This topic is closed

Inaccurate Combat Statistics

9 Replies
ryansnodgrass.rs
28 March, 2017, 9:46 PM UTC

Defensive numbers being reported on combat statistics, individual HQ & BS report and directly shown by the member from their perspective are all different by hundreds of thousands.




I do not see any option to add screen shots. 




There is no justifiable reason this should be like this other than it's an error. 





UTC +8:00
Sparhawk122
31 March, 2017, 7:58 AM UTC

Agreed. 

It is annoying and hard to determine how much a member has actually contributed defensive power wise to alliance buildings


What happens, is that the combat statistics and offensive and defensive stats of players with reinforcements at alliance buildings. These stats are only the 'base' stats of the units. And do not show the extra stats from tech and buildings upgrades, hero gear and abilities nor nano chips. 


This really needs to be changed. 


Carpe Diem
UTC +8:00
Ve4nik
31 March, 2017, 12:02 PM UTC

It's not bug, unfortunately, it's game feature.

Ve4nik в игре ник мой, пишите Stormfall: RoB (-334 -668) // Soldiers Inc MW (-1234 567)
UTC +3:00
Wizzsneak
7 April, 2017, 3:57 AM UTC
Ve4nik said:

It's not bug, unfortunately, it's game feature.

How can the Stats between the User and the BS be so far off?  Which number is accurate?  Is it what the User thinks he put on the BS or is it what others see on the Bs?  We have a user showing 50% difference?  How do we know what is actually on the BS?
UTC +6:00
Alina Bright
Community Manager
13 April, 2017, 3:27 PM UTC
Wizzsneak said:

Ve4nik said:

It's not bug, unfortunately, it's game feature.

How can the Stats between the User and the BS be so far off?  Which number is accurate?  Is it what the User thinks he put on the BS or is it what others see on the Bs?  We have a user showing 50% difference?  How do we know what is actually on the BS?
Hi! Do you see how we can improve this feature? 
UTC +2:00
perdition
22 April, 2017, 8:49 PM UTC
I have a idea that mite just fix the issue. As it stands right now it I possible to make a alts clan with 120 million in one week. How about make b.s strikes restricted by level. Let's say can't hit a hq until level 60, cant hit a b.s until level 70. This mite help the game. It's not really the alts that are a issue. Its more the fact you c
Mitchell christmad
UTC +5:00
perdition
22 April, 2017, 9:02 PM UTC

It could be just as easy as that. Alot of people spend money on this game it's a shame a few have to mess it up its a fun game. The amount of time and skill and money it takes to build a real clan, it's a shame that it seems nothing can be done to stop the cheaters that are killing the game. Soon this will remove all the money players and make it a alt war game. More and more are now building alt clans. Mvd, rrr, etc there alt clans you just have to look at there bases. It's not hard to tell yet nothing has been done about it. It's turning into where you are a fool to spend money on a game you can't win on. Right now if you did it correctly spent months building a alliance take a b.s and these alt clan took a week to make, drop 100 million on you.


Mitchell christmad
UTC +5:00
perdition
22 April, 2017, 9:12 PM UTC
All imporovments mean nothing unless you fix the issue that's plunging the game from all skull and building you don't even have to develop 
Mitchell christmad
UTC +5:00
perdition
22 April, 2017, 9:20 PM UTC
If you have spent enough time and money and play this game the way it was intended to be played you would realize just how right I am. Stats Intel army numbers 
Mitchell christmad
UTC +5:00
Alina Bright
Community Manager
24 April, 2017, 1:50 PM UTC
Thank you for sharing your ideas! I'll pass them to our devs. 
UTC +2:00
1724266 users registered; 43197 topics; 271060 posts; our newest member:paganpriest