Once again ops is a waste of time...
Spent 1.5mill on ops and won back less than 500k in airpower..... most of that 1.5 mill was behemoth tanks so i threw plenty of rss at the bank and 30% return on invested power is very frustrating when a month ago it was much better. May just quit ops and burn bases instead. Or look for a game thats not trying to squeeze blood from a rock.
sagemillen said:
Once again ops is a waste of time...
Spent 1.5mill on ops and won back less than 500k in airpower..... most of that 1.5 mill was behemoth tanks so i threw plenty of rss at the bank and 30% return on invested power is very frustrating when a month ago it was much better. May just quit ops and burn bases instead. Or look for a game thats not trying to squeeze blood from a rock.
They do it on purpose it seems. The more you lose and do not get back the more chance of players spending money because the only timely or practical option to get their massive losses back is to purchase packs. They purposely balanced spec ops around the diamond recovery system.
I remember when I got rewarded a bit over 500 Sekira drones and I think a few Titan Vertibirds. Anyway, I threw my whole reward at both Spec ops without killing either. Then I killed off the highest one. And..... lol. No troop reward. I was like WTH, "I PAYED OFF THE BANK BY PUTTING THE WHOLE REWARD BACK INTO THE BANK". I fipped out. Nearly threw my phone...... :(
So the system is not full proof. And I do not care if you do not pay back the bank. No way should you ever get two spec ops missions in a row without troop rewards. That is just plain wrong. Let alone 3 or more.
Goose said:
If I receive a reward at lvl 92 then I should be able to go up 2 levels to get a new reward. STOP ACTING LIKE WE ARE RETARDS. I have played SF (Pc and mobile) for 5 years. I know how they work. Stop being condescending. The resources you receive from payouts is garbage, and is no where near worrh the losses you take to acquire them. I can get 5k Warlock payout on a lvl 100 in Sf while here you might get 1k aviation unit or a mix of armor that still garbage. Change the payout scale back to mech/light infantry or drop the amount of rss it takes to build armor and aviation units. YOU WILL LOSE PAYING CUSTOMERS IF YOU DO NOT LISTEN.
Stormfall and Mobile Warfare are different games with the different balances. So it make no sense to compare them.
As for rewards mechanics we aren't planning to change them in the near future.
Goose said:
You have player/mods in here that can't even be honest with how screwed up the ops are. I never once said the banking is screwed up. I know how the mechanics of this game works as far as banking troops go. I'm telling you the method in which the spec payouts payout is messed up because the higher end units cost too much
keep the mods out of your post, ive never claimed once i new how the Op's worked and to be honest about something you have to understand them
I said i was learning like everyone else ( mobile is a bit different )
Ever since I unlocked all aircraft units I am only getting payed in armour and aircraft. But the pay outs are always less then what I actually bank. Because I only get rewarded armour and aircraft I can only bank armour and aircraft. And I bank the total RSS equivalent that I get rewarded + %12 extra and get back %20-30 less then what I actually banked all up..... @-@ Sometimes I can nearly break even.
Commander Huntsmen, due to the random element of the Reward system, it can happen that players play for some period of time without receiving massive Rewards. On the contrary, it can also mean that players can win huge rewards from consecutive Battles. In more objective terms, the Reward system takes all of your lost Units into account: each completed Special Op increases the likelihood of receiving a massive Reward. Keep fighting and you will get there!
Eugenia Misura said:
Commander Huntsmen, due to the random element of the Reward system, it can happen that players play for some period of time without receiving massive Rewards. On the contrary, it can also mean that players can win huge rewards from consecutive Battles. In more objective terms, the Reward system takes all of your lost Units into account: each completed Special Op increases the likelihood of receiving a massive Reward. Keep fighting and you will get there!
Talk about random. I have payed back the bank AND more by %15-25 and got back only 1/3rd of the RSS I put in the bank. Thought to myself, has to be a split payout. And nope, was not a split payout. As you can imagine I nearly threw my tablet out the window. It IS random and it IS not fair or sustainable. Disgustingly unbalanced more times then not. Also once you get a REALLY big reward. It can be impossible to pay that reward back. There needs to be a system in place for that. Like after a week the bank should reset. Whomever designed the Spec Ops system obviously catered it more for the guys who can spend and diamond revive their troops. Evident by the fact that the people in the weekly top 10 for operations are massive coiners with bottomless coffers.
So the rewards are weak. And it is annoying how you have to have max RSS before even ATTEMPTING Spec Ops, otherwise you will get rewarded in resources instead of troops. Hard to get max RSS when you are fighting for rations........ And fuel once you start building Equalizer Bombers which cost 42,000 fuel each.There can be several reasons why you feel like you get a small Reward. In basic terms, Rewards are calculated according to Unit losses. However, the algorithm that defines the size and contents of any given Reward is randomized, meaning that no two Special Ops will yield the same Reward, even if they are of the same Level. This means that the largest Rewards can be difficult to come by.
Basically, the costing of the troops i feel are way more expensive to build in mobile
which is confusing the players when they get paid, if you are killing fluff troops these cost little
So when you get paid back mechs and Armor it looks like you aren't getting much of a pay
I know what the more advanced players put into this ive seen some of Gooses hits
but you still have to consider the cost what you have killed and added to the bank and what the bank is actually paying you back
Im not into the OP's as much as some of you others, so i won't say to much as i know the frustration they build on a player
A change does need to be made especially if people who do not spend hundreds on this game are to enjoy the other elements such as pvp. its just not worth it spec ops needs to provide more troops and gains then it is currently. yeah you can get rewards but how often do you see planes or other high rss units as rewards. 400 marines in rss wont even earn a plane. 100 mechs maybe a couple and then the power of those 3 planes wasnt and wont ever be worth the loss of those 100 reapers. ,you need to make changes if you are spending weeks to upgrade planes make it worth it. why dont you change the algorithm to something easier to manage. you have coiners running around killing all your spec ops troops and you cant even get close to recovering or being worth anything for your teamates. this is supposed to be a strat game not a buy 160 baracudas game then destroy 120 peoples hard work they put into the game. it feels like you dont care about your playerbase