Some tips and observations of a player

6 Replies
D35TR0
25 February, 2017, 1:34 PM UTC

Hi,


I have been playing this game almost three months now. I also have a second account in which I try to learn from mistake I did (and do) in my primary account. So, here are tips I learned, the are good to use when you start off...


When you start off, gaining a level is fast and if do things right, you should finish the first day above level 20. Follow the accompanying general's instructions to the letter! Read and understand what you are told and while you follow the tutorial, you should pay attaention to join an alliance (initially it doesn't matter to which). I will talk more about this later. 


Tech: there are a few different aspects of tech you can pursue - the combat upgrades and economy are probably the more important ones. Note that when you unlock new unit or new unit types it will affect the type of unit rewards you receive in special ops. Why is this important? Because if you develop your abilities in (for example) regular infantry so you have strong marines but you can already build the wildcat (armor), when you win a prize in special ops, it is likely to armor than regular infatry. Another thing to note is that if you invest in upgrading your gear (can cost a lot!) and you are loaded with type 1 legendary gear (which improves only regular infantry) as the game progresses, it will not be useful for you as the bulk of you army will be mechs or armor. 

You should also think about balance. You can stay with regular infantry and never upgrade to mechs and just invest in improving your marines/grenadiers but when quantities grow, food consumption will be a big problem. Using mechs, armor or aviation takes a lot of investment but ration consumption to power ratio will be much better. Also note - if you want gear that improves armor or aviation you will have to do very high level special ops which will cost you a lot in army power (and you might not get a reward). 


Missions - as most people figured already, cache missions are good at lower levels but a big risk at higher levels as you might lose you whole army just for a few thousands fuel or munitions. If you want to do PvP missions, make sure you recon first and don't fall into traps (like attacking a strong player without first disabling his defense annexes).

One tip I can give you is as follows:

Send a recon on a player - make sure it is something you can finish off. 

When you decide to attack, another recon first and immediately, send the attack party. There should be 10-20 second difference between the second recon and the main attack force. When the second recon hits, immediately check the report and make sure nothing changed (like you target pull a ton of troops into the home defense or maybe someone sent reinforcements to assist). If there is no change, let the strike force hit the target. If you see a ton of defenses all of the sudden, immediately abort the attack. It is better to pull back at the last minute than to lose your army in a well planned trap. 

Alliances: remember the seven days probation which is why I advise to join quickly. Also, if you join a formidable alliance you are likely to be left alone (after all, no one wants to mess with a strong alliance), but the down side is that strong alliances have high demands that might not fit with your plans or current abilities. 

One final tip (might be unpopular): if you are in a habit of never paying for a game, just ignore this. If you do pay once in a while for an online game, make sure you buy a package early on in the game. Later in the game, getting another build slot for a week when many things take more than a week to build is less useful use of your money. Same with research. Gear seller is in my opinion not worth the effort. If you look at packages, find the one that has a lot of diamonds (18,000+ is a good number) and which includes build or research slot (or both if you are lucky). Don't invest in time boosters (unless you get those of 1 or more days) or in an army (which you can buy or win) unless strategic units are offered. 


Good luck, and careful with the addiction...


Manticore (-103,32 for now...)

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M0rdresh
25 February, 2017, 4:13 PM UTC

Thanks, excellent post!

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Alina Bright
Community Manager
27 February, 2017, 1:45 PM UTC
Thank you for sharing these tips! Post is really great! 
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Lurker
4 December, 2017, 7:48 PM UTC

Yes really well put together, I should've read this when I started.


If I can also add to what D35TRO wrote:

I'm sure its been discussed before but in case it hasn't, once you start to get a feel for how things work, have a decent sized force and are doing all the things D35TRO says.  Before reaching level 39/40 you also want to have harvested as much diamonds as possible from the caches, unlock the helipad for a much needed 25% boost to fuel and ammo production. (When i did it I got an extra bonus similar to the 7 day pack that lasted for 3 weeks, #winning).

Don't send  your whole force to one cache at a go, it's tempting especially if your base keeps getting attacked, send out smaller manageable chunks that if you lost you wouldnt be devastated (you won't like it but it hurts less). Ideally a chunk that will only be at the cache for a couple of hours, just means you check up on them a few more times during the day.

Also work out what your likes/dislikes are, if you only like attacking/defending (PvP), or only like special ops(PvE), raiding bases for resources most likely empty bases (Farmer), building and research or a combination of some/all. This will help  you decide which annexes, units, tech, nanopacks take priority. And there are alliances that specialise in one or all of these, if all you want to do is attack and the alliance doesnt cater towards attacking you will be bored very soon and will leave either the alliance or worse the game.

Nowadays many of the top alliances will remove you from the alliance if you randomly join without an invite so if you are interested in them find out who is in charge of recruitment for them (most likely one of the generals) and ask for an invite. If their requirements seem out of reach, they will most likely have a training academy you can join or they can refer you to one that will get you up to their speed.

 


ILA - Ilaria - ENC - Enclave
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wittygamer
Moderator
4 December, 2017, 9:49 PM UTC

@Lurker


Thank you!  This is very true as a lot of the top alliances do utilize a recruiter.. This is one of the biggest items i've found missed when raiding, the message board or info board for alliances is a well of knowledge about most of the top tier alliances.  


Thank you for adding on, Lurker.. don't forget to try your pencil on your own postings, I see your interested in the distinguished author award =)
-Wittygamer LINE = wittygamer / Discord = Wittygamer#2625 / Marshall (BLD) / Forum Moderator SI:MW / Feel free to contact me with questions!
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Lurker
6 December, 2017, 8:12 PM UTC

wittygamer said:


@Lurker


Thank you!  This is very true as a lot of the top alliances do utilize a recruiter.. This is one of the biggest items i've found missed when raiding, the message board or info board for alliances is a well of knowledge about most of the top tier alliances.  


Thank you for adding on, Lurker.. don't forget to try your pencil on your own postings, I see your interested in the distinguished author award =)

 I'll pm you a couple of ideas that i have in mind
ILA - Ilaria - ENC - Enclave
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wittygamer
Moderator
7 December, 2017, 11:41 AM UTC

@Lurker .. that would be fine. 



-Wittygamer LINE = wittygamer / Discord = Wittygamer#2625 / Marshall (BLD) / Forum Moderator SI:MW / Feel free to contact me with questions!
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