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Getting rid of old useless buildings in Haven

Getting rid of old useless buildings in Haven

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Dec 14, 2017, 16:1612/14/17
01/19/17
58

Getting rid of old useless buildings in Haven


I built a lot of buildings in my early excitement which I dont need it seems -- like Observatory because I have Discovered everything already, or the Dutchman's Hangar which seems useless because you can build from the Tavern.  Can I get rid of them to make space for Haven Improvements, without any bad consequences?


Navigator


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Dec 15, 2017, 16:0112/15/17
02/29/16
2647

Hello, Captain! 

Well, even though you have discovered everything in the Observatory, still you need those technologies, don't you? Would not it be fair if we remove both the Observatory and Discoveries, made by you from your Haven? I think it would be pretty fair.  

So, Navigator, what do you say? 

Dec 15, 2017, 18:2312/15/17
07/10/16
176
NavigatorNY said:


I built a lot of buildings in my early excitement which I dont need it seems -- like Observatory because I have Discovered everything already, or the Dutchman's Hangar which seems useless because you can build from the Tavern.  Can I get rid of them to make space for Haven Improvements, without any bad consequences?


Navigator


We discussed this a while ago... Not remove them, just store them in a building/queue where they don't show up in our havens. Hard to believe that all the discoveries are tied to a picture in our haven. They are also incapable of making our havens bigger or putting the Shipyard actually in the water. like add it to the harbour for a nice clean look.
Dec 15, 2017, 20:0712/15/17
01/19/17
58

Right, Azhaar, why do I need the shipyard when I can build ships from Tavern?  Or Dutchman's Hangar?  They take up so much space.  Sergey must have had too much vodka when he penned the msg abv.  Sergei -- can u go cold Turkey for 48 hours in order to improve the game? 


And here is something else u shd hv ur software engineer build in for the start of 2018, something a bit refined and useful and intelligent -- an invisible FireShip Shield that lasts for a week that costs a reasonable amount of rubies.  Imagine the shock on all the cowards who like to send salvos of FS because they are too stupid to use strategy to play the game.  I for one wld buy dozens of those shields.


Navigator


Dec 19, 2017, 09:3712/19/17
11/06/14
579
gotta admit there is a point there about the shield. I shouldn't be able to see my enemy has a shield up. that should be visible only to the person that applies it.
Jan 5, 2018, 16:0601/05/18
01/19/17
58

Aye -- and the FS shield would dissuade any idle stupid coiner from sending a salvo of 10 of them for example, which would be a stupid waste if the shield is up.  And the one who gets a few FS thrown at them will have a new option of either putting up FS shield or Full defense shield, where FS shield will still allow him to raid and blockade for example.  Finally FS shield will be mildly more expensive than buying an FS.  How is that for improving the frigging game ??!


No Administrator is willing to step up on this one? 


Navigator


Jan 5, 2018, 16:2801/05/18
Jan 5, 2018, 16:32(edited)
07/10/16
176

NavigatorNY said:




No Administrator is willing to step up on this one? 


Navigator


Nope, cause we were told that suggestions and the suggestion sub forum were closed because the developers have enough... I got a kick out of that sub forum, made it fun to come in here and read stuff.


"We do not accept new suggestions for now as we have a long to-do list."

CrowbarModerator
Jan 5, 2018, 20:2901/05/18
03/07/16
2334

Icy said:

gotta admit there is a point there about the shield. I shouldn't be able to see my enemy has a shield up. that should be visible only to the person that applies it.

Even truer for the scouting shield. Using it would be almost like advertising that you have a trap there. Maybe that's the reason I've never seen one being actually used.