Update 1.5 Patch Notes

113 Replies
Community Manager
25 February, 2019, 11:01 AM UTC

Greetings from Plarium!

Update 1.5 is live now! This is another update that is focused on QoL improvements, but we have also rolled out a number of adjustments to Champion and Artifact balance. Le’ts take a closer look at these changes:

New Features


Global Events

Special time-limited events have been introduced to the game! The tasks for each event will be outlined, players need only follow the guidelines and complete the required challenges in order to gain points and rewards.

Clan Chat

Clans need to rely on external messengers no longer! As of Update 1.5, all members of the Clan will have access to a special chat that only they can see. There, secrets can be shared, strategies discussed, and plans drawn.

Balance


  • Enemies in a number of Campaign Stages have been adjusted. Some gained Levels, others lost Rank.

Champions


Artifacts



Please note that Artifact distribution between Dungeons has been slightly adjusted. New table:


QoL Additions and Changes 


  • Added information on how to obtain Campaign Stars to the Champion Selection screen
  • Added battle crash insurance. Energy or other resources spent on Battles will be saved if a dropped connection or crash occurs during battle. Rewards will also be saved if the same occurs on the reward screen.
  • Added auto-ban functionality to block spammers from abusing the Chat.
  • Added links to external networks (Discord, YouTube, Facebook, and our Forum) to the action panel.
  • Android users can now exit the game using Android's native "Back" button on their devices.

Bugfix


  • Fixed issues with battle slowdown with certain Masteries.
  • Fixed bugs with Playtime Rewards not tracking correctly.
  • Fixed issues preventing Arena Medal conversion at the Great Hall from working correctly.
  • Fixed bugs with Clan Boss Skills working incorrectly.
  • Fixed various issues with Clan Activity Rewards.
  • Fixed issues with Champion stats not displaying correctly after upgrading Artifacts.
  • Fixed bugs that occurred when loading Battles.
  • Various optimizations.

Current Known Issues

  • Bad-el-Kazar Passive Skill [Prey Upon] is inflicting less incorrect damage (less than it is meant to) due to a bug. It will be fixed in the near future.

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12
Moderator
25 February, 2019, 11:24 AM UTC

молодцы!


все герои и сеты в игре https://docs.google.com/spreadsheets/d/1ImZF5KfdFOw0LgnISlWMj77nlN_W8tQr_Uck6YkNpt8/edit#gid=0
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1
User
25 February, 2019, 11:28 AM UTC

Hi,


Good job, very smart rework!


Zargala's up confusion me a little bit, but anyway, everything is really good!


Thanks!  
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1
User
25 February, 2019, 11:30 AM UTC
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5
Community Manager
25 February, 2019, 11:30 AM UTC
Даниил said:

Hi,


Good job, very smart rework!


Zargala's up confusion me a little bit, but anyway, everything is really good!


Thanks!  
It's a really small buff, that particular Skill fell under the expected damage average. But, as ever, we'll be looking at how these Champions perform with the changes and see if any further tweaks are needed. The Great Wheel of Rebalancing never stops!
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5
User
25 February, 2019, 11:35 AM UTC
Ну молодцы что сказать, лучше бы хозяина гробниц улучшили, как получил его так и валяется бесполезный кусок 
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1
User
25 February, 2019, 11:39 AM UTC

Хороший патч ноут!

За Заргалу спасибо, порадовали сегодня как никогда.
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2
Community Manager
25 February, 2019, 11:42 AM UTC

ILIKELITTLEDOGS said:


Ну молодцы что сказать, лучше бы хозяина гробниц улучшили, как получил его так и валяется бесполезный кусок 

Никто не уйдет не обиженным ;) У нас довольно большая очередь на баланс. Кстати, видел на Арене этого героя, который наносил какой-то дикий урон. Да и на Демон Лорда он может очень хорошо зайти.

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0
User
25 February, 2019, 11:46 AM UTC

Marius said:


Никто не уйдет не обиженным ;) У нас довольно большая очередь на баланс. Кстати, видел на Арене этого героя, который наносил какой-то дикий урон. Да и на Демон Лорда он может очень хорошо зайти.

Отличный патч, я доволен. Очень грамотный подход. Баланс героев, комплектов. По прежнему нет доп хода. 

Отличная работа.

Это успех!


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2
User
25 February, 2019, 11:54 AM UTC

Marius said:


ILIKELITTLEDOGS said:


Ну молодцы что сказать, лучше бы хозяина гробниц улучшили, как получил его так и валяется бесполезный кусок 

Никто не уйдет не обиженным ;) У нас довольно большая очередь на баланс. Кстати, видел на Арене этого героя, который наносил какой-то дикий урон. Да и на Демон Лорда он может очень хорошо зайти.

Жду не дождусь ответа в темке про Черного Всадника ) и есть ли он в списке "на баланс" ?) 

PS: СПасибо за обнову) особенно Палач порадовал)
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0
User
25 February, 2019, 11:55 AM UTC
A 7 turn rotation on Executioners AOE skill is way too harsh. That's on the level of resurrection skills meant to be used once per battle. 
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8
User
25 February, 2019, 12:00 PM UTC
Вот вы отбалансили персов и изменили урон у них. Можно ли это в процентном соотношении узнать на сколько и кого как порезали или апнули?
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1
User
25 February, 2019, 12:04 PM UTC
This makes Executioner pretty much useless ... as a free player with bad luck with shards (2 epics from 40-50 Blue and 1 holy Share...) this is a desaster. A slightly weaker buff would have done the job, too. No idea how to proceed now, except for grinding Ch. 12.6 on normal to get champs up to 6*....
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11
User
25 February, 2019, 12:09 PM UTC
Когда будут запущены ивенты ,а то как-то скучно стало играть.
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5
User
25 February, 2019, 12:28 PM UTC
So the commonly used champs got nerfs and buffs what about all the old champs that arent worth using like black knight the legendary or is he meant to just be food? 
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0
User
25 February, 2019, 12:41 PM UTC
Why nerf immortal set?? It’s a 4 piece set that still didn’t give as much HP as 2 life sets but has a small heal. Bad decision and makes little sense. 
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1
User
25 February, 2019, 12:45 PM UTC

You guys make no sense. Such a small number of changes. Feels more like a targeted annoy people then an actual adjustment.


Also. Drastic changes like that and no option to undo a 6*? Not to mention making asterisk unusable so I can’t say 6* in game anymore. Bloody brilliant.
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3
User
25 February, 2019, 12:51 PM UTC
I'm done too, farming exe for me 3 days and lvling him to 5 stars yesterday but he's useless now...I feel sry for ppls up him to 6 stars all resources wasted
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10
User
25 February, 2019, 12:54 PM UTC

Marius said:


Никто не уйдет не обиженным ;) У нас довольно большая очередь на баланс. Кстати, видел на Арене этого героя, который наносил какой-то дикий урон. Да и на Демон Лорда он может очень хорошо зайти.

Кстати, чтоб улучшить еще баланс. 

- у Горгораба забрать массрес. У него задумка ведь как у бустера. Масс рес + залив негативно будут влиять на ПВЕ контент

- и Череполому нужно урезать масс контру. Сделать на 1 ход, увеличить перезарядку или уменшить шанс наложения. Он слишком сильно нагибает ПВЕ контент, так как этот баф слишком имбовый. Он не даст вам адекватно ввести локацию Башня


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0
User
25 February, 2019, 12:57 PM UTC

Some things make a lot of sense, some are way off. Worst is how nerfed Exe is: Exe being so useful was a good thing. He still required work and grind to be built and skilled and most wouldn't get him until they were at least capable of auto on chapter 11. So it was an excellent reward for f2p or unlucky players. Really bad decision that overshadows a lot of otherwise smart stuff in that list. 


Also rebalancing is generally good, but it must not be abused, as it makes things unstable for players. So yay to rolling out adjustements when they're really needed (especially before proper release), but post release, it will have to be very rare and justified by clear need. (otherwise it reflects poorly on game design as it makes it look like new contents weren't properly tested, and any adjustments whether nerf or buff is always sure to get at least some people frustrated)


Still a long way to go, but that's progress! 

(I'll post my 2 week-in suggestions soon in the appropriate thread)
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