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Faction War Boss Skillsets

Faction War Boss Skillsets

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Sep 4, 2019, 09:3809/04/19
03/04/19
78

Faction War Boss Skillsets

There are 5 different Faction Wars bosses, indicated by colored symbols on their portraits. Bosses with the same symbol have the same skills. We've only seen the stage 7 bosses so far so those at 14 & 21 may be different.

Each faction faces three different bosses, at stages 7, 14 and 21 of the crypt:

Banner Lord: Purple, Red, Blue

Barbarian: Red, Green, Yellow

Dark Elf: Yellow, Purple, Green

Demonspawn: Green, Red, Yellow

High Elf: Purple, Blue, Yellow

Knight Revenant: Red, Green, Purple

Lizardmen: Purple, Green, Red

Ogryn Tribe: Blue, Yellow, Green

Orc: Yellow, Blue, Purple

Sacred Order: Yellow, Purple, Blue

Skinwalker: Green, Yellow, Purple

Undead Horde: Blue, Purple, Red




Blue Symbol:

A1: Attacks all enemies. Has a 40% chance of placing a [Fear] debuff for 1 turn.

A2: Revives all dead allies with full HP. Places a [Sleep] debuff on this champion for 1 turn. (1/4)

A3: Attacks 1 enemy with 2 random allies. Places a [Block Damage] buff on this champion for 1 turn if all allies are dead. Allies joining the attack use their default skills. (1/4)

Add1: Attacks all enemies.

Add2: Attacks 1-4(?) random enemies. Ignores (% of?) opponents DEF.




Green Symbol:

A1: Attacks 1 enemy. Places a 5% [Poison] debuff on the target for 3 turns. Decreases the target's Turn Meter by 35%.

A2: Attacks all enemies. Places a [True Fear] debuff for 1 turn. Also places a 5% [Poison] debuff for 3 turns and decreases the Turn Meter of all enemies by 50%. (1/3)

A3: (P) Places a [HP Burn] debuff for 1 turn on the attacker when hit.

Add1: Places a [Block Damage] buff on the boss for 1 turn.

Add2: Places a [Block Debuffs] buff on the boss for 1 turn.




Purple Symbol:

A1: Attacks all enemies. Has a 25% chance to place a [Fear] debuff for 1 turn. This chance increases by 15% per each buff placed on this champion.

A2: Attacks all enemies. Steals all buffs from each enemy, then transfers all debuffs from this champion to a random enemy. Then applies a [Debuff Spread] effect, taking all debuffs from that enemy and placing them on all enemies. (1/3)

A3: Exchanges remaining HP levels with a target enemy. (1/12)

Add1: Places a [Provoke] debuff on all enemies for 2 turns.

Add2: Places a [Leech] debuff on all enemies for 2 turns.




Red Symbol:

A1: Attacks 1 enemy. Will ignores target's DEF.

A2: Removes all debuffs from this champion. Places a [True Fear] debuff on a random enemy for 1 turn. Places a [Stun] debuff on all enemies except that enemy for 1 turn. These debuffs cannot be resisted. Grants an extra turn. (1/4)

A3: (P) Fills this champion's Turn Meter by 2% for every 1% of HP they lose when attacked. This is counted from the damage taken per hit.




Yellow Symbol:

A1: Attacks 2 random enemies. Each hit places a [Provoke] debuff for 2 turns.

A2: Attacks all enemies. Places a [True Fear] debuff for 2 turns. (1/4)

A3: (P) Has a 20% chance of placing a [Freeze] debuff for 1 turn on the attacker when hit. This debuff cannot be resisted.

Add1: Fully (? 200k+) heals the boss and places a 60% [Increase DEF] buff.

Add2: Fully (? 200k+) heals the boss and places a 30% [Increase SPD] buff.





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Sep 9, 2019, 12:4209/09/19
07/23/19
18
Shield Anvil said:

A place to keep track of all the various FW bosses' skillsets. Not complete yet obviously. Additions and corrections are welcome.

There seem to be 5 different bosses, indicated by colored symbols on their portraits. Bosses with the same symbol have the same skills. Each faction faces three of these bosses in varying order, at stages 7, 14 and 21 of the crypt.

Banner Lord: Purple, Red, Blue

Barbarian: Red, Green, Yellow

Dark Elf: Yellow, Purple, Green

Demonspawn: Green, Red, Yellow

High Elf: Purple, Blue, Yellow

Knight Revenant: Red, Green, Purple

Lizardmen: ?, ?, ?

Ogryn Tribe: Blue, Yellow, Green

Orc: Yellow, Blue, Purple

Sacred Order: Yellow, Purple, Blue

Skinwalker: Green, Yellow, Purple

Undead Horde: Blue, Purple, Red




Blue Symbol:

A1: Attacks all enemies. Has a 40% chance of placing a [Fear] debuff for 1 turn.

A2: Revives all dead allies with full HP. Places a [Sleep] debuff on this champion for 1 turn. (1/4)

A3: Attacks 1 enemy with 2 random allies. Places a [Block Damage] buff on this champion for 1 turn if all allies are dead. Allies joining the attack use their default skills. (1/4)

Add1: Attacks all enemies.

Add2: Attacks 1-4(?) random enemies. Ignores (% of?) opponents DEF.




Green Symbol:

A1: Attacks 1 enemy. Places a 5% [Poison] debuff on the target for 3 turns. Decreases the target's Turn Meter by 35%.

A2: Attacks all enemies. Places a [True Fear] debuff for 1 turn. Also places a 5% [Poison] debuff for 3 turns and decreases the Turn Meter of all enemies by 50%. (1/3)

A3: (P) Places a [HP Burn] debuff for 1 turn on the attacker when hit.

Add1: Places a [Block Damage] buff on the boss for 1 turn.

Add2: Places a [Block Debuffs] buff on the boss for 1 turn.




Purple Symbol:

A1: Attacks all enemies. Has a 25% chance to place a [Fear] debuff for 1 turn. This chance increases by 15% per each buff placed on this champion.

A2: Attacks all enemies. Steals all buffs from each enemy, then transfers all debuffs from this champion to a random enemy. Then applies a [Debuff Spread] effect, taking all debuffs from that enemy and placing them on all enemies. (1/3)

A3: Exchanges remaining HP levels with a target enemy. (1/12)

Add1: Places a [Provoke] debuff on all enemies for 2 turns.

Add2: Places a [Leech] debuff on all enemies for 2 turns.




Red Symbol:

A1: Attacks 1 enemy. Will ignores target's DEF.

A2: Removes all debuffs from this champion. Places a [True Fear] debuff on a random enemy for 1 turn. Places a [Stun] debuff on all enemies except that enemy for 1 turn. These debuffs cannot be resisted. Grants an extra turn. (1/4)

A3: (P) Fills this champion's Turn Meter by 2% for every 1% of HP they lose when attacked. This is counted from the damage taken per hit.




Yellow Symbol:

A1: Attacks 2 random enemies. Each hit places a [Provoke] debuff for 2 turns.

A2: Attacks all enemies. Places a [True Fear] debuff for 2 turns. (1/4)

A3: (P) Has a 20% chance of placing a [Freeze] debuff for 1 turn on the attacker when hit. This debuff cannot be resisted.

Add1: Fully (? 200k+) heals the boss and places a 60% [Increase DEF] buff.

Add2: Fully (? 200k+) heals the boss and places a 30% [Increase SPD] buff.





Hello! Thank you for that comprehensive list!!
Oct 29, 2019, 08:4910/29/19
09/11/19
14

hi, the Yellow Boss's Add2 only heals for 76K not 200k.


thanks for the list

Sep 19, 2020, 18:2609/19/20
05/08/20
1
does any one know what are the stats of the faction wars bosses? i saw the skills allready but i can't see the stats....life.speed.atack.deff....i think it would be good to can see them so ew can actualy preapare for the fight!
Mar 22, 2021, 02:2103/22/21
03/18/20
306

anyone know speeds of faction war bosses just trying to tune my alure to go before fw boss each turn