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(Update) Upcoming Seer Fix

(Update) Upcoming Seer Fix

Sep 4, 2019, 13:1709/04/19

(Update) Upcoming Seer Fix

Hello all! A lot of you must have already heard about the champion that goes by the name Seer and how she has been showing some unusual results when fighting certain Dungeon Bosses after the latest release. Just letting you know that we are going to fix her with the next champions re-balance which will take place even before 1.12 release. Keep your eye on our news and happy summons to you.

Sep 6, 2019, 08:2609/06/19

The nerf is a little overboard, yes the 6M crit she was doing on spider needed fixing but to nerf it to 1/10th of the previous damage is too far.  

As an epic she should be doing the same or better damage than the rare Coldheart, yet CH can easily crit for over a million, even 2.5 million with helmsmasher proc.

At least double the current damage so that the champion is actually useful again please.
Sep 6, 2019, 09:5909/06/19

Hello everyone! We managed to fix Seer even earlier than we expected. Here go the specifics of the fix: since her Karma Burn Skill has two constituents - damage based on a target HP and damage based on a target HP for the number of removed Buffs from all allies and enemies, we have increased the first one but decreased the second one. Basically, she is now going to hit harder without the removed Buffs, but somewhat weaker with the removed Buffs than before.

Sep 6, 2019, 14:5809/06/19
Sep 6, 2019, 15:54(edited)

If anyone has math on her new version that could clue me into if she is worth maxing out for Spider or CB fights, I'd greatly appreciate it. Just pulled her this week.

*Nevermind, I found a video on Reddit of before the nerf, and Seer was doing 2 million in damage to Spider Queen, and after the nerf the same unit is now doing 244,000 damage. I've supported you guys on nerfing units in the past, but this is SO bad. She's just another epic on the bench now, waiting to be used for fusion fodder.
Sep 6, 2019, 16:4409/06/19
Just got Seer today and looks like it is almost useless now. I understand nerfing Steel Bowyer as ordinary rare but why nerf void epic so much when there are even rare champions doing better... 
Sep 7, 2019, 17:1209/07/19
Sep 9, 2019, 10:43(edited)
every nerf is absolute joke and hammering that character to ground and making them almost useless.. every hero that you nerf is not usable anymore even tho people invested books, potions to ascend and alot of energy to make them level 60.. you seriously dont see any issue with that Plarium? or you just bet everything that those players will invest into other heroes after that? Too bad, this game have huge potential thanks to graphics and animations.
Sep 9, 2019, 20:1909/09/19

Can we just have her A3 reworked so that she can do the same amount of damage as say Royal Guard? Maybe make it enemies HPs + attack ? As it stands right now, her A3 hurts her team by dispelling their own buffs, and then does less damage as Royal Guard or Cold Heart. Very frustrating, please dont just let her die with the other nerfs... fix this please Plarium.

Sep 13, 2019, 04:4809/13/19
This is what happens when idiots complain about heros, I just got one a legend that is being complained about by a player that doesn’t know how to play aside from hitting the auto button yet I am going to get to suffer because when they nerf a hero the hero just becomes a waste of space
Sep 13, 2019, 14:5409/13/19
Hello everyone! We will keep monitoring Seer's performance and make some tweaks if needed. Also, I would like to assure you that the decision to modify a certain champion is always made based on the indicators that show whether or not this champion performs in line with the set balance in all areas of the game.
Sep 14, 2019, 07:1209/14/19

Cirilla said:

Hello everyone! We will keep monitoring Seer's performance and make some tweaks if needed. Also, I would like to assure you that the decision to modify a certain champion is always made based on the indicators that show whether or not this champion performs in line with the set balance in all areas of the game.

Hey Cirilla,

This post is not to bash you, you have a job to do, and unfortunately it requires answering all of our complaints. However, based on what you said above, why are there so many under-performing legendaries (Ma’Shalled, Warchief, Shamrock etc..) and so many OP rare champs (Coldheart does ridiculously too much dmg compared to most epics and legendaries)?

 I might be bitter about CH because I’ve used at least 100 void shards and have yet to get her. Instead I pull 9 Malbrache... but CH is used just about everywhere in end-game (Spider 20, FK 20, CB). Whereas I’ve dropped hundreds of dollars, and pulled 2 legendaries. One of those being  Ma’Shalled who is SO bad, I can’t even use him in arena.

 Sorry for the rant. Just curious. Thanks for all you do!


Oct 11, 2019, 10:5110/11/19
I just pulled Seer a few days ago, have any improvements been made since - from what I read - she was over-nerfed
Oct 11, 2019, 12:3310/11/19

Hello! DEEPSEA8494, thanks for sharing your thoughts. These questions have been addressed already, Ma’Shalled is on the list for the future re-work. And we are working on many more champions that have been underperforming to improve their characteristics.

As for Seer, we have not changed her in any way after the latest tweak.

Oct 11, 2019, 19:2310/11/19
Oct 11, 2019, 19:27(edited)

Im sorry but are you even checking your messages like  - most important - the thoughts from You tubers and the community behind These you tubers? (Start watching Stew Caming hundrets of ppl watching. You should better check what is coming because you didnt even see it coming. More and more People are leaving! And the most important even Player with good to endgame heroes. We just See you guys talking and talking with your eyes closed (just so say anything but nothing much important) keep ignoring and the game has no Future no more

How much time is gone since we had the last ancient double Summon? How many ppl got nothing good out of over 100 shards which takes months to farm -  just to get 10 bad epics? What about the new heroes? How many are really good and usable? 80% useless heroes and the chance is gettin smaller to get anything good with every new heroes coming... GG. The F2P Player dont even have interest no more and the paying ones losses their interest and Trust in you because the wallet is bleeding and the Chance to get anything is .... 

7k points no summon Event- only Made for high casher becuase their was 3 events right before.

Its not the Charm to get legendary which is losing because you Think 35$ for 3 sacred is way to less... 

Trust is money but the community is losing the Trust in the whole concept of this game. The question you should ask yourself is "why are People paying for Trust and why they losing Trust not only in this whole game but also In you as a Person - which is much more important.

250$ = royal Guard, occult brawler, lord champfort, nazana, royal huntsmen? Oh Lord

Oct 19, 2019, 12:4410/19/19

Please watch your main YouTubers!  Seer is no longer viable on spider! Please re-evaluate her!

Oct 22, 2019, 04:4810/22/19


You really need to rework seer and at lest bring her in line with CH/RG. She a epic Void champion which gets out performed by a rare. 

Oct 22, 2019, 13:1910/22/19

Seer is really bad champion, even if it wouldn't  be a void one, still bad. Hers A3 is useless, to me it's more like debuf than something worth to activate.

It should work totally different to make it worth a VOID EPIC champion.

A3 should remove debuffs from allies and buffs from enemies, not inversly like now. And than deal AoE dmg due to removed ones.

Or, it should count all buffs and debuffs on both teams without removing, and than deals AoE dmg.

Moreover A2 increases allies C.Rate by 30%, It'll be better to put counterattack for 2 turns for all allies. Becouse C.Rate is easy one to make 80-100%, so there is no need to increase it with buff.

Oct 22, 2019, 14:0610/22/19


Knock Out [ATK]

Attacks 1 enemy. Has a 15% chance of granting an Extra Turn. (Weak no one cares)

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Clan Banner (Cooldown: 4 turns)

Places a 30% [Increase C.RATE] buff on all allies for 2 turns. Places a 25% [Weaken] debuff on all enemies for 2 turns. (Weak no one cares)

Level 2: Cooldown -1

Change to  Places a 25% [Weaken] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns.

Karma Burn [Enemy MAX HP] (Cooldown: 6 turns)

Removes all buffs from all allies and enemies, then attacks all enemies. Damage increases according to the number of buffs removed. Has a 50% chance of placing a [Sleep] debuff on all enemies for 1 turn. The chance of placing a [Sleep] debuff increases by 5% for each debuff removed, inflicts less damage to Bosses. Please, Please Remove this.

Level 2: Cooldown -1

Level 3: Cooldown -1

Oct 24, 2019, 10:4110/24/19
Rughes said:

Seer is really bad champion, even if it wouldn't  be a void one, still bad. Hers A3 is useless, to me it's more like debuf than something worth to activate.

Have you actually tried her when she removes a lot of buffs on something like waves in dungeons? Her A3 is very good and does a lot of damage. She is also viable for certain arena teams.
Oct 28, 2019, 14:3410/28/19
They only want a champion that can oneshot everything everywhere like all players want. It unfair guys, seer is actually a champion that can oneshot the entire enemy team in arena, the entire waves in dungeon and hit for over 500k boss on stage 20 and u still complain for spider? Stop that please, there's already a lot of legendaries that is trash, and waiting for buff or rework. Seer is actually pretty good probably one of the few well made balance in the game.
Oct 28, 2019, 15:3510/28/19
Oct 28, 2019, 15:37(edited)
man u late so much this was on 4 september who care about Seer ,they fck up us so just continue.... (someoen need to close this)
Oct 28, 2019, 17:5210/28/19
Yeah, but this "fix" was made wrong, so maybe there is a chance to make it properly.