or a scout or capture a resource cache, then you get the message you reach maximum simultaneous deployed Squads...
-> So, the request is the possibility to save that attack/scout request for later use, when it's possible to send them.well...maybe on Command Center screen we could have a section with "Pending Orders" with all pending target orders...
For example, like we see today with "My Squads" in "Transit" tab, but this time with a pending blinking label which we could just click on it and the game tries again to send the initial order to the target with the units previously selected.
Hello! Please report this issue to our Support team so we can check this situation - https://plarium-mobile-support.zendesk.com/hc/en-us/requests/newNew recent updates have made game slower to load maps when you switch.... before updates switch was lighting fast...
Siahn said:
After we send reinforcements to a base, right now we can only [Send] more or [Recall] them back to our own base.
Please consider a a [Transfer] option to allow us to move reinforcements to another base without having them come all the way back.
For instance, I may have two alliance members who are very far from my base, say 2 hours travel time. Those bases are near each other. After I send 1000 marines to Base A, the second Base B wants some reinforcements. I'd like to be able to use [Transfer] to move 500 of my marines from Base A to Base B directly.
Hello! Our game server allows only two options: move Units home, or move Units from home. Unfortunately, it won’t allow us to implement another logic.