(Patch Notes) (03.09.2019) Update 1.11 Patch Notes

114 Replies
Community Manager
3 September, 2019, 11:53 AM UTC

Greetings from Plarium!

Teleria is on the brink of war. The ruins of an ancient civilization have been discovered recently, and hoards upon hoards of powerful Glyphs fill the crypts and dungeons that lie beneath the crumbling temples. These Glyphs are attuned to magical arms and armour, capable of enhancing their specific attributes.

The major factions of Teleria cannot let such a valuable commodity go to waste and set out to lay claim to the ruined city. Rally your Champions and join the Faction Wars!

Apart from that, Update 1.11 introduces several QoL upgrades and a new debuff that shall fill the hearts of your enemies with dread! Read the notes below to find out more:



New Features

Faction Wars

Faction Wars is a new game mode, accessible by players of Level 6 and above. A new battle map with 12 Crypts is made available to you - a single Crypt for each major Faction. However, the number of Crypts may increase in the future as more Factions appear in RAID: Shadow Legends. Each Crypt consists of 21 Stages, and every Stage has 3 Rounds - much like the Campaign Battles you’ve seen before.

A Faction Wars cycle lasts 6 days, and certain Crypts are only available on certain days. The order of availability is automatically drawn up at the beginning of each cycle and it is not set in stone, unlike Affinity Keeps.

Currently, Crypts are opened in pairs. Note that no Crypt can be open for two days in a row, so whatever Crypts were available on the last day of the Faction Wars cycle will not be selected for the first day of the next cycle.

Crypt Keys are required to fight Faction Wars battles, and it’s important to remember that every Crypt Key can only be used to access a corresponding Crypt (Banner Lords Crypt Key for the Banner Lords Crypt). Each player gets 12 keys per available Crypt at the start of the day and cannot go above the limit. These keys are automatically refreshed when the Crypt closes, so no matter how many keys you’ve spent, you will always have 12 on the day that specific Crypt is available again. Note! Keys are not burned if you lose the Battle, they are only spent when you win.

In addition to normal loot, you can earn Stars for completing Stages and meeting certain conditions (much like you do in the Campaign). The requirements are as follows:


  • 1 Star. Stage completed
  • 2 Stars. At least 3 Champions took part in the Battle and survived
  • 3 Stars. 5 Champions took part in the Battle and survived
  • Collecting a certain number of Stars allows you to access awesome one-time rewards!

Glyphs

Glyphs are powerful new items that can be used to enhance a specific Substat of Artifacts and Accessories. They can be obtained by beating Crypt stages in the Faction Wars. To do so, you need to select the desired Artifact and go to the Enchantment tab. From there, you can select an appropriate Glyph and proceed to Enchant your Artifact. The Glyph must fit the following conditions:


  • There is a Substat on the Artifact/Accessory that can be Upgraded by the Corresponding Glyph (HP% Glyph for HP% Substant, SPD Glyph for SPD Substat, etc.)
  • The Glyph’s Rank is equal to or lower than that of the Artifact/Accessory (Rank 6 Glyphs cannot be used on Rank 4 Artifacts)
  • The existing Substat bonus is lesser than the maximum value obtainable via Enchantment

Each Glyph has a certain Upgrade range. For example, an ACC Glyph may enchant your Artifact and add a random bonus between 10 and 15 to its ACC Substat. The Glyph is lost upon a successful Upgrade, though if the value of the bonus did not reach the possible maximum, you can use another Glyph to attempt the same upgrade.

For example, if the first Glyph gave you a bonus of 11 ACC, you can use another Glyph of the same Rank again. If you are lucky and the next bonus is greater than 11, the Artifact will be enchanted once more and the corresponding Substat increased.

There is no limit on Enchantment attempts, as long as you have the required Glyphs and Silver.

Fear and True Fear Debuffs

Some Champions can conjure primal terror in the hearts of their foes, be it through magic or simply being too horrific to look upon (or frighteningly righteous!). If a Fear debuff is successfully applied, it has the following effects:

Fear. When a Champion with this Debuff attempts to use a Skill, there is a 50% chance that the Skill will not activate and the Champion will lose their turn

True Fear. When a Champion with this Debuff attempts to use a Skill, there is a 50% chance that the Skill will not activate and the Champion will lose their turn. The Skill that they tried to use goes on cooldown

Interface changes

We have made several important adjustments to the Artifact Inventory in an effort to simplify and make it more convenient for our players.

You access it from your Champion Collection, by selecting any Champion and tapping on an Artifact or Accessory slot. From now on, you will have the option to view Artifacts, Accessories, and Glyphs, no matter which slot you’ve tapped - simply select the desired icon.


New Artifacts can be viewed by tapping the “New” button. It will remain selected and only Artifacts, Accessories, and Glyphs, that have not been viewed yet will be displayed.


By tapping the “Sell” button, you are entering the Artifact Selling menu. From here, you can sell any Artifacts/Accessories/Glyphs you wish. “Sell” can be coupled with “New” for ease of navigation, in case you only wish to sell things that you’ve recently acquired.


Upgrading an Artifact is also slightly different now. Rather than have 10 attempts of upgrading to the next level, you have a choice between a single attempt or having the game run these attempts until a successful upgrade (you can stop it manually).

By tapping on the Gear icon, you can also choose to upgrade the chosen Artifact/Accessory to one of the Milestone levels (4, 8, 12, 16). By doing so, you let the game run Upgrade attempts until the Artifact either reaches the desired level, or you run out of Silver.



The second tab of the Artifact Upgrade menu is Enchant (see Glyphs), where you can use available Glyph to upgrade the Substats of your Artifacts or Accessories.


Miscellaneous and Balance


  • Game Update Reward has been adjusted. You now get an Arena Token Refill rather than just 3 Arena Tokens
  • Significantly increased the damage dealt by Seer’s [Karma Burn] Skill
  • Some Champions now have Auras that boost their Allies in the Faction War Battles
  • Faction Filter has been added to the Champion collection and the Tavern

Bugfix


  • Fixed a bug with the Multi-Battle algorithm that prevented Artifacts from being sold, even if they fell under selected requirements
  • Fixed several bugs that affected the Arena Battle Log
  • Fixed the bug that prevented Event rewards from being claimed if the player hit the required milestone precisely (for example, earned 1000 points out of 1000)
  • Fixed Masteries that incorrectly affected Artifact-applied debuffs
  • Fixed a bug that prevented Skullcrown’s Resilient Skill from triggering when she sustained Reflected Damage
  • Numerous minor bugs


UTC +2:00
13
User
3 September, 2019, 12:18 PM UTC

Could you expand on "Fixed Masteries that incorrectly affected Artifact-applied debuffs" please? How were they incorrectly affected, and how will it effect us?

UTC +4:00
3
User
3 September, 2019, 12:21 PM UTC
Did valkyrie passive bug get fixed? Cb rewards?
UTC +5:00
2
User
3 September, 2019, 12:57 PM UTC

No new champs with the new debuffs? 

No rebalancing of champs like Soulless, Black Knight or the many many Void Legendaries that are so crappy they are commanding officers of the Vault?
UTC +8:00
7
User
3 September, 2019, 1:10 PM UTC
Fantastic update! Thank you for addressing some important issues. 
UTC +0:00
2
User
3 September, 2019, 1:22 PM UTC

Hmmph! No compensation despite the admission that they know we have lost alot.

STILL no buff for Sethallia. She NEEDS 3 hits on her A1.
UTC +1:00
4
User
3 September, 2019, 1:26 PM UTC

awesome update for f2p / non whale playerbase it seems  - i love to see that!


Just missing buffs for some of those terrible legendarys out there
UTC +2:00
3
User
3 September, 2019, 1:48 PM UTC

Is there any way we could ever fix the sluggishness of the artifact windows?


UTC +7:00
6
User
3 September, 2019, 2:00 PM UTC

I noticed my Golden Reaper now has a leadership aura that is specific to the Faction Crypts. Any other character changes in this update?

UTC +7:00
3
User
3 September, 2019, 2:09 PM UTC
I like it, but now, I think we need more slots in collection
UTC +4:00
13
User
3 September, 2019, 2:29 PM UTC

It does feel like faction crypts run really really slow - either due to masses of ppl trying it, or due to some other factor - it felt way slower than normal campaign battles.

Personally would have preferred a separation of the artifacts/artifact upgrade from the champion UI as I hate to have to select a champ to see what I have in storage (that doesn't make any sense to me tbh).

Cookies!
UTC -2:00
5
User
3 September, 2019, 2:55 PM UTC

Just wanted to say,  Faction wars is awesome.  Thanks Plarium.   Having a ball trying out new heros that have just been gathering dust in my vault.


Gonna be very busy for a long time.



As for the update - love the new gear updating.  Much faster and more convenient. 


Would still really like to see some gear filtering by stats in a future update..

Also need some better tools for managing your faction heros now.   There's no way to filter hero's in the vault or see, at a glance, who's got gear, etc...

Ideally would be nice if I can group by faction,  and have the hero power drawn on each hero....


keep up the good work.  Thanks.
UTC +10:00
6
User
3 September, 2019, 2:56 PM UTC
Is there a way to know what the “maximum value obtainable via Enchantment” is? Like for HP substat, what is the maximum HP bonus one can get from using glyphs? 
UTC +0:00
6
User
3 September, 2019, 2:57 PM UTC
zackdknight said:

Faction wars are here, BUT You started the first 2 crypts with the faction with the least number of champs (besides Dwarves)


AND

you haven't expanded our champ inventory NOR did you remove the artefact removal costs? 



They won't remove artifact costs, they've said that, and the faction wars open on a timer, like the keeps, so what's the problem?  I suggest you either read things they say before you post or just stay off the forums before you complain.
I'm not Marius
UTC -5:00
3
User
3 September, 2019, 3:11 PM UTC
First impression is awesome...
UTC +2:00
2
User
3 September, 2019, 3:18 PM UTC

I can't believe that such a large feature is launched and everyone complains hahahahaha


I think a better clarification on how glyphs are working. Can you use as much as you want, as far as you don't reach the máximum lvl of a substat (which is 4)? I understood correctly?


Another question, do the keys for the crypts refills or we have only 15 per faction per day?


I think this is awesome! So excited to try it! Thank you very much guys!
UTC +3:00
5
User
3 September, 2019, 5:58 PM UTC

Great! 

yesterday I suggested upgrading the artifacts by level. today was attended.

UTC +3:00
3
User
3 September, 2019, 7:37 PM UTC
Hey no complaints here this is what Ive been asking for. Love all the changes.
UTC +4:00
2
User
3 September, 2019, 7:47 PM UTC
The update put the game at 30fps. Put it back to 60 and it's fine.
UTC +4:00
4
User
3 September, 2019, 9:30 PM UTC
Can you enhance the same substat with a higher rank glyph later? Like a rank 2 attack glyph instead of a rank 1?
UTC +0:00
4
6855347 users registered; 120424 topics; 468511 posts; our newest member:Ritenrx