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Game Improvements

Game Improvements

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6 май 2019, 09:3606.05.19
361

Game Improvements

STRATCOM SECURE TRANSMISSION 

Commanders,

We always strive to meet your expectations, and so we have made some improvements based on your requests:

- Improved Bonus descriptions in the Bunker window

- Option added to select whether Troops should be sent to the Bunker directly after Training

- Create All button added to the Cyberlab window to make Cyborg creation easier

- Option added to select the number of Modules to sell through the Research Center

Do feel free to share your suggestions. My advisors will surely consider it.

END TRANSMISSION

STRATCOM SECURE TRANSMISSION



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6 июнь 2019, 03:4506.06.19
6 июнь 2019, 03:57(отредактировано)
24.02.14
16

"- Option added to select whether Troops should be sent to the Bunker directly after Training"


Where and how is this function accessed ?

Or is this just referencing the "auto Troop hider" that lasts for 4hrs or 8hrs that already exists?
18 июнь 2019, 07:1918.06.19
29.11.13
275

SMOKE


COME BACK OR I'LL BAN YOU 

XD



They are referring to this btw






18 июнь 2019, 12:5318.06.19
24.02.14
16

CoolRextreme said:



SMOKE


COME BACK OR I'LL BAN YOU 

XD



They are referring to this btw






Thank You CoolRextreme  :)

I guess I am getting blind as I never saw that,  and of course it only auto bunkers the troop lvl the bonuses are paid for lol. 

18 июнь 2019, 17:2018.06.19
29.11.13
275

I mean, it IS a new feature on the least important info page of a building we mindlessly use :p


Easy to miss unless you looked for it specifically!


I don't know why it is a thing though. Why would you NOT want built troops sent to your bunker?


And of course it only bunkers the troop types you pay for. Plarium has to get that $ out of you somehow! LOL