All Categories

Basic Guide: Champions Overview (Archive)

Basic Guide: Champions Overview (Archive)

Search
Comments
Sep 30, 2019, 07:5809/30/19
1
levsaw said:

Thanks for the answer

So in practice having a lot of HP is equal to a lot of Defence?

 "the more HP your champion has, the more hits it can take." 

Cause in case of high Defence you are able to take more hits as having a lot of HP. Or I am missing something...

Could you develop or someone esle pls



Oct 20, 2019, 18:2510/20/19
09/20/19
1
What are the different symbols that appear in some of the champions, upper right corner
Oct 20, 2019, 19:3510/20/19
05/13/19
1009
Aura
Oct 23, 2019, 10:5510/23/19
1
Defence type champions have many defensive techniques that would give other champions higher defence and opponents would get a decreased defence buff. HP type champions use healing techniques to give other champions extra health in that time of need.
Nov 30, 2019, 07:4111/30/19
02/20/17
162

Thanks for all your help in the forums and guides.


I noticed that in the description for the "Retaliation" artifact set, it is stated that the champ will respond with their DEFAULT skill, and that will be at 75% of its normal strength.  Pls help me identify which one is the DEFAULT skill.  I suspect it is the one that is not limited by a certain number of turns, but maybe not.


Thank you.
Dec 1, 2019, 17:0012/01/19
05/13/19
1009
LADYGAGA said:

Thanks for all your help in the forums and guides.


I noticed that in the description for the "Retaliation" artifact set, it is stated that the champ will respond with their DEFAULT skill, and that will be at 75% of its normal strength.  Pls help me identify which one is the DEFAULT skill.  I suspect it is the one that is not limited by a certain number of turns, but maybe not.


Thank you.
Hello, the default skill is usually the A1, the first move they would do at the start of the battle.
Dec 2, 2019, 05:0812/02/19
11/24/19
1

Hi for some reason I can not complete this mission.  Looking for some guidance,  


Dec 2, 2019, 16:4412/02/19
05/13/19
1009
kburke17 said:

Hi for some reason I can not complete this mission.  Looking for some guidance,  


Hello, When farming gear you will notice each piece has a different main stat. Look for the main stat to be attack % for those particular pieces, gloves, chest, and boots should have attack % listed first on the artifact. Hope this helps
Dec 13, 2019, 20:5012/13/19
11/04/19
1
heyo what do the three colored bars at the end of a battle indicate?
Dec 13, 2019, 22:5612/13/19
05/13/19
1009
justinrichardson said:

heyo what do the three colored bars at the end of a battle indicate?
Damage, Hit points, Def
Dec 14, 2019, 05:2512/14/19
12/14/19
1
Its makes it easier to build your champs. For example, you CAN build an HP champ defense but can give hp substats to give you tank and some health, and vice versa
Dec 14, 2019, 05:3412/14/19
05/13/19
1009
Exactly
Jan 22, 2020, 05:0201/22/20
01/15/20
1
sinsolena said:

Marius said:


Hey, guys. Quick replies for you:


  • DEF/ATK Buffs do affect the damage that the Skill does, if it scales with the respective Stat. Otherwise, Increase ATK would have little use!
  • We will be releasing a video delving quite heavily into the matter of DEF vs incoming damage, stay tuned.
  • Buff/Debuff Chance is additive, so you indeed get 5% (as an example) + 10% = 15% of landing that Buff/Debuff.

Dalestart did ask how Skill ups were calculated, sadly you only addressed how they should be for debuffs..

I assumed it meant it is the same for the other increases, like healing, too.

As a consequence i sit on a nearly maxed Hexweaver (Heal15%+10%+10%+10%), who heals for less than 25% in total.



So PLEASE:

-Explain how heal-increases are calculated? (Skill ups, heal-armor, abilitys)

-Will this be fixed? (No wonder Lifesteak gear ist so widely used, with useless healers healing for less than a single Attack)

-Can someone give me the wasted Skillbooks back, as i wasted them following a Moderators (slightly unclear)guidance. (Especially cnsidering how hard they are to get.)

(I wasted plenty of experience-farming and 2 million silver too, adjusting a CB-team, thinking her healing (+Nicholas) would be efficient, and Lifesteak unneeded. Little did i know. :( )


Jan 23, 2020, 03:2201/23/20
05/13/19
1009
terragoda said:

sinsolena said:

Marius said:


Hey, guys. Quick replies for you:


  • DEF/ATK Buffs do affect the damage that the Skill does, if it scales with the respective Stat. Otherwise, Increase ATK would have little use!
  • We will be releasing a video delving quite heavily into the matter of DEF vs incoming damage, stay tuned.
  • Buff/Debuff Chance is additive, so you indeed get 5% (as an example) + 10% = 15% of landing that Buff/Debuff.

Dalestart did ask how Skill ups were calculated, sadly you only addressed how they should be for debuffs..

I assumed it meant it is the same for the other increases, like healing, too.

As a consequence i sit on a nearly maxed Hexweaver (Heal15%+10%+10%+10%), who heals for less than 25% in total.



So PLEASE:

-Explain how heal-increases are calculated? (Skill ups, heal-armor, abilitys)

-Will this be fixed? (No wonder Lifesteak gear ist so widely used, with useless healers healing for less than a single Attack)

-Can someone give me the wasted Skillbooks back, as i wasted them following a Moderators (slightly unclear)guidance. (Especially cnsidering how hard they are to get.)

(I wasted plenty of experience-farming and 2 million silver too, adjusting a CB-team, thinking her healing (+Nicholas) would be efficient, and Lifesteak unneeded. Little did i know. :( )

They are calculated by several things. The type of champ, the gear used, etc.

Jan 29, 2020, 19:4401/29/20
Jan 29, 2020, 19:46(edited)
03/20/19
16

noloses149 said:


LADYGAGA said:


Thanks for all your help in the forums and guides.


I noticed that in the description for the "Retaliation" artifact set, it is stated that the champ will respond with their DEFAULT skill, and that will be at 75% of its normal strength.  Pls help me identify which one is the DEFAULT skill.  I suspect it is the one that is not limited by a certain number of turns, but maybe not.


Thank you.
Hello, the default skill is usually the A1, the first move they would do at the start of the battle.

... But A1 is definitely not the first move champions make by default in battle. In fact, most of my champions use A2 or A3 as their first move in Auto.

Feb 5, 2020, 22:3502/05/20
05/13/19
1009
ChapnCrunch said:

noloses149 said:


LADYGAGA said:


Thanks for all your help in the forums and guides.


I noticed that in the description for the "Retaliation" artifact set, it is stated that the champ will respond with their DEFAULT skill, and that will be at 75% of its normal strength.  Pls help me identify which one is the DEFAULT skill.  I suspect it is the one that is not limited by a certain number of turns, but maybe not.


Thank you.
Hello, the default skill is usually the A1, the first move they would do at the start of the battle.

... But A1 is definitely not the first move champions make by default in battle. In fact, most of my champions use A2 or A3 as their first move in Auto.

This is true with some champs in certain fights. It has alot to do with other stats like acc res spd etc.
Feb 11, 2020, 04:1502/11/20
1
Lock them so you can’t scrap them . Unlock to upgrade character. 
Feb 12, 2020, 20:4802/12/20
05/13/19
1009
Norcalus said:

Lock them so you can’t scrap them . Unlock to upgrade character. 
ok
Mar 14, 2020, 16:5103/14/20
12/01/19
9

HOW to find out how DANAGE is growing ???

Let say  DEF hero, how damege growing if i get 1 DEF point???

What if my damage dependes ATC & DEF,    how damege will change if i get 1 point of Attack or 1 point of Def

Mar 15, 2020, 07:3903/15/20
08/26/19
649
SkiLLoK said:

HOW to find out how DANAGE is growing ???

Let say  DEF hero, how damege growing if i get 1 DEF point???

What if my damage dependes ATC & DEF,    how damege will change if i get 1 point of Attack or 1 point of Def

You can't find offitial numbers. 
The topic is locked. You cannot post comments.