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The reward system on Battlegrounds is now secure against attempts to obtain Units in an unfair way!

The reward system on Battlegrounds is now secure against attempts to obtain Units in an unfair way!

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Moderators for Stormfall: Age of War wanted
Comments
Jul 27, 2016, 17:5807/27/16
327

I play Stormfall for five years, now. I am writing this as a player not as a moderator.

Judging from my personal experience relationship between expended and rewarded in the Bg's is aprox. the same.

Its possible that you are using different tactics or we are not talking about the same Bg levels.

I attack / defend Bg's with much stronger force than necessary. Approximately every fifth Bg is the jackpot. 

Again, my experience is related to Bg's level 80.

Jul 27, 2016, 18:4807/27/16
02/24/15
107

Nemanja said:


I play Stormfall for five years, now. I am writing this as a player not as a moderator.

Judging from my personal experience relationship between expended and rewarded in the Bg's is aprox. the same.

Its possible that you are using different tactics or we are not talking about the same Bg levels.

I attack / defend Bg's with much stronger force than necessary. Approximately every fifth Bg is the jackpot. 

Again, my experience is related to Bg's level 80.

maybe you know some secrets about BGs (as a player not as a moderator), cause things looks different to me, close to how Techway described. But i have only a year a half experience and maybe over another 3 years a half, i will be rewarded as you described .

In fact, BGs mechanics are secret (as Plarium claims) and no one is able to do some pertinent advice about how they work, rewards etc. all is just impressions based on experience. 
Jul 27, 2016, 22:1307/27/16
03/02/14
56

Nemanja said:


I play Stormfall for five years, now. I am writing this as a player not as a moderator.

Judging from my personal experience relationship between expended and rewarded in the Bg's is aprox. the same.

Its possible that you are using different tactics or we are not talking about the same Bg levels.

I attack / defend Bg's with much stronger force than necessary. Approximately every fifth Bg is the jackpot. 

Again, my experience is related to Bg's level 80.

Well I think for me right now is a tax issue. since i'm used to clearing all my BG's up to level 70.

Now I loose a lot more troops with less payout cause the tax is  much higher and I end up with no troops if I keep going.

even after waiting and rebuilding I still decrees in numbers much faster doing bg's one by one.

if the tax is too high I guess it would be better to just do a few high level bg's instead of doing many. cause the tax will now just eat up your army.

also this makes me mad cause I spent a lot of money to open all my hero slots witch now is no longer needed since I cant clear as many bg's as we once could.



how is everyone doing bg's now? has anyone figured anything out to help the average player?

Jul 27, 2016, 23:0807/27/16
Jul 27, 2016, 23:11(edited)
08/12/14
160

I've now thoroughly tested the "kill one bg at a time" approach, at least for lvl 30- bgs. As DJ mentioned before, payouts are harder to get now, but my bank is fluctuating between 90 and 98% payout of input resources. For example, after 6 full cycles (360 bgs killed, 180 off and 180 def) my current payout % is 94% of the resources inputted. However, I usually have to do two full cycles (120 bgs going from highest level to lowest level) before I get to a rough 95% resources taken out. Rarely do I reach the ~95% amount one the first run through.

I should note that the original method of yellow barring still seems to be giving close to the same ratio as going one by one, although I have not done enough run throughs for me to say with certainty.

Edit: I should mention that after the first run (first 60 bgs killed), my output resources tend to be around 80% or lower (my lowest was 60% out on the first run through). The second run seems necessary to get past 90% out.

Jul 28, 2016, 02:2507/28/16
69

Plarium is protecting the BG game mechanics like a crown jewel. As if Plarium were to sell Stormfall, its BG game mechanics would demand a high price. Heck, even I can draft out a good and rewarding game mechanics.

Jul 28, 2016, 03:2107/28/16
15

It seems to me since I started the game a couple of months ago that Plarium is in a continuous process of dumbing it down. Even two months ago it was way more complex with lots of esoteric knowledge. It is rapidly becoming, whomever shall draw the plastic card from the wallet shall be king.

While this does make the game more accesssable to the intellectually challenged, it means there are more morons and trolls in chat, and a complete housebrick can win any battle by pouring cash into it. I reckon you are going into a terminal decline.


I used to play good game empire and they did the same thing. On the day I quit, my entire league quit that game. From memory we were just shy of 50 players and about 40 of them were coiners.


I hope you sack whoever decides the direction this game will take and perhaps try listening to the feedback from your players before they leave instead.
Jul 28, 2016, 03:5007/28/16
69
Adz said:

It seems to me since I started the game a couple of months ago that Plarium is in a continuous process of dumbing it down. Even two months ago it was way more complex with lots of esoteric knowledge. It is rapidly becoming, whomever shall draw the plastic card from the wallet shall be king.

While this does make the game more accesssable to the intellectually challenged, it means there are more morons and trolls in chat, and a complete housebrick can win any battle by pouring cash into it. I reckon you are going into a terminal decline.


I used to play good game empire and they did the same thing. On the day I quit, my entire league quit that game. From memory we were just shy of 50 players and about 40 of them were coiners.


I hope you sack whoever decides the direction this game will take and perhaps try listening to the feedback from your players before they leave instead.
Plarium does not care a shitbat.
Jul 28, 2016, 04:2707/28/16
03/15/16
19
there is still an advantage to hitting lower levels then jumping up to a level 30 or 40 since the bigger rewards seem to be based on total raids and not randomly generated, if you risk 500,000K offense level the pay out should reflect that not allow players to bounce up after 3 or 4 raids for the reward level.
Jul 28, 2016, 04:3607/28/16
15

Gaianeka said:


Plarium does not care a shitbat.

So what are you going to do - bend over and take it like a man or say something :)
Jul 28, 2016, 17:1607/28/16
Dec 29, 2018, 16:58(edited)
11/05/14
19382
Inaginni said:

I've now thoroughly tested the "kill one bg at a time" approach, at least for lvl 30- bgs. As DJ mentioned before, payouts are harder to get now, but my bank is fluctuating between 90 and 98% payout of input resources. For example, after 6 full cycles (360 bgs killed, 180 off and 180 def) my current payout % is 94% of the resources inputted. However, I usually have to do two full cycles (120 bgs going from highest level to lowest level) before I get to a rough 95% resources taken out. Rarely do I reach the ~95% amount one the first run through.

I should note that the original method of yellow barring still seems to be giving close to the same ratio as going one by one, although I have not done enough run throughs for me to say with certainty.

Edit: I should mention that after the first run (first 60 bgs killed), my output resources tend to be around 80% or lower (my lowest was 60% out on the first run through). The second run seems necessary to get past 90% out.

I am very close to the same percentage % results, although I am doing smaller cycles (6-12 BGs at a time)...
Jul 29, 2016, 00:2507/29/16
Jul 29, 2016, 00:28(edited)
08/12/14
160

Tetix said:


Inaginni said:


I've now thoroughly tested the "kill one bg at a time" approach, at least for lvl 30- bgs. As DJ mentioned before, payouts are harder to get now, but my bank is fluctuating between 90 and 98% payout of input resources. For example, after 6 full cycles (360 bgs killed, 180 off and 180 def) my current payout % is 94% of the resources inputted. However, I usually have to do two full cycles (120 bgs going from highest level to lowest level) before I get to a rough 95% resources taken out. Rarely do I reach the ~95% amount one the first run through.

I should note that the original method of yellow barring still seems to be giving close to the same ratio as going one by one, although I have not done enough run throughs for me to say with certainty.

Edit: I should mention that after the first run (first 60 bgs killed), my output resources tend to be around 80% or lower (my lowest was 60% out on the first run through). The second run seems necessary to get past 90% out.

I am very close to the same percentage % results, although I am doing smaller cycles (6-12 BGs at a time)...

Interesting. What levels are you working with?

Edit: Also anything you do different than me? I.e. only def or off, certain unit types, etc.
Jul 29, 2016, 05:5807/29/16
06/28/14
31

I agree its NERFED beyond beliefe

Did several 30-40's and got JACK on most. Biggest payout was maybe 3% what i dumped into it totally
Jul 29, 2016, 07:0907/29/16
Jul 29, 2016, 07:20(edited)
69

I would like to make a speculation on how the current BG game mechanics may be.

(if TLDR, then refer directly to the blue-colored statements at the bottom for a shorter version).


Because the 'investment' is not banked in until you finish a BG, I suspect there is not one but TWO (!) resource banks are used.

The 1st resource bank is used for payout, i.e. you get paid out based on the amount of resources in it.

The 2nd resource bank is used for storage of resources, before they are transfered to the 1st resource bank.


Game mechanics/logic:

1. As long as a BG is not finished, all 'investment' will go to resource bank #2 for storage.

2. If a BG is finished, all resources stored in resource bank #2 will be transferred to resource bank #1.

3. Payout for the BG just finished will be referred to resource bank #1. If it is empty or not enough, there will be little to no payout.

4. Say a level 20 BG is halfway done, the resource bank #2 is stored the 'invested' resources. The resource bank #1 is empty.

5. Now the level 20 BG is finished, the resource bank #1 is referred for payout. No payout is made as there is no resource.

6. As a BG is just finished, all resources initially stored in the resource bank #2 before the BG was finished, is now transferred to resource bank #1.

7. Player feel frustrated there is no payout for this level 20 BG. He attempts level 40 BG. All resources he puts in before finishing this level 40 BG are stored in resource bank #2.

7 (a). Now the player finishes this level 40 BG, first the system refers to the resource bank #1 for payout. Resource bank #1 has only resources transferred from resource bank #2 from finishing level 20 BG. So the BG pays according to the amount of 'invested' resources successfully transferred from resource bank #2. Recent 'investment' from finishing the recent level 40 BG is excluded. Player feels shortchanged in payout because he got a level 20 worth of payout for finishing a level 40 BG.

7 (b). After the payout is done, the system now transfers all the resources ('invested' in level 40 BG) stored in the resource bank #2 to resource bank #1. The transfer is allowed because a BG is just finished. If the level 40 BG is not finished, the transfer will not take place. If this happens, the resource bank #1 will be empty and the next BG finished will have little to no payout, but the resource bank #2 will accumulate more 'investment'.

8. The player now do a level 30 BG and finishes it in one go.

8 (a). The system refers to resource bank #1 for payout. There is resources in it from the transferred 'investment' from doing BG level 40 previously. So the player got a level 40 worth of payout for finishing a level 30 BG, He feels elated at the big reward.

8 (b). All the resources 'invested' in finishing the level 30 BG are now stored in resource bank #2.


8 (c). After the payout, the system checks to see if any new BG is finished. Yes, there is (level 30 BG just finished). So all the 'investment' stored in the resource bank #2 is now transferred to resource bank #1.


I hope this is not too confusing, but generally...


Ingredients needed:

1. Resource bank #1.

2. Resource bank #2.

3. 'Investment' of resources by player.


Steps involved:

1. System refers to resource bank #1 for payout first. No resource, no payout.

2. 'Investment' of resources is then stored in resource bank #2.

3. If a BG is finished (regardless of the level), the stored 'investment' in resource bank #2 will be transferred to resource bank #1. Or else, the 'investment' stays stored in resource bank #2 and accumulate until a BG is finished, before a transfer is allowed.


The result from all these is a payout lag of 1 BG. Assuming my speculation is correct, this lag can be rid off by finishing a very low level BG to trigger a transfer.

Alyona KolomiitsevaCommunity Manager
Jul 29, 2016, 08:1407/29/16
09/17/15
8278

A really good theory, Gaianeka!

I can't say it if right or not, but if it works for you, maybe you could write a guide for other players?
Jul 29, 2016, 13:4207/29/16
06/13/16
1
What happened to receiving Experience Points (XP) for Battle Ground and other quests other than Hamlets.  For a lot of players this was the major source of XP and allowed for gradual levelling up.  This is really going to upset a lot of players if not changed back to how it was.
Jul 29, 2016, 20:5007/29/16
2
MONEY, MONEY, MONEY MUST BE FUNNY IN A RICH MANS WORLD :)
Jul 30, 2016, 01:2307/30/16
Jul 30, 2016, 01:29(edited)
15

Works brilliantly - 300 archers gets me 9 nomads from an 18 bg, yesterday i burned a 1000 pikemen for a dragon, a necro and 11 demons.


The idea is you have to spend more money if you want to compete. Oh and everything you have done in lost arts up till now got devalued 50% along with your work on hero items when they decided to add the extra queue for dollars.


Next big product will be a 'MEGAWARLORD Pack. Spend $1000 and have an instant level 80 with armies to boot. You could write a guide called ' Idiot's guide to spending money on a worthless game'. Spewing about the last $5 I spent. What a waste of money.
Jul 30, 2016, 12:3807/30/16
04/10/15
1437

hi all

fist try since last big payout looks like be correct, although i finish 2 before that had to pay and they dint



after this, a total fail....spend those troops and some more finishing bgs, and try another 51 and failed

after that, try a 56 and failed...game over out of troops. we have to wait

resuming:

since that payout:

spendings 20M minus 1.5M in small payouts plus what remaining i had in bank

my numbers are 45M in bank and no more big payouts since that pic


post my experience if it can help anybody

regards
Jul 31, 2016, 07:5907/31/16
Jul 31, 2016, 08:07(edited)
69

Juglar del Viento said:


hi all

fist try since last big payout looks like be correct, although i finish 2 before that had to pay and they dint



after this, a total fail....spend those troops and some more finishing bgs, and try another 51 and failed

after that, try a 56 and failed...game over out of troops. we have to wait

resuming:

since that payout:

spendings 20M minus 1.5M in small payouts plus what remaining i had in bank

my numbers are 45M in bank and no more big payouts since that pic


post my experience if it can help anybody

regards

I wonder if instead of going higher and even higher level of BGs, try doing some lower level BGs like level 30's and see if the payout will be big. Or maybe you can finish a level 1 BG to trigger a transfer of resources and then proceed to finish a level 30's BG and see if the payout will be big. Just want to see if that verifies my speculation.


Edit:

I am not surprised if there are glitches here and there in the game mechanics due to too many adjustments to it, and end up over-complicating it unnecessarily.

Jul 31, 2016, 08:0507/31/16
69

Adz said:


Oh and everything you have done in lost arts up till now got devalued 50% along with your work on hero items when they decided to add the extra queue for dollars.

What do you mean got devalued 50%?

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