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Option to return the offensive troops of the obelisks to their owners

Option to return the offensive troops of the obelisks to their owners

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Mar 7, 2018, 07:2003/07/18
08/11/15
3

Option to return the offensive troops of the obelisks to their owners

Hello, good day.


Could you restore the option to return the offensive troops at obelisks to their owners, please? and if possible, this option should be enabled not only for chiefs, but also for advisors.


Many clanmates send offensive troops to the obelisks to infuse them or by mere mistake and they forget it, so I think that option is very important and should not be removed.


Thank you.




Hola, buen día.


¿Podrían por favor restablecer la opción de devolver el ataque en los obeliscos a sus propietarios? y de ser posible, esta opción debería habilitarse no solo para jefes, sino también para consejeros.


Muchos compañeros envían tropas de ataque a los obeliscos para imbuirlas o por simple equivocación y lo olvidan, por eso considero que esa opción es muy importante y no debería ser removida.


Gracias.

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Mar 9, 2018, 21:3203/09/18
02/29/16
2647

Hello, Zarith!

As far as I know, we didn't remove that opinion. Are you a Chief of your Clan?
Mar 11, 2018, 04:4503/11/18
Mar 11, 2018, 04:51(edited)
08/11/15
3

Thank you for answering.



Yes, I am. I am Chief of Desperta Ferro. And I do not have that option anymore. You ought to verify that information and see my screenshots:



https://prnt.sc/ipk6cx

https://prnt.sc/ipk525





Gracias por responder.



Sí. Soy Jefa de Desperta Ferro. Y ya no tengo esa opción. Deberías verificar esa información y ver mis capturas de pantalla:



(links adjuntos)

Mar 14, 2018, 04:4603/14/18
Mar 14, 2018, 04:49(edited)
08/11/15
3

Hello again, Sergey!


Today I have verified, and I have seen that the option to return all offensive units to their respective owners: "Return All Offense", has been restored.


Thank you a lot for your help and timely answer. 

Mar 22, 2018, 09:5203/22/18
02/29/16
2647
Hello, Zarith. Yes, there was a little bug. We've already fixed it. Thanks for the report :)