Faction War Boss Skillsets
There are 5 different Faction Wars bosses, indicated by colored symbols on their portraits. Bosses with the same symbol have the same skills. We've only seen the stage 7 bosses so far so those at 14 & 21 may be different.
Each faction faces three different bosses, at stages 7, 14 and 21 of the crypt:
Banner Lord: Purple, Red, Blue
Barbarian: Red, Green, Yellow
Dark Elf: Yellow, Purple, Green
Demonspawn: Green, Red, Yellow
High Elf: Purple, Blue, Yellow
Knight Revenant: Red, Green, Purple
Lizardmen: Purple, Green, Red
Ogryn Tribe: Blue, Yellow, Green
Orc: Yellow, Blue, Purple
Sacred Order: Yellow, Purple, Blue
Skinwalker: Green, Yellow, Purple
Undead Horde: Blue, Purple, Red
Blue Symbol:
A1: Attacks all enemies. Has a 40% chance of placing a [Fear] debuff for 1 turn.
A2: Revives all dead allies with full HP. Places a [Sleep] debuff on this champion for 1 turn. (1/4)
A3: Attacks 1 enemy with 2 random allies. Places a [Block Damage] buff on this champion for 1 turn if all allies are dead. Allies joining the attack use their default skills. (1/4)
Add1: Attacks all enemies.
Add2: Attacks 1-4(?) random enemies. Ignores (% of?) opponents DEF.
Green Symbol:
A1: Attacks 1 enemy. Places a 5% [Poison] debuff on the target for 3 turns. Decreases the target's Turn Meter by 35%.
A2: Attacks all enemies. Places a [True Fear] debuff for 1 turn. Also places a 5% [Poison] debuff for 3 turns and decreases the Turn Meter of all enemies by 50%. (1/3)
A3: (P) Places a [HP Burn] debuff for 1 turn on the attacker when hit.
Add1: Places a [Block Damage] buff on the boss for 1 turn.
Add2: Places a [Block Debuffs] buff on the boss for 1 turn.
Purple Symbol:
A1: Attacks all enemies. Has a 25% chance to place a [Fear] debuff for 1 turn. This chance increases by 15% per each buff placed on this champion.
A2: Attacks all enemies. Steals all buffs from each enemy, then transfers all debuffs from this champion to a random enemy. Then applies a [Debuff Spread] effect, taking all debuffs from that enemy and placing them on all enemies. (1/3)
A3: Exchanges remaining HP levels with a target enemy. (1/12)
Add1: Places a [Provoke] debuff on all enemies for 2 turns.
Add2: Places a [Leech] debuff on all enemies for 2 turns.
Red Symbol:
A1: Attacks 1 enemy. Will ignores target's DEF.
A2: Removes all debuffs from this champion. Places a [True Fear] debuff on a random enemy for 1 turn. Places a [Stun] debuff on all enemies except that enemy for 1 turn. These debuffs cannot be resisted. Grants an extra turn. (1/4)
A3: (P) Fills this champion's Turn Meter by 2% for every 1% of HP they lose when attacked. This is counted from the damage taken per hit.
Yellow Symbol:
A1: Attacks 2 random enemies. Each hit places a [Provoke] debuff for 2 turns.
A2: Attacks all enemies. Places a [True Fear] debuff for 2 turns. (1/4)
A3: (P) Has a 20% chance of placing a [Freeze] debuff for 1 turn on the attacker when hit. This debuff cannot be resisted.
Add1: Fully (? 200k+) heals the boss and places a 60% [Increase DEF] buff.
Add2: Fully (? 200k+) heals the boss and places a 30% [Increase SPD] buff.