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(Patch Notes) (03.09.2019) Update 1.11 Patch Notes

(Patch Notes) (03.09.2019) Update 1.11 Patch Notes

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OpheliaA1Moderator
Sep 9, 2019, 13:1409/09/19
03/11/19
365

Andrus15000 said:


Hi, I can't open game after this update due to lack of memory im storage system. I have morę than 2 GB free... What happend to my daily and monthly quests?

hi what deviec/os are u running


daily quest resets 00:00 utc

weekly/monthly just stays on hold untill u finish it by finishing daily
OpheliaA1Moderator
Sep 9, 2019, 13:1809/09/19
03/11/19
365
Vennto said:

Great Job Plarium :-)


The Update looks stunning. Now we HAVE to invest into the tons of rares and epics in the Vault in order to progress in the fraction wars. That will make the game way more enjoyable since there is now another pve option to gear and level up for. And maybe we stumble over some very interesting champs that have been overlooked due to not being part of the meta.


As well, the item-upgrade changes are really good as well. Keep up the good work! :-)
so true! we have to use the champs we never thought of using! although im thinking about funtionality of champions all the way from commons and uncommons !! i think theres lots in there we still have over-looked 
OpheliaA1Moderator
Sep 9, 2019, 13:1809/09/19
03/11/19
365

Oni said:


Not sure why but im not able to update the game? Tried closing the game and app store and in any case the loading wheel just keeps spinning. Tried deleting the app and now unable to reinstall it due to continuous spinning loading wheel in app store? Help please!

hi are u able to update the game?


OpheliaA1Moderator
Sep 9, 2019, 13:2009/09/19
03/11/19
365

Ashruu said:


Can you enhance the same substat with a higher rank glyph later? Like a rank 2 attack glyph instead of a rank 1?

awesome question

yes


for example


you used a rank1 glyph on a substats

then u got a rank2 glyph you can then use a rank 2 glyph on that rank 1 glyph 

HOWEVER it will replace the rank one and become rank 2 only

ALSO you will not be able to use rank 1's on it anymore, only rank 2 or more
OpheliaA1Moderator
Sep 9, 2019, 13:2609/09/19
03/11/19
365

Fastolph said:


I can't believe that such a large feature is launched and everyone complains hahahahaha


I think a better clarification on how glyphs are working. Can you use as much as you want, as far as you don't reach the máximum lvl of a substat (which is 4)? I understood correctly?


Another question, do the keys for the crypts refills or we have only 15 per faction per day?


I think this is awesome! So excited to try it! Thank you very much guys!

1) Can you use as much as you want, as far as you don't reach the máximum lvl of a substat (which is 4)? I understood correctly?

glyphs are independent of sub rolls, however you can use as many glyphs on one, higher ranks will replace lower ranks, then u can use lower ranks on that sub, but the same or higher ones


2) do the keys for the crypts refills or we have only 15 per faction per day?

as of now this is as much as we'll have per day. the whole of faction wars is in ''testing'' atm
so expect things to change or not, but we'll have amendments for sure

thank you for the questions and feedback :)


OpheliaA1Moderator
Sep 9, 2019, 13:2809/09/19
03/11/19
365
joseanton said:

Is there a way to know what the “maximum value obtainable via Enchantment” is? Like for HP substat, what is the maximum HP bonus one can get from using glyphs? 
when use use the glyph before enchanting it will state the low tier and the high tier stat it can give after the enchantment fails or succeeds 
OpheliaA1Moderator
Sep 9, 2019, 13:3009/09/19
03/11/19
365

MadCo0kie said:


It does feel like faction crypts run really really slow - either due to masses of ppl trying it, or due to some other factor - it felt way slower than normal campaign battles.

Personally would have preferred a separation of the artifacts/artifact upgrade from the champion UI as I hate to have to select a champ to see what I have in storage (that doesn't make any sense to me tbh).

''a separation of the artifacts/artifact upgrade from the champion UI as I hate to have to select a champ to see what I have in storage '

can u eleborate on this one please, i found it interesting but not sure i quite got the picture

Sep 9, 2019, 14:0609/09/19
02/22/19
383

OpheliaA1 said:


MadCo0kie said:


It does feel like faction crypts run really really slow - either due to masses of ppl trying it, or due to some other factor - it felt way slower than normal campaign battles.

Personally would have preferred a separation of the artifacts/artifact upgrade from the champion UI as I hate to have to select a champ to see what I have in storage (that doesn't make any sense to me tbh).

''a separation of the artifacts/artifact upgrade from the champion UI as I hate to have to select a champ to see what I have in storage '

can u eleborate on this one please, i found it interesting but not sure i quite got the picture

Basically I'd like to be able to screen my gear inventory the same way I screen my champions. Being forced to select a champion first to see what gear I have is stupid, as every time I get new gear it involves additional clicks that could be saved if gear could be accessed separately. E.g. create a new UI button at the bottom of the screen (not sure whether this would work for smaller devices) that houses the gear, gear upgrade etc functions.

Equipping could be kept the way it is, via the champion screen. Additionally, when having selected an equipment part within this new Gear Inventory, there could be a button "Equip" that would open a champion overview, allowing the player to select the champion he'd like to equip this item on. Basically this would be the exact opposite to how it is currently. In any case, the stat comparison between new & equipped item should be available.

Sep 9, 2019, 16:1209/09/19
05/25/19
2

Ok well i know something has been nerfed. I have screenshot of 20 mil nm hit and never hit for less than 18m. Today on void i hit 2x14m and yesterday on spirit 13m. How can that be possible if nothing was nerfed. If it was just me i would probably forget about it an move on, however many players have experienced the same problems. 

So.. The question.. Why the massive drop in damage? Affinity is not the answer. Somerhing is going on and a lot of people are upset now because of it. 

Please... Fix!
Sep 9, 2019, 19:0009/09/19
05/31/19
43

@OPHELIAA1:


is there someone I. Charge of the Champion Balance Request Forum? Haven’t seen a post from any of the Moderators in a long time, and there are many champs that need nerfing/buffing. Just curious since you are the first mod I’ve seen reply to feedback in the forums. Thanks.


-DeepSea
Sep 9, 2019, 20:3509/09/19
05/19/19
2
What happened to the daily rewards (not the daily quests)? Also, now when I do multi battle it only will play 1 and sometimes 2 of my selected heroes. 
Sep 9, 2019, 21:4109/09/19
01/29/19
20
If they change the silver cost for artifact swaps, then a player who has been in the game longer than you, will be unbeatable in pvp, they will simply take a different team with all their best gear and just defeat your team at will....... 
Sep 9, 2019, 21:4509/09/19
01/29/19
20
PLEASE Respond to my support ticket or my comments about he champ swap bug.  I'm not a whinger, I'm not a kid, I've paid a decent amount for the game, I'm helping players everywhere I can,  but nothing is happening around this bug...... If I'm the only person with it,,,,,, then can we at least establish that.... 
Sep 9, 2019, 22:3609/09/19
07/29/19
1

I like the new glyphs and content but as a newer player with about 2 months playing time with my best squad of all geared 40 and 50s I literally can't even scratch a boss. So basically all I can do is mostly farm 1 and a few 2 glyphs. I feel like it might take forever for me to kill the easiest boss. So because of that the new content is relatively boring.


Sep 10, 2019, 08:2809/10/19
Sep 10, 2019, 08:31(edited)
09/04/19
52

OpheliaA1 said:


neophytospapa said:


let me get this straight. Plarium thinks it's easy to level 5 champions for all 12 factions that's 60 champions plus to max out there masteries and on top of that farm a lot of gear for all of them upgrade the gear to 16 level that will cost a minimum of 1 mil silver for each artifact. plus all the books that you will need to max them out, And let's not forget to ascend them to 6 star

 However, 

1) There is no fast way to level up champions. 

2)  Farming gear is not cheap or easy. 

3) Farming Masteries takes forever and not cheap. 

4) There is nothing to just farm good silver.

5) And still no new way of farming books for any champions.

Makes sense!


I don't think Plarium Developers play the game if they did and would have to farm everything like all plays the game would not be like this.its easy when they click a button and everything is maxed out Champion and artifact, and do not understand how boring the game can get farming the over and over again

I really think once any champion hits level 60 should automatically get 12 or 15 points for masteries.  it gets really boring I don't think anyone enjoys running the same dungeon over and over again.

they should really remove mystery shard,XP brew from all dungeon, no one likes spending 12-14 energy to get any brew or mystery shard

Even by summoning champions they should have increased by player level. once you reach 50 or 60 level legendary chance increase

If the game does not change and will be fun. it's easier to quit what the point just a waste of time and money you will NEVER be able to max out more than 10 Champions in a year and spend a lot of money and you will not even enjoy the game



''you will NEVER be able to max out more than 10 Champions in a year''

woah, hold on there. this is simply inaccurate

however i wont give you the ''if ur not patience this game isnt for you'' type of answe,r because i think that answe is pretty underwhelming an not productive

the game is like chess, u gotta find ways to get to your end goal, not only that, but u gotta find ways to do it more efficient, and plan ahead. 
this can only be achieved over time. 

there's plenty of experienced players out there whom u can ask advice for. but in the end its the strategic aspect of the game that is enjoyable, its more certainly not a fast paced game.

1) There is no fast way to level up champions. 
a) your goal should be to create a speed farmer. theres a few common/uncommon champions that can do that if u havnt pulled one yet 

2) Farming gear is not cheap or easy. 
a) what gear are we talking about here. and second why should it be easy. that aside, once u get a powerful team, and stack free energy you can do lots of runs in high level dungeons and obtain powerful gear

3) Farming Masteries takes forever and not cheap. 
a) this is like the speed farmer. when i started off i never saw myself speed farming stage 15. but when you get to late mid game, youll have a team that can do it in less than 2 min. then stack energy and let it run to max one champ in a few hours

4) There is nothing to just farm good silver.
a) shield stages in campaign, unique artefact sets in dungeon. loads of silver

5) And still no new way of farming books for any champions.
a) toming a champion can make them from decent to powerful, so naturally its a rare thing to come across, but it drops in cb arena chests so accelling there means getting tomes, so yes thats the way to farm them.

One nothing to do with patience if you have been playing the game more then 6 months you can understand it is lacking in basic farming to max out any champion. and I am not talking from one day to the other more like 4-5 months to max out on champion .it should not take more than 2-3 weeks to max out any champion in anything from masteries or books or even his level.

1) There is no fast way to level up champions.

a) your goal should be to create a speed farmer. theres a few common/uncommon champions that can do that if u havnt pulled one yet


 why should this be my goal in the game. I think the point is to enjoy the game. arena, clan boss to farm strong gear and to max their skills with books. ??? who the hell wants to run the campaign over and over again ? and why can't there be a dungeon that will give good exp for the champion to level up fast, this way you can spend energy and time on gearing them out

2) Farming gear is not cheap or easy.

a) what gear are we talking about here. and second why should it be easy. that aside, once u get a powerful team, and stack free energy you can do lots of runs in high level dungeons and obtain powerful gear


Daily free energy is around 260 that is 21 runs that's it. what about everything else leveling up champions, potions, masteries, plus in the runs you will get mystery shard, XP brew which is a waste of energy. plus 80% of the gear drop is crap. what are you talking about? not only that it's hard but not enough energy to run it a lot of times to get something.maybe they add some daily point from the arena or CB even dungeon run that gives point and you can purchase something strong from a shop or something.

3) Farming Masteries takes forever and not cheap.

a) this is like the speed farmer. when i started off i never saw myself speed farming stage 15. but when you get to late mid game, youll have a team that can do it in less than 2 min. then stack energy and let it run to max one champ in a few hours points and you can purchase good gear


to max out any champion you need 100 Basic scroll - 600 Advance scroll and 700 divine scroll minotaur's labyrinth drop ( 24-32 basic ) ( 11-16 advance) (6-12 Divine) each run cost 14 energy 50 runs will cost you 700 energy even IF 12 divine each drop that's 600 divine scrolls you can even max out one champion with 50 run what are you talking about? what does speed farming have to do with it ??? just a waste of time !.once you hit 60 with your champion should get have 15 points to spend on masteries and that is it.

4) There is nothing to just farm good silver.

a) shield stages in campaign, unique artefact sets in dungeon. loads of silver


Really to level any artifact to 16 you need a minimum of 1 mil silver I had 100 shield set:Curing and only got 450k, and yes artifacts in dungeons loads of silver but not if you get only 10-11 of them after spending 300 energy

5) And still no new way of farming books for any champions.

a) toming a champion can make them from decent to powerful, so naturally its a rare thing to come across, but it drops in cb arena chests so accelling there means getting tomes, so yes thats the way to farm them.


The whole point of the game is to max out the champion and enjoy them in arena and CB and so on, why is it so bad to farm the books, and max out champions from decent to powerful?? i have 40 champions i want to max out, you are telling me that arena chest once a week and CB you can max them out???

Sep 10, 2019, 17:4809/10/19
05/24/19
2

Love the new update..


All fault i have is, when i give a champion an artifact I only can put on 1 then the game kicks me out.. 


Anybody have the same thing?? 



PLEASE HELP
Sep 10, 2019, 17:5109/10/19
05/24/19
2
ekkesmit said:

Love the new update..


All fault i have is, when i give a champion an artifact I only can put on 1 then the game kicks me out.. 


Anybody have the same thing?? 



PLEASE HELP

Sep 10, 2019, 19:4209/10/19
07/16/19
60

Dimera said:


OpheliaA1 said:


neophytospapa said:


let me get this straight. Plarium thinks it's easy to level 5 champions for all 12 factions that's 60 champions plus to max out there masteries and on top of that farm a lot of gear for all of them upgrade the gear to 16 level that will cost a minimum of 1 mil silver for each artifact. plus all the books that you will need to max them out, And let's not forget to ascend them to 6 star

 However, 

1) There is no fast way to level up champions. 

2)  Farming gear is not cheap or easy. 

3) Farming Masteries takes forever and not cheap. 

4) There is nothing to just farm good silver.

5) And still no new way of farming books for any champions.

Makes sense!


I don't think Plarium Developers play the game if they did and would have to farm everything like all plays the game would not be like this.its easy when they click a button and everything is maxed out Champion and artifact, and do not understand how boring the game can get farming the over and over again

I really think once any champion hits level 60 should automatically get 12 or 15 points for masteries.  it gets really boring I don't think anyone enjoys running the same dungeon over and over again.

they should really remove mystery shard,XP brew from all dungeon, no one likes spending 12-14 energy to get any brew or mystery shard

Even by summoning champions they should have increased by player level. once you reach 50 or 60 level legendary chance increase

If the game does not change and will be fun. it's easier to quit what the point just a waste of time and money you will NEVER be able to max out more than 10 Champions in a year and spend a lot of money and you will not even enjoy the game



''you will NEVER be able to max out more than 10 Champions in a year''

woah, hold on there. this is simply inaccurate

however i wont give you the ''if ur not patience this game isnt for you'' type of answe,r because i think that answe is pretty underwhelming an not productive

the game is like chess, u gotta find ways to get to your end goal, not only that, but u gotta find ways to do it more efficient, and plan ahead. 
this can only be achieved over time. 

there's plenty of experienced players out there whom u can ask advice for. but in the end its the strategic aspect of the game that is enjoyable, its more certainly not a fast paced game.

1) There is no fast way to level up champions. 
a) your goal should be to create a speed farmer. theres a few common/uncommon champions that can do that if u havnt pulled one yet 

2) Farming gear is not cheap or easy. 
a) what gear are we talking about here. and second why should it be easy. that aside, once u get a powerful team, and stack free energy you can do lots of runs in high level dungeons and obtain powerful gear

3) Farming Masteries takes forever and not cheap. 
a) this is like the speed farmer. when i started off i never saw myself speed farming stage 15. but when you get to late mid game, youll have a team that can do it in less than 2 min. then stack energy and let it run to max one champ in a few hours

4) There is nothing to just farm good silver.
a) shield stages in campaign, unique artefact sets in dungeon. loads of silver

5) And still no new way of farming books for any champions.
a) toming a champion can make them from decent to powerful, so naturally its a rare thing to come across, but it drops in cb arena chests so accelling there means getting tomes, so yes thats the way to farm them.

One nothing to do with patience if you have been playing the game more then 6 months you can understand it is lacking in basic farming to max out any champion. and I am not talking from one day to the other more like 4-5 months to max out on champion .it should not take more than 2-3 weeks to max out any champion in anything from masteries or books or even his level.

1) There is no fast way to level up champions.

a) your goal should be to create a speed farmer. theres a few common/uncommon champions that can do that if u havnt pulled one yet


 why should this be my goal in the game. I think the point is to enjoy the game. arena, clan boss to farm strong gear and to max their skills with books. ??? who the hell wants to run the campaign over and over again ? and why can't there be a dungeon that will give good exp for the champion to level up fast, this way you can spend energy and time on gearing them out

2) Farming gear is not cheap or easy.

a) what gear are we talking about here. and second why should it be easy. that aside, once u get a powerful team, and stack free energy you can do lots of runs in high level dungeons and obtain powerful gear


Daily free energy is around 260 that is 21 runs that's it. what about everything else leveling up champions, potions, masteries, plus in the runs you will get mystery shard, XP brew which is a waste of energy. plus 80% of the gear drop is crap. what are you talking about? not only that it's hard but not enough energy to run it a lot of times to get something.maybe they add some daily point from the arena or CB even dungeon run that gives point and you can purchase something strong from a shop or something.

3) Farming Masteries takes forever and not cheap.

a) this is like the speed farmer. when i started off i never saw myself speed farming stage 15. but when you get to late mid game, youll have a team that can do it in less than 2 min. then stack energy and let it run to max one champ in a few hours points and you can purchase good gear


to max out any champion you need 100 Basic scroll - 600 Advance scroll and 700 divine scroll minotaur's labyrinth drop ( 24-32 basic ) ( 11-16 advance) (6-12 Divine) each run cost 14 energy 50 runs will cost you 700 energy even IF 12 divine each drop that's 600 divine scrolls you can even max out one champion with 50 run what are you talking about? what does speed farming have to do with it ??? just a waste of time !.once you hit 60 with your champion should get have 15 points to spend on masteries and that is it.

4) There is nothing to just farm good silver.

a) shield stages in campaign, unique artefact sets in dungeon. loads of silver


Really to level any artifact to 16 you need a minimum of 1 mil silver I had 100 shield set:Curing and only got 450k, and yes artifacts in dungeons loads of silver but not if you get only 10-11 of them after spending 300 energy

5) And still no new way of farming books for any champions.

a) toming a champion can make them from decent to powerful, so naturally its a rare thing to come across, but it drops in cb arena chests so accelling there means getting tomes, so yes thats the way to farm them.


The whole point of the game is to max out the champion and enjoy them in arena and CB and so on, why is it so bad to farm the books, and max out champions from decent to powerful?? i have 40 champions i want to max out, you are telling me that arena chest once a week and CB you can max them out???

You need 950 divine scrolls, not 700.

This is not the first game to be built this kind of way, and those games have good xp farming in campaign with low silver and good silver farming in dungeons with low xp. If they melded the 2, then there would be no point in half of the game

Summoners war has a section of the game called tower of ascension, where you fight 100 levels of increasing difficulty to win skill ups and rare summonings (in this game it would be equivalent to a purple and an orange shard)as prizes. It looks almost exactly like the void dungeon on the roadmap, so my guess would be that is going to be a place to farm those once a month

Summoners war also has an arena shop where you can buy a skill up once a week using arena medals, as well as summons, so an arena shop might be a good thing to introduce to the game, with 1 legendary tome being purchasable a week for about 200 silver medals - 100 gold medals
Sep 11, 2019, 01:1809/11/19
09/05/19
2
Me too i can’t open the game what’s going on
Sep 11, 2019, 01:2009/11/19
09/05/19
2

I can’t ether like what’s going on

OpheliaA1 said:


Oni said:


Not sure why but im not able to update the game? Tried closing the game and app store and in any case the loading wheel just keeps spinning. Tried deleting the app and now unable to reinstall it due to continuous spinning loading wheel in app store? Help please!

hi are u able to update the game?



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