(Notice) (03.05.2019) Features Available Before Update 1.7

66 Replies
Community Manager
3 May, 2019, 8:28 AM UTC

Hey, everyone!

Some of you may have noticed that several small changes ended up on the Live Server before the planned release. This was done in error, hence why there is was no information given about them right away. To list the ones that I am aware of:


  • Warmaster Mastery description changed. This is incorrect and will be changed in the coming hours. Or rather, the description will be correct once the change has taken place but, mechanics-wise, the Mastery in question has not been changed yet.
  • Victories in the Gold I Arena Tier now grant 2 Gold Medals. This is a planned change that is meant to eliminate the issue of Gold I Arena Matches carrying less Medal value than Silver III and Silver IV. It was planned to be released when 1.7 goes live in full, but we've decided against
  • Champion Vault capacity increased to 200. This was planned for 1.7 in full as well and will not be changed.
  • Increase Champion's Level in the Tavern 3 times Daily Mission had a bug that allowed it to be closed by increasing a Champion's level in Battles as well. That was fixed. (And, indeed, I know it was better that way. Feedback will be passed to the Dev Team)

If you notice anything else that might have sneaked past me, do let me know!


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User
3 May, 2019, 8:32 AM UTC

Hi, can we know how this description is incorrect already ?

May we expect a global masteries reset for all champions considering how a great new change it will mean for many champions ?


Thank you for the wm idea, it's really great and will open many more viable options for clan boss. A great improvement !

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Community Manager
3 May, 2019, 8:34 AM UTC
daydinou said:

Hi, can we know how this description is incorrect already ?

May we expect a global masteries reset for all champions considering how a great new change it will mean for many champions ?


Thank you for the wm idea, it's really great and will open many more viable options for clan boss. A great improvement !

Hey! At the moment, Warmaster still functions as it did before, i.e. it gives +200 ATK. But it will be changed exactly as the updated text states. So yeah, there will be quite a few options for the Clan Boss now!
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User
3 May, 2019, 8:44 AM UTC
Just noticed that daily mission "Raise champion level in Tavern 3 times" has changed. Till now you could raise champion level by gaining exp in battles and it worked for this mission. Now you have to do it in the tavern. I guess this is also from update 1.7?
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User
3 May, 2019, 8:45 AM UTC

ok thank you.

And about a global mastery reset ? I mean it could be an option to change the price for extra reset for free or a really substantial amount of gems for a few days to allow us to adapt our champions to this huge change.

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0
User
3 May, 2019, 9:21 AM UTC

Marius said:


Hey, everyone!

Some of you may have noticed that several small changes ended up on the Live Server before the planned release. This was done in error, hence why there is was no information given about them right away. To list the ones that I am aware of:


  • Warmaster Mastery description changed. This is incorrect and will be changed in the coming hours. Or rather, the description will be correct once the change has taken place but, mechanics-wise, the Mastery in question has not been changed yet.
  • Victories in the Gold I Arena Tier now grant 2 Gold Medals. This is a planned change that is meant to eliminate the issue of Gold I Arena Matches carrying less Medal value than Silver III and Silver IV. It was planned to be released when 1.7 goes live in full, but we've decided against
  • Champion Vault capacity increased to 200. This was planned for 1.7 in full as well and will not be changed.
If you notice anything else that might have sneaked past me, do let me know!

oh you are Back - you were on Holidays Marius?

well, when we can expect 1.7 Patch... let me guess..."very soon" or "very very soon"? 

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Community Manager
3 May, 2019, 10:34 AM UTC

Buddy said:


oh you are Back - you were on Holidays Marius?

well, when we can expect 1.7 Patch... let me guess..."very soon" or "very very soon"? 

The Force sarcasm is not very strong with this one :P We did have several consecutive Holidays indeed, that being Easter and May 1st, so this week has been somewhat sporadic. If nothing drastic happens, 1.7 will go live early next week.


daydinou said:

And about a global mastery reset ? I mean it could be an option to change the price for extra reset for free or a really substantial amount of gems for a few days to allow us to adapt our champions to this huge change.

Indeed it is! So we are going to make sure everyone can reset their Champions for free. I.e. even if a Champion was reset before, you will be able to reset his or her Masteries again for free after the Update goes live. That will only be a one-time thing, so after that first reset, you would have to pay Gems again - keep that in mind.


scorpicora said:

Just noticed that daily mission "Raise champion level in Tavern 3 times" has changed. Till now you could raise champion level by gaining exp in battles and it worked for this mission. Now you have to do it in the tavern. I guess this is also from update 1.7?

Seems like it was bugged and was fixed. I may or may not have mentioned that this is the kind of bug that was better, but, I suppose, we're back to Tavern-only for a while.

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3
User
3 May, 2019, 11:10 AM UTC

I switched a Hero over to this mastery assuming it did what it said it did.

So am I stuck with +200 attack instead of GS until the 1.7 patch?
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1
User
3 May, 2019, 11:36 AM UTC
Any compensation plan? Since some players have spent gem to reset mastery due to the incorrect description.
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0
User
3 May, 2019, 11:39 AM UTC
Is there any news as to possible new champions in the 1.7 release? i know i have been eager since the teasers and am wondering what sort of other goodies await in 1.7, i have noticed a 4th hidden faction has been added. Thanks
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Community Manager
3 May, 2019, 11:50 AM UTC

Unknown_Ranger said:

Any compensation plan? Since some players have spent gem to reset mastery due to the incorrect description.

Not really. Data does not show it to be a massive enough occurrence, and Warmaster will work as described soon enough.


DemonzMercy said:

Is there any news as to possible new champions in the 1.7 release? i know i have been eager since the teasers and am wondering what sort of other goodies await in 1.7, i have noticed a 4th hidden faction has been added. Thanks
There will be new factions in 1.7, but there will be new Champions. Most of them will become available a little bit after the update, but there are some really cool guys and gals in line to join our ever-growing army!

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2
User
3 May, 2019, 12:30 PM UTC

Marius said:



 If nothing drastic happens, 1.7 will go live early next week.


Going to hold you to this.
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0
User
3 May, 2019, 12:38 PM UTC
What about new fusion?
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2
User
3 May, 2019, 12:39 PM UTC

Marius said:


Unknown_Ranger said:

Any compensation plan? Since some players have spent gem to reset mastery due to the incorrect description.

Not really. Data does not show it to be a massive enough occurrence, and Warmaster will work as described soon enough.


DemonzMercy said:

Is there any news as to possible new champions in the 1.7 release? i know i have been eager since the teasers and am wondering what sort of other goodies await in 1.7, i have noticed a 4th hidden faction has been added. Thanks
There will be new factions in 1.7, but there will be new Champions. Most of them will become available a little bit after the update, but there are some really cool guys and gals in line to join our ever-growing army!

Hi.

Any news on rebalancing the already existing "not so cool" guys and gals? :)) 
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Community Manager
3 May, 2019, 1:05 PM UTC
Angry Lady said:

Hi.

Any news on rebalancing the already existing "not so cool" guys and gals? :)) 
Aye! There is a fairly sizable round of buffs coming in 1.7. There will be more in the future, of course.
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Community Manager
3 May, 2019, 1:07 PM UTC
Kn1ghtmare said:

Marius said:



 If nothing drastic happens, 1.7 will go live early next week.


Going to hold you to this.
If nothing drastic happens being the emphasis. There might be things that require further polishing, feedback from Google/Apple, and so on. So that is a planned estimate, but not something set in stone.
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1
User
3 May, 2019, 1:13 PM UTC
hey the warmaster change back but no any compensates as I have used 150 gems to change it? are u serious?
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0
User
3 May, 2019, 1:35 PM UTC

Hey. As far as I know, before you put the update on a live server before doing this it is necessary to coordinate with Google play, in this regard, your words about the patch installed the error looks funny. It is because of this that IOS patches come out worse, because they check longer. It's sad when the community is held for fools


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0
User
3 May, 2019, 2:08 PM UTC
Amantiel said:

Hey. As far as I know, before you put the update on a live server before doing this it is necessary to coordinate with Google play, in this regard, your words about the patch installed the error looks funny. It is because of this that IOS patches come out worse, because they check longer. It's sad when the community is held for fools


As far as I know (and I'm a developer myself, though I've never developed games, just business applications)  this only goes for client part of the application (that we download from the stores).  Don't think that Google and Apple know anything about game servers and server updates. 
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Community Manager
3 May, 2019, 2:21 PM UTC
scorpicora said:

As far as I know (and I'm a developer myself, though I've never developed games, just business applications)  this only goes for client part of the application (that we download from the stores).  Don't think that Google and Apple know anything about game servers and server updates. 
This is correct. Not every change goes into the game client, there are some adjustments server-side, and those have been made earlier than planned. 
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