Decide the fate of Prizes!

6 Replies
Anne Bonnie
Administrator
1 March, 2017, 6:31 PM UTC

Captain, your opinion matters! If you could change one thing about Prizes, what would it be?


A) Add new Prize levels

B) Decrease the maximum Prize Level

C) Increase Prize Rewards

D) Other (tell us what in the comments)


Leave a comment to share your vision of the Seven Seas with us!


UTC +0:00
awmllr
1 March, 2017, 7:10 PM UTC
B,C and D. Randomly throw in a Treasure Chest on some of the prizes. It should contain useful items that can't be built or bought. Relics as an example?
UTC +5:00
jmoxley2
Moderator
2 March, 2017, 1:57 PM UTC
C - make it worth while.
John Your Friendly Moderator
UTC +0:00
Smythe
5 March, 2017, 5:12 PM UTC
Thats easy...increase the rewards
UTC +4:00
divert.ido
5 March, 2017, 5:56 PM UTC

Feed back on resource bank

Consistant results of risk/reward


UTC +6:00
SwissCowboy
5 March, 2017, 9:40 PM UTC
The prizes seem to be a mixed bag. Coupled with players that utilize prizes to gain an unfair advantage, prizes need to be modified. For example, there might be a limit to the gains in a single day or week. Additionally, change the relics that are given. If I see another DaVinci relic I will stop playing them all together.
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kraken
12 March, 2017, 12:56 AM UTC
Instead of giving a bit of 'everything', just have one big prize for each Prize. e.g. all experience points, or all resources, or all units.
UTC +10:00
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